=> Bootstrap dependency digest>=20211023: found digest-20220214 ===> Building for redeclipse16-1.6.0 /opt/pkg/bin/gmake -C enet clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -x c++-header -o shared/cube.tmp.h.gch shared/cube.h clang -DSQLITE_THREADSAFE=0 -DSQLITE_OMIT_LOAD_EXTENSION -c -o support/sqlite3.o support/sqlite3.c gmake[1]: Entering directory '/Users/pbulk/build/games/redeclipse16/work/redeclipse-1.6.0/src/enet' support/sqlite3.c:17378:17: warning: 'OSAtomicCompareAndSwapPtrBarrier' is deprecated: first deprecated in macOS 10.12 - Use atomic_compare_exchange_strong() from instead [-Wdeprecated-declarations] success = OSAtomicCompareAndSwapPtrBarrier(NULL, newzone, ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/usr/include/libkern/OSAtomicDeprecated.h:548:6: note: 'OSAtomicCompareAndSwapPtrBarrier' has been explicitly marked deprecated here bool OSAtomicCompareAndSwapPtrBarrier( void *__oldValue, void *__newValue, void * volatile *__theValue ); ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ 70 warnings generated. mv shared/cube.tmp.h.gch shared/cube.h.gch clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/ai.o game/ai.cpp In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/client.o game/client.cpp In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/ai.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ game/client.cpp:1959:47: warning: shifting a negative signed value is undefined [-Wshift-negative-value] if(n&0x800000) n |= -1<<24; ~~^ game/client.cpp:1970:47: warning: shifting a negative signed value is undefined [-Wshift-negative-value] if(n&0x800000) n |= -1<<24; ~~^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/client.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/capture.o game/capture.cpp clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o callbacks.o callbacks.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o compress.o compress.c In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/capture.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o host.o host.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o list.o list.c 111 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/defend.o game/defend.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/bomber.o game/bomber.cpp clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o packet.o packet.c clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o peer.o peer.c In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/defend.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o protocol.o protocol.c In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ game/bomber.cpp:264:29: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/bomber.cpp:271:29: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/bomber.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/entities.o game/entities.cpp clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o unix.o unix.c 111 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/game.o game/game.cpp clang -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Iinclude -DHAS_GETADDRINFO -DHAS_GETNAMEINFO -DHAS_POLL -DHAS_FCNTL -DHAS_INET_PTON -DHAS_INET_NTOP -DHAS_MSGHDR_FLAGS -DHAS_SOCKLEN_T -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o win32.o win32.c ar rcs libenet.a callbacks.o compress.o host.o list.o packet.o peer.o protocol.o unix.o win32.o In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ gmake[1]: Leaving directory '/Users/pbulk/build/games/redeclipse16/work/redeclipse-1.6.0/src/enet' clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/hud.o game/hud.cpp In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/entities.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:7: game/compass.h:176:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:828:20: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!blend) glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:829:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ZERO, GL_SRC_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:838:20: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!blend) glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:839:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:969:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:970:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:971:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1011:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1038:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1039:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1040:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1171:36: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1172:14: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1173:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1297:40: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(t->type&Texture::ALPHA) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1298:18: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1300:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1394:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1395:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1397:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1719:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1735:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1736:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1744:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1749:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:1869:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:2088:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:2548:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:2609:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, u->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:2632:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:3235:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:3252:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:3285:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:3309:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:3356:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:3370:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:3374:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:3415:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:3441:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:3537:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:3538:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ game/hud.cpp:3555:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/hud.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/physics.o game/physics.cpp In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.cpp:2: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/physics.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 152 warnings generated. 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/projs.o game/projs.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/scoreboard.o game/scoreboard.cpp In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:5172: : note: expanded from macro 'GLE_INITATTRIB' shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120 GLE_INITATTRIBF(vertex, ATTRIB_VERTEX):1 ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \: ^ :120 note: :1: expanded from here note: expanded from here glVertexAttrib1f_ glVertexAttrib1f_ ^ ^ shared/glexts.h:159:27shared/glexts.h:159:27: note: : note: expanded from macro 'glVertexAttrib1f_' expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^#define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/scoreboard.cpp:In file included from game/game.h1: :4In file included from game/game.h: In file included from :4engine/engine.h:: In file included from 5: engine/engine.h:In file included from shared/cube.h5: In file included from :72shared/cube.h:: shared/glemu.h72: :55shared/glemu.h::555:: 5:warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:shared/glemu.h:47:47:9:9: note: note: expanded from macro 'GLE_INITATTRIBF' expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ GLE_INITATTRIB(name, index, f, float) \ ^ ^shared/glemu.h:43 shared/glemu.h:43:59:59: : note: expanded from macro 'GLE_INITATTRIB'note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ ^ ::123:123:1:1: note: note: expanded from here expanded from here glVertexAttrib2f_ glVertexAttrib2f_ ^ ^shared/glexts.h:163: shared/glexts.h:16327::27: note: note: expanded from macro 'glVertexAttrib2f_' expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f #define glVertexAttrib2f_ glVertexAttrib2f ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13:13: : note: 'glVertexAttrib2f' has been explicitly marked deprecated herenote: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.hIn file included from game/projs.cpp:4:1: : In file included from In file included from game/game.hengine/engine.h::45: : In file included from engine/engine.hIn file included from shared/cube.h:5:72: In file included from : shared/glemu.hshared/cube.h::5572: :5shared/glemu.h:: 55:warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) shared/glemu.h: ^ 47:9shared/glemu.h:: 47:note: expanded from macro 'GLE_INITATTRIBF'9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44 GLE_INITATTRIB(name, index, f, float) \ :67 ^ :shared/glemu.h:44 note: :67:expanded from macro 'GLE_INITATTRIB' note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^:126 ::1261::1 note: : expanded from here note: expanded from here glVertexAttrib3f_ ^glVertexAttrib3f_ shared/glexts.h:167^ :shared/glexts.h:27:167: note: 27:expanded from macro 'glVertexAttrib3f_' note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ #define glVertexAttrib3f_ glVertexAttrib3f/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894: ^13: note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:'glVertexAttrib3f' has been explicitly marked deprecated here 2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:In file included from game/projs.cpp:4: 1: In file included from engine/engine.hIn file included from game/game.h::54: In file included from : In file included from engine/engine.h:shared/cube.h:5: 72: In file included from shared/cube.hshared/glemu.h::7255:: shared/glemu.h5::55 warning: :5'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9 GLE_INITATTRIB(name, index, f, float) \ : ^ note: expanded from macro 'GLE_INITATTRIBF' shared/glemu.h:45:75: GLE_INITATTRIB(name, index, f, float) \ note: expanded from macro 'GLE_INITATTRIB' ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ note: expanded from here:129 :1: glVertexAttrib4f_ ^note: expanded from here shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' glVertexAttrib4f_ ^#define glVertexAttrib4f_ glVertexAttrib4f shared/glexts.h:171 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:27: note: 2908:13:expanded from macro 'glVertexAttrib4f_' note: 'glVertexAttrib4f' has been explicitly marked deprecated here #define glVertexAttrib4f_ glVertexAttrib4fextern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:In file included from game/projs.cpp:155:: In file included from game/game.h5::4 warning: : In file included from 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/engine.h:5: In file included from shared/cube.h GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) :72 ^ : shared/glemu.hshared/glemu.h:48:55:49:5: : note: expanded from macro 'GLE_INITATTRIBF'warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glemu.hshared/glexts.h:168::4828::49 note: : expanded from macro 'glVertexAttrib3fv_' note: expanded from macro 'GLE_INITATTRIBF' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ :2895 ^ :13:shared/glexts.h: note: 168:'glVertexAttrib3fv' has been explicitly marked deprecated here 28: note: expanded from macro 'glVertexAttrib3fv_' extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:shared/glemu.h:4949:58: note: expanded from macro 'GLE_INITATTRIBF': 58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171 static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^:27 shared/glexts.h:: 171:note: expanded from macro 'glVertexAttrib4f_'27: #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13 : note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' ^ static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here In file included from game/projs.cpp:1: In file included from game/game.hextern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ :4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/scoreboard.cpp:1 GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: : note: In file included from game/game.hexpanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:4: :13In file included from engine/engine.h:: 5: In file included from shared/cube.h:note: 'glVertexAttrib2fv' has been explicitly marked deprecated here72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' In file included from #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13game/projs.cpp: note: :1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); }'glVertexAttrib4fv' has been explicitly marked deprecated here ^ shared/glexts.h:172:28:extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51 GLE_INITATTRIBF(color, ATTRIB_COLOR) : note: expanded from macro 'GLE_INITATTRIB' ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \:159: ^ 27: note: expanded from macro 'glVertexAttrib1f_' :132:1: note: expanded from here #define glVertexAttrib1f_ glVertexAttrib1f glVertexAttrib1f_ ^ shared/glexts.h:159:27 ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: :note: 'glVertexAttrib1f' has been explicitly marked deprecated here note: expanded from macro 'glVertexAttrib1f_' extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp:1 GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135: In file included from game/game.h::1: note: expanded from here 4: In file included from engine/engine.hglVertexAttrib2f_ :5: In file included from shared/cube.h:72: shared/glemu.h:56^:5 shared/glexts.h:163:: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 27: note: expanded from macro 'glVertexAttrib2f_' GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47 :9: note: expanded from macro 'GLE_INITATTRIBF' #define glVertexAttrib2f_ glVertexAttrib2f ^ GLE_INITATTRIB(name, index, f, float) \ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here ^extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4shared/glexts.h: In file included from :163:27:engine/engine.h:5: In file included from shared/cube.h note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ :72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from GLE_INITATTRIBF(color, ATTRIB_COLOR)game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.hshared/glemu.h:44:47:67:9: note: expanded from macro 'GLE_INITATTRIBF' : GLE_INITATTRIB(name, index, f, float) \ note: expanded from macro 'GLE_INITATTRIB' ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here :extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14);1: ^ note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ In file included from game/projs.cpp:1/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: In file included from game/game.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 4extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from In file included from game/scoreboard.cpp:engine/engine.h:5: 1: In file included from shared/cube.hIn file included from game/game.h:72:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ : shared/glemu.h:45:75shared/glemu.h:: 56:5: note: expanded from macro 'GLE_INITATTRIB' warning: static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_INITATTRIBF(color, ATTRIB_COLOR):141: ^1: shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here note: glVertexAttrib4f_ ^ shared/glexts.h:171:27: expanded from herenote: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' In file included from game/projs.cpp:#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29081: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: :expanded from macro 'GLE_INITATTRIBF' 13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ :shared/glemu.h:1: In file included from game/game.h:4: In file included from engine/engine.h:5: 48In file included from :49shared/cube.h:72: shared/glemu.h:56:: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ 5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27engine/engine.h::5: note: expanded from macro 'glVertexAttrib4f_' In file included from #define glVertexAttrib4f_ glVertexAttrib4fshared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27 : ^ note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hexpanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^In file included from game/projs.cpp :1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/scoreboard.cpp: GLE_INITATTRIBF(color, ATTRIB_COLOR) 1: In file included from game/game.h:4: In file included from engine/engine.h ^ shared/glemu.h:50:50: :note: expanded from macro 'GLE_INITATTRIBF' 5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here shared/glexts.h:164:28extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here In file included from game/scoreboard.cpp:1: In file included from game/game.h:4extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); : In file included from engine/engine.h ^ :5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50:In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ :shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' 172#define glVertexAttrib4fv_ glVertexAttrib4fv ^ :28/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909: :13note: expanded from macro 'glVertexAttrib4fv_': note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here In file included from extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' : note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1 static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1:: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: note: expanded from here 'glVertexAttrib4Nub' has been explicitly marked deprecated here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:shared/glemu.h5: :58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29 static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ : shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' note: #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hextern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ :2901:13In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: : note: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ 'glVertexAttrib4Nub' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.hIn file included from game/scoreboard.cpp:5: In file included from shared/cube.h:72: :1: In file included from game/game.h:4: shared/glemu.hIn file included from engine/engine.h::59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]5: In file included from shared/cube.h:72 : shared/glemu.h:60:5: warning: static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glexts.h:183 GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^:30 :shared/glemu.h:47: note: 9:expanded from macro 'glVertexAttrib4Nubv_' note: expanded from macro 'GLE_INITATTRIBF' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ GLE_INITATTRIB(name, index, f, float) \ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902 :13:shared/glemu.h: note: 42:'glVertexAttrib4Nubv' has been explicitly marked deprecated here 51: note: expanded from macro 'GLE_INITATTRIB' extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' In file included from game/projs.cpp:1#define glVertexAttrib1f_ glVertexAttrib1f : In file included from ^ game/game.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:4: 13:In file included from engine/engine.h note: :5'glVertexAttrib1f' has been explicitly marked deprecated here : In file included from shared/cube.h:72: shared/glemu.h:60:extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ In file included from game/scoreboard.cpp:1shared/glemu.h:42:51: In file included from : game/game.h:note: expanded from macro 'GLE_INITATTRIB'4: In file included from engine/engine.h:5: In file included from shared/cube.h: static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^72: shared/glemu.h:147:60:1:5: : note: expanded from herewarning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib1f_ ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) shared/glexts.h: ^ 159shared/glemu.h::2747:: 9:note: expanded from macro 'glVertexAttrib1f_' note: expanded from macro 'GLE_INITATTRIBF' #define glVertexAttrib1f_ glVertexAttrib1f ^ GLE_INITATTRIB(name, index, f, float) \ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^2882:13 shared/glemu.h:43: :59note: 'glVertexAttrib1f' has been explicitly marked deprecated here: note: expanded from macro 'GLE_INITATTRIB' extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: In file included from game/projs.cpp:note: expanded from macro 'glVertexAttrib2f_'1: In file included from game/game.h:4: #define glVertexAttrib2f_ glVertexAttrib2f In file included from engine/engine.h ^ :5: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from shared/cube.h2888::7213: : shared/glemu.hnote: 'glVertexAttrib2f' has been explicitly marked deprecated here:60 :5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.hIn file included from game/scoreboard.cpp:43:1:59: In file included from : game/game.h:note: expanded from macro 'GLE_INITATTRIB'4: In file included from engine/engine.h:5: In file included from shared/cube.h:72 static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ : shared/glemu.h:150:60:1:5: : note: expanded from herewarning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib2f_ ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^shared/glexts.h: 163:shared/glemu.h:27:47: note: 9:expanded from macro 'glVertexAttrib2f_' note: expanded from macro 'GLE_INITATTRIBF' #define glVertexAttrib2f_ glVertexAttrib2f ^ GLE_INITATTRIB(name, index, f, float) \ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888 ^ :shared/glemu.h:4413::67 note: : note: 'glVertexAttrib2f' has been explicitly marked deprecated here expanded from macro 'GLE_INITATTRIB' extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27:In file included from game/projs.cpp note: :1expanded from macro 'glVertexAttrib3f_' : In file included from game/game.h:4: #define glVertexAttrib3f_ glVertexAttrib3f In file included from engine/engine.h ^ :5: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from shared/cube.h2894::7213:: shared/glemu.h note: :60'glVertexAttrib3f' has been explicitly marked deprecated here :5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47: ^ In file included from game/scoreboard.cpp9: note: :1expanded from macro 'GLE_INITATTRIBF' : In file included from game/game.h:4: GLE_INITATTRIB(name, index, f, float) \ ^ In file included from engine/engine.h:shared/glemu.h:5: 44:In file included from shared/cube.h67::72 note: : shared/glemu.hexpanded from macro 'GLE_INITATTRIB' :60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) : ^ 153:1shared/glemu.h:47: :9note: expanded from here: note: expanded from macro 'GLE_INITATTRIBF'glVertexAttrib3f_ ^ shared/glexts.h:167: GLE_INITATTRIB(name, index, f, float) \ 27: ^ note: expanded from macro 'glVertexAttrib3f_'shared/glemu.h: 45:75: #define glVertexAttrib3f_ glVertexAttrib3f ^note: expanded from macro 'GLE_INITATTRIB' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ In file included from game/projs.cpp:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:1: In file included from 2908:game/game.h:13:4: note: In file included from engine/engine.h'glVertexAttrib4f' has been explicitly marked deprecated here :5: In file included from shared/cube.h:72: shared/glemu.h:60:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ 5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from game/scoreboard.cpp GLE_INITATTRIB(name, index, f, float) \ ^:1 shared/glemu.h:: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:545:75: note: expanded from macro 'GLE_INITATTRIB': warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ shared/glemu.h::156:48:1:49: note: expanded from here note: expanded from macro 'GLE_INITATTRIBF' glVertexAttrib4f_ ^ shared/glexts.h:171:27: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ note: shared/glexts.h:expanded from macro 'glVertexAttrib4f_' 168:28: #define glVertexAttrib4f_ glVertexAttrib4f ^note: expanded from macro 'glVertexAttrib3fv_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13#define glVertexAttrib3fv_ glVertexAttrib3fv ^ : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895note: 'glVertexAttrib4f' has been explicitly marked deprecated here:13 : note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/scoreboard.cppIn file included from game/game.h:1:4: In file included from : In file included from game/game.h:engine/engine.h:4: 5: In file included from engine/engine.hIn file included from shared/cube.h:5:72: In file included from : shared/glemu.hshared/cube.h::6072: :5shared/glemu.h:: 60:warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^shared/glemu.h: 48:shared/glemu.h:49:49: note: 58:expanded from macro 'GLE_INITATTRIBF' note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168: static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ 28: ^ shared/glexts.h:171note: expanded from macro 'glVertexAttrib3fv_':27 : note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ #define glVertexAttrib4f_ glVertexAttrib4f/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^2895: 13:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from In file included from game/projs.cpp:game/scoreboard.cpp:1: In file included from 1: game/game.h:In file included from game/game.h4: :4In file included from engine/engine.h: In file included from :5engine/engine.h:: In file included from shared/cube.h:72: shared/glemu.h:60:5: 5: In file included from shared/cube.h:72warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: shared/glemu.h :60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50 GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^:50 : shared/glemu.h:note: expanded from macro 'GLE_INITATTRIBF'49: 58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ note: expanded from macro 'glVertexAttrib2fv_' ^ shared/glexts.h:171:27:#define glVertexAttrib2fv_ glVertexAttrib2fv note: ^ expanded from macro 'glVertexAttrib4f_'/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889 :13: note: #define glVertexAttrib4f_ glVertexAttrib4f ^ 'glVertexAttrib2fv' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from game/projs.cpp:1 : In file included from game/game.h:4: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) In file included from engine/engine.h ^ :shared/glemu.h:51:5: 50:In file included from shared/cube.h note: :72expanded from macro 'GLE_INITATTRIBF' : shared/glemu.h:60:5: static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } warning: ^ 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h:172 :28: note: expanded from macro 'glVertexAttrib4fv_' GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:#define glVertexAttrib4fv_ glVertexAttrib4fv ^50: 50:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: 2909:expanded from macro 'GLE_INITATTRIBF' 13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); 164: ^ 28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here In file included from game/scoreboard.cpp:1extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); : In file included from game/game.h ^ :4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp:1: In file included from game/game.h GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) :4 ^ : In file included from engine/engine.h:5shared/glemu.h:: In file included from 47:shared/cube.h:9:72: note: shared/glemu.h:60expanded from macro 'GLE_INITATTRIBF' :5: warning: GLE_INITATTRIB(name, index, f, float) \ 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glemu.h:42 GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) :51 ^ :shared/glemu.h:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ 50: note: ^ expanded from macro 'GLE_INITATTRIBF' :159:1: note: expanded from here static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172: glVertexAttrib1f_ ^ 28shared/glexts.h:159:: note: expanded from macro 'glVertexAttrib4fv_' 27: note: #define glVertexAttrib4fv_ glVertexAttrib4fv ^ expanded from macro 'glVertexAttrib1f_'/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909 :13: note: #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.hIn file included from game/projs.cpp:1: :5In file included from game/game.h:: In file included from 4: shared/cube.h:In file included from engine/engine.h:72: 5: shared/glemu.h:In file included from shared/cube.h:61:72: 5:shared/glemu.h:61 warning: :5'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47 GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) :9 ^ : note: shared/glemu.h:47expanded from macro 'GLE_INITATTRIBF' :9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43: GLE_INITATTRIB(name, index, f, float) \ ^59: note: shared/glemu.h:expanded from macro 'GLE_INITATTRIB' 42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ : static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ 162:1::159 note: expanded from here :1: note: glVertexAttrib2f_ ^expanded from here shared/glexts.h:glVertexAttrib1f_ ^163: 27:shared/glexts.h: note: 159:27: note: expanded from macro 'glVertexAttrib2f_' expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ #define glVertexAttrib1f_ glVertexAttrib1f ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h72:2882:: shared/glemu.h:61:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here 5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67:In file included from game/projs.cpp: note: expanded from macro 'GLE_INITATTRIB' 1: In file included from game/game.h:4: In file included from engine/engine.h:5: static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ In file included from shared/cube.h ^ :72: shared/glemu.h::61165::51:: note: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from here glVertexAttrib3f_ ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1)shared/glexts.h:167:27 ^ :shared/glemu.h: note: 47:expanded from macro 'glVertexAttrib3f_' 9: note: expanded from macro 'GLE_INITATTRIBF' #define glVertexAttrib3f_ glVertexAttrib3f ^ GLE_INITATTRIB(name, index, f, float) \ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2894:13shared/glemu.h:: 43:note: 'glVertexAttrib3f' has been explicitly marked deprecated here59: note: expanded from macro 'GLE_INITATTRIB' extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' In file included from game/scoreboard.cpp:1#define glVertexAttrib2f_ glVertexAttrib2f : In file included from game/game.h ^ :4/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888: In file included from engine/engine.h:5: In file included from shared/cube.h:72: :13:shared/glemu.h: note: 'glVertexAttrib2f' has been explicitly marked deprecated here61: 5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' In file included from game/projs.cpp static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } :1: ^ In file included from game/game.h:168:4:1: In file included from : engine/engine.h:note: expanded from here5: In file included from shared/cube.hglVertexAttrib4f_ ^:72 shared/glexts.h:171: shared/glemu.h:27:61: :5note: expanded from macro 'glVertexAttrib4f_': warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) :13 ^ :shared/glemu.h: note: 47:'glVertexAttrib4f' has been explicitly marked deprecated here 9: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165In file included from game/scoreboard.cpp:1: In file included from :1game/game.h:: 4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ note: shared/glexts.h:expanded from here 168:28: note: expanded from macro 'glVertexAttrib3fv_' glVertexAttrib3f_ #define glVertexAttrib3fv_ glVertexAttrib3fv ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:shared/glexts.h:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here 167extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp::27: 1: In file included from game/game.hnote: expanded from macro 'glVertexAttrib3f_':4 : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61#define glVertexAttrib3f_ glVertexAttrib3f ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 5extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); : ^ warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' In file included from game/projs.cpp:1: static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ In file included from game/game.h:shared/glexts.h:4: 171:In file included from engine/engine.h27::5 note: : In file included from expanded from macro 'glVertexAttrib4f_' shared/cube.h:72: #define glVertexAttrib4f_ glVertexAttrib4f ^ shared/glemu.h:61/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:5:13: : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: 'glVertexAttrib4f' has been explicitly marked deprecated here GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); 47: ^ 9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' In file included from game/scoreboard.cpp:1: static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } In file included from game/game.h: ^ 4: :168In file included from engine/engine.h:1:5: : In file included from note: expanded from hereshared/cube.h: 72: glVertexAttrib4f_ ^shared/glemu.h: 61:5shared/glexts.h:: 171:warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 27: note: expanded from macro 'glVertexAttrib4f_' GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glemu.h::290850::1350:: note: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereexpanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); 28: ^ note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14);In file included from game/projs.cpp ^:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from game/scoreboard.cpp:1 : In file included from game/game.h: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) 4 ^ : shared/glemu.h:48In file included from engine/engine.h:49:5: : In file included from note: expanded from macro 'GLE_INITATTRIBF'shared/cube.h: 72: shared/glemu.h:61:5: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glexts.h:168:28: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) note: expanded from macro 'glVertexAttrib3fv_' ^ shared/glemu.h:51:50: #define glVertexAttrib3fv_ glVertexAttrib3fv note: expanded from macro 'GLE_INITATTRIBF' ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } 'glVertexAttrib3fv' has been explicitly marked deprecated here ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_'extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from game/scoreboard.cpp:1 : In file included from game/game.h:4: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ In file included from shared/glemu.h:engine/engine.h:49:5: 58:In file included from shared/cube.h note: :72expanded from macro 'GLE_INITATTRIBF' : shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^#define glVertexAttrib4f_ glVertexAttrib4f ^ shared/glexts.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:171:2908:27:13: note: note: expanded from macro 'glVertexAttrib4f_' 'glVertexAttrib4f' has been explicitly marked deprecated here #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); note: ^ 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.hIn file included from game/scoreboard.cpp::51: : In file included from In file included from game/game.hshared/cube.h::472: : In file included from shared/glemu.h:engine/engine.h:61:5: 5:In file included from shared/cube.h warning: :72'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : shared/glemu.h:63:47 GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glemu.h: 50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ :171 ^ :shared/glexts.h:16427::28 note: : expanded from macro 'glVertexAttrib4f_' note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib4f_ glVertexAttrib4f ^ #define glVertexAttrib2fv_ glVertexAttrib2fv /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13:13: note: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from game/projs.cpp:1: In file included from game/game.hIn file included from game/scoreboard.cpp::4: 1: In file included from game/game.hIn file included from engine/engine.h:4:5: In file included from shared/cube.h:72: shared/glemu.h:61:: 5In file included from engine/engine.h:: warning: 5: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/cube.h:72: shared/glemu.h:64 GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ :77: warning: shared/glemu.h:51:'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 50: note: expanded from macro 'GLE_INITATTRIBF' static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ ^ shared/glexts.h:172shared/glexts.h::28171:: 27:note: expanded from macro 'glVertexAttrib4fv_' note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ #define glVertexAttrib4f_ glVertexAttrib4f /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909: ^ 13: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908note: 'glVertexAttrib4fv' has been explicitly marked deprecated here:13 : note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72In file included from game/scoreboard.cpp:: shared/glemu.h1: In file included from :62game/game.h::604: : In file included from engine/engine.hwarning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:5 : In file included from shared/cube.h:72: shared/glemu.h:65 static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^:64 : shared/glexts.h:171warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:27:13: note: note: 'glVertexAttrib4f' has been explicitly marked deprecated here expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ 2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63In file included from game/scoreboard.cpp:1: In file included from game/game.h:4:: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:290947:13: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: 'glVertexAttrib4fv' has been explicitly marked deprecated here static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14);171: ^ 27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64In file included from game/scoreboard.cpp:1: :77: In file included from game/game.h:4: In file included from engine/engine.h:5warning: : In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: In file included from game/projs.cppexpanded from macro 'GLE_ATTRIBPOINTER' :1: In file included from game/game.h:4: In file included from engine/engine.h: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ 5: ^ In file included from shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/cube.h:72: shared/glemu.h:65:64:In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h :72: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) note: expanded from macro 'glVertexAttrib4f_' ^ shared/glemu.h#define glVertexAttrib4f_ glVertexAttrib4f :70: ^ 46/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: In file included from game/projs.cpp:1: In file included from game/game.h:expanded from macro 'GLE_ATTRIBPOINTER'4: In file included from engine/engine.h :5: In file included from shared/cube.h:72: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ shared/glemu.h: ^ 66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h: 157:37: note: expanded from macro 'glDisableVertexAttribArray_' static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h#define glDisableVertexAttribArray_ glDisableVertexAttribArray :172 ^ :28: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: expanded from macro 'glVertexAttrib4fv_'2918: 13: note: #define glVertexAttrib4fv_ glVertexAttrib4fv ^ 'glDisableVertexAttribArray' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hIn file included from game/scoreboard.cpp:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); }:72: ^shared/glemu.h: 78shared/glexts.h:156::5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 36: GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^note: expanded from macro 'glEnableVertexAttribArray_' shared/glemu.h:73:13#define glEnableVertexAttribArray_ glEnableVertexAttribArray : ^ note: expanded from macro 'GLE_ATTRIBPOINTER'/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917: 13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); 32: ^ note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5 static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } : In file included from shared/cube.h:72: shared/glemu.h:79 ^ :5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:157:37: GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray69 ^ :54: note: expanded from macro 'GLE_ATTRIBPOINTER' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:In file included from game/scoreboard.cpp:4: 1: In file included from In file included from engine/engine.hgame/game.h::54: : In file included from In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/cube.h:72shared/glexts.h:157:37: note: : expanded from macro 'glDisableVertexAttribArray_' shared/glemu.h:78:5: #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_'In file included from game/scoreboard.cpp: 1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ 2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/engine.hIn file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: :5shared/glemu.h:78:5: : In file included from shared/cube.h:72: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) :80:5: ^warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:70:46 GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ : note: expanded from macro 'GLE_ATTRIBPOINTER' shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ ^shared/glexts.h: 156shared/glexts.h:157::36: note: expanded from macro 'glEnableVertexAttribArray_' 37#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ : note: expanded from macro 'glDisableVertexAttribArray_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ :13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from game/projs.cpp:1extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) :5 ^ : In file included from shared/cube.h:72: shared/glemu.h:80shared/glemu.h::73:135:: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \shared/glemu.h: ^70: shared/glexts.h:46:186: note: expanded from macro 'GLE_ATTRIBPOINTER' 32: note: expanded from macro 'glVertexAttribPointer_' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^#define glVertexAttribPointer_ glVertexAttribPointer shared/glexts.h: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:157:2916:37:13: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray note: 'glVertexAttribPointer' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cppIn file included from game/projs.cpp:1:1: In file included from game/game.h: In file included from :4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' game/game.h static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ :4: In file included from engine/engine.h:5 ^ shared/glexts.h:156: In file included from shared/cube.h:72: shared/glemu.h:80:5:: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glemu.h:73:13: note: :2917:13:expanded from macro 'GLE_ATTRIBPOINTER' note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated hereIn file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); 5: ^ warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^In file included from game/scoreboard.cpp: shared/glexts.h:157:37: note: 1expanded from macro 'glDisableVertexAttribArray_': In file included from game/game.h:4: In file included from engine/engine.h :5: In file included from shared/cube.h:72#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ : shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, )In file included from ^ shared/glemu.h:69shared/cube.h:54::72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: shared/glexts.h:156'glVertexAttribPointer' has been explicitly marked deprecated here :36: note: expanded from macro 'glEnableVertexAttribArray_' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: In file included from note: expanded from macro 'glEnableVertexAttribArray_'game/scoreboard.cpp:1 #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:shared/cube.h:72: 13:shared/glemu.h: note: 81:'glEnableVertexAttribArray' has been explicitly marked deprecated here 5extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);: ^ warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.hIn file included from game/projs.cpp:70:46: :1: note: expanded from macro 'GLE_ATTRIBPOINTER'In file included from game/game.h :4: In file included from engine/engine.h:5 static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ : shared/glexts.h:157In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' :37: note: expanded from macro 'glDisableVertexAttribArray_' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ shared/glexts.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here :extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 157:37: note: expanded from macro 'glDisableVertexAttribArray_'In file included from game/scoreboard.cpp:1: In file included from game/game.h:4 : In file included from engine/engine.h:5: In file included from shared/cube.h:72#define glDisableVertexAttribArray_ glDisableVertexAttribArray: shared/glemu.h: ^81: 5/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13 GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' : note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 13In file included from game/projs.cpp:: 1: In file included from note: 'glVertexAttribPointer' has been explicitly marked deprecated heregame/game.h: 4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from glVertexAttribPointer_(index, size, type, normalized, stride, data); \game/scoreboard.cpp: ^ 1: In file included from game/game.hshared/glexts.h:186::432: : In file included from engine/engine.h:note: expanded from macro 'glVertexAttribPointer_' 5: In file included from shared/cube.h:72: #define glVertexAttribPointer_ glVertexAttribPointer shared/glemu.h: ^ 82/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916::513:: note: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glVertexAttribPointer' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54:extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from game/projs.cpp#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^:1 : In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:game/game.h:2917:4: 13:In file included from engine/engine.h: note: 5: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from shared/cube.h:72: shared/glemu.h:81:5extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); : ^ warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69In file included from game/scoreboard.cpp:54:1: : In file included from note: expanded from macro 'GLE_ATTRIBPOINTER'game/game.h:4 : In file included from engine/engine.h:5: In file included from shared/cube.h: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^72: shared/glemu.h:shared/glexts.h:82:156:5:36: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glEnableVertexAttribArray_' GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ shared/glemu.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:70:13::46 note: : 'glEnableVertexAttribArray' has been explicitly marked deprecated here note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from #define glDisableVertexAttribArray_ glDisableVertexAttribArray game/projs.cpp: ^ 1: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918game/game.h::134: : In file included from engine/engine.hnote: 'glDisableVertexAttribArray' has been explicitly marked deprecated here:5 : In file included from shared/cube.h:72: shared/glemu.h:81extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^:5 : warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from game/scoreboard.cpp:1: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ In file included from game/game.h: ^ 4shared/glexts.h:157: In file included from :37engine/engine.h:: 5: note: expanded from macro 'glDisableVertexAttribArray_'In file included from shared/cube.h :72: shared/glemu.h:82:#define glDisableVertexAttribArray_ glDisableVertexAttribArray 5: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^73: 13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' In file included from game/projs.cpp:1: In file included from #define glVertexAttribPointer_ glVertexAttribPointer game/game.h:4 ^ : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916In file included from engine/engine.h:13::5 note: 'glVertexAttribPointer' has been explicitly marked deprecated here: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ In file included from game/scoreboard.cppshared/glexts.h:186:1:32: In file included from : game/game.h:note: expanded from macro 'glVertexAttribPointer_'4: In file included from engine/engine.h:5: In file included from shared/cube.h:#define glVertexAttribPointer_ glVertexAttribPointer 72: ^ shared/glemu.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ :83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ :1shared/glemu.h:69: In file included from :54game/game.h:: 4: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/engine.h:5: In file included from shared/cube.h:72 static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ : shared/glexts.h:156shared/glemu.h::3682:: 5:note: expanded from macro 'glEnableVertexAttribArray_' warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2917:shared/glemu.h:13:69: note: 54:'glEnableVertexAttribArray' has been explicitly marked deprecated here note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^In file included from game/scoreboard.cpp: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here1 : In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:In file included from game/projs.cpp:146:: In file included from note: game/game.h:expanded from macro 'GLE_ATTRIBPOINTER' 4: In file included from engine/engine.h:5: In file included from static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/cube.hshared/glexts.h:157:72: :37shared/glemu.h:: 82:5:note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArraywarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13 GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ : note: shared/glemu.h:70'glDisableVertexAttribArray' has been explicitly marked deprecated here :46: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereIn file included from game/scoreboard.cpp: 1: In file included from game/game.h:4: In file included from engine/engine.hextern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^:5 : In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from game/projs.cpp:1: In file included from game/game.h glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ :shared/glexts.h:1864: :32In file included from engine/engine.h: :5note: expanded from macro 'glVertexAttribPointer_': In file included from shared/cube.h:72: shared/glemu.h:#define glVertexAttribPointer_ glVertexAttribPointer ^82: 5:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: warning: 2916:'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hgame/scoreboard.cpp::2916:1: 13:In file included from game/game.h note: :4'glVertexAttribPointer' has been explicitly marked deprecated here : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ In file included from game/projs.cpp:1 ^ : In file included from shared/glexts.h:156game/game.h::364: : In file included from engine/engine.hnote: expanded from macro 'glEnableVertexAttribArray_':5: In file included from shared/cube.h:72: #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^shared/glemu.h: 83:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:5:2917: warning: 13:'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); shared/glemu.h: ^ 69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.hIn file included from game/scoreboard.cpp:156:1:36: In file included from : game/game.h:note: expanded from macro 'glEnableVertexAttribArray_'4: In file included from engine/engine.h:5: #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ In file included from shared/cube.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:72: 2917:shared/glemu.h:13:84: note: 5:'glEnableVertexAttribArray' has been explicitly marked deprecated here warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5 static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ : In file included from shared/glexts.h:shared/cube.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' 72: shared/glemu.h:#define glDisableVertexAttribArray_ glDisableVertexAttribArray 83: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29185::13 warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); 46: note: expanded from macro 'GLE_ATTRIBPOINTER' ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArrayIn file included from game/scoreboard.cpp:1 ^: In file included from game/game.h :4/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918: In file included from :13engine/engine.h:: 5: In file included from shared/cube.h:72: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: In file included from game/projs.cpp:expanded from macro 'glVertexAttribPointer_' 1: #define glVertexAttribPointer_ glVertexAttribPointer ^In file included from game/game.h:4: In file included from engine/engine.h:5 /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916: In file included from :13shared/cube.h:: 72: note: 'glVertexAttribPointer' has been explicitly marked deprecated hereshared/glemu.h: 83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ ^shared/glemu.h: 73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: In file included from game/scoreboard.cpp:1: In file included from game/game.hexpanded from macro 'glVertexAttribPointer_' :4: In file included from engine/engine.h:5: In file included from #define glVertexAttribPointer_ glVertexAttribPointer shared/cube.h: ^ 72: shared/glemu.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:85:13:5: : note: 'glVertexAttribPointer' has been explicitly marked deprecated herewarning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^:54 : note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from game/projs.cpp:1: #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ In file included from game/game.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:4:13: In file included from : engine/engine.h:note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 5: In file included from shared/cube.h:72: shared/glemu.h:84:5:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69In file included from game/scoreboard.cpp:1:54: note: : In file included from expanded from macro 'GLE_ATTRIBPOINTER' game/game.h:4: In file included from engine/engine.h:5: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ In file included from shared/glexts.h:156shared/cube.h::3672: : shared/glemu.h:note: expanded from macro 'glEnableVertexAttribArray_'85: 5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) note: ^ 'glEnableVertexAttribArray' has been explicitly marked deprecated hereshared/glemu.h:70: 46: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from game/projs.cpp:#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ 1: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from game/game.h2918::413:: In file included from note: engine/engine.h:'glDisableVertexAttribArray' has been explicitly marked deprecated here 5: In file included from shared/cube.h:72: shared/glemu.h:84:5extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ : warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:In file included from game/scoreboard.cpp:1: 70:In file included from game/game.h46::4 note: : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hexpanded from macro 'GLE_ATTRIBPOINTER': 85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157 GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ :37: note: shared/glemu.h:expanded from macro 'glDisableVertexAttribArray_' 73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ 2918:shared/glexts.h:13:186:32 note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here :extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'glVertexAttribPointer_' In file included from game/projs.cpp:1: In file included from #define glVertexAttribPointer_ glVertexAttribPointer ^ game/game.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:4: In file included from 13:engine/engine.h: note: 5: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ In file included from game/scoreboard.cpp/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::12916:: In file included from 13:game/game.h: note: 4: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ In file included from game/projs.cpp/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::12867:: In file included from 13:game/game.h: note: 4: 'glBindBuffer' has been explicitly marked deprecated here In file included from engine/engine.h:5: In file included from shared/cube.h:72extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^: shared/glemu.h :85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54In file included from game/scoreboard.cpp:: 1: note: expanded from macro 'GLE_ATTRIBPOINTER'In file included from game/game.h :4: In file included from engine/engine.h:5: In file included from static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ shared/cube.h: ^ 72shared/glexts.h:156:: shared/glemu.h36::88 note: :37expanded from macro 'glEnableVertexAttribArray_' : warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } note: ^ 'glEnableVertexAttribArray' has been explicitly marked deprecated hereshared/glexts.h:105: 23: note: expanded from macro 'glBindBuffer_' extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here In file included from game/projs.cpp:extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); 1: ^ In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/scoreboard.cpp:1: In file included from game/game.h: GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) 4: ^ In file included from shared/glemu.h:70engine/engine.h::465: : In file included from shared/cube.hnote: expanded from macro 'GLE_ATTRIBPOINTER':72 : shared/glemu.h:89:57: warning: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glexts.h:157:37: static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ note: shared/glexts.h:105:expanded from macro 'glDisableVertexAttribArray_' 23: note: expanded from macro 'glBindBuffer_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ #define glBindBuffer_ glBindBuffer /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2918/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867::1313: : note: 'glBindBuffer' has been explicitly marked deprecated herenote: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72In file included from game/projs.cpp:: shared/glemu.h1: In file included from :90game/game.h::374: : In file included from engine/engine.h:warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]5: In file included from shared/cube.h:72: shared/glemu.h: static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ 85shared/glexts.h:105::523:: note: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867: GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) 13: ^ shared/glemu.h:73note: 'glBindBuffer' has been explicitly marked deprecated here:13 : note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.hIn file included from game/scoreboard.cpp:1: In file included from game/game.h:4:4: In file included from engine/engine.h:92: engine/texture.h:: In file included from engine/engine.h:9242:33:: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23 case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ : shared/glexts.h:139:23note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here In file included from game/scoreboard.cpp:1: In file included from extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here ^extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp:1: case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.h:4: In file included from engine/engine.h:92: In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here engine/texture.h:44:33: warning: extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; In file included from game/scoreboard.cpp ^ :1: shared/glexts.h:140:In file included from game/game.h:23:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: expanded from macro 'glUniform2fv_'note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943 ^ :13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ In file included from game/projs.cpp:1shared/glexts.h:: In file included from 148:23: note: game/game.h:4: In file included from engine/engine.h:expanded from macro 'glUniform2iv_' 92: engine/texture.h:46:33:#define glUniform2iv_ glUniform2iv warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break;extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: ^ In file included from engine/engine.h:92: engine/texture.h:51shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' :#define glUniform3fv_ glUniform3fv ^33: warning: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^In file included from game/projs.cpp: 1In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:: In file included from game/game.h:4: In file included from engine/engine.h52:33: warning: :92: engine/texture.h:48:33'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23:In file included from game/scoreboard.cpp: note: 1: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.h:4: In file included from engine/engine.h:92: In file included from game/projs.cpp:1: In file included from game/game.h:engine/texture.h:53:33: warning: 4'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : In file included from engine/engine.h:92: engine/texture.h: case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' 49#define glUniformMatrix2fv_ glUniformMatrix2fv ^:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950: case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); 13 ^ : note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^In file included from game/projs.cpp:1: In file included from game/game.h:4 : In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ In file included from shared/glexts.h:148:game/scoreboard.cpp:23:1: In file included from note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ game/game.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:4: In file included from engine/engine.h:2947::9213:: engine/texture.h note: 'glUniform2iv' has been explicitly marked deprecated here :extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:54:1: In file included from 33: warning: game/game.h:'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:42951:: In file included from engine/engine.h13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ :92: engine/texture.h:51In file included from game/scoreboard.cpp:1: In file included from game/game.h::4: In file included from 33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/engine.h case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ :shared/glexts.h:149:92: 23:engine/texture.h:55 note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ :33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52 case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break;:33: ^ shared/glexts.h:warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 153:29: note: expanded from macro 'glUniformMatrix4fv_' case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ #define glUniformMatrix4fv_ glUniformMatrix4fv ^ shared/glexts.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::150:23: note: 2952:13: expanded from macro 'glUniform4iv_' note: 'glUniformMatrix4fv' has been explicitly marked deprecated here #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated hereextern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13In file included from engine/engine.h:92: : engine/texture.h:note: 'glUniform2f' has been explicitly marked deprecated here387: 33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' In file included from #define glUniform1f_ glUniform1f ^ game/scoreboard.cpp/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934::113: : In file included from note: 'glUniform1f' has been explicitly marked deprecated heregame/game.h: 4: In file included from engine/engine.h:92: engine/texture.hextern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ :391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.hIn file included from game/projs.cpp:1: In file included from :137game/game.h:4:22: In file included from : engine/engine.h:note: expanded from macro 'glUniform3f_'92: engine/texture.h:389:#define glUniform3f_ glUniform3f 33: ^ warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2936:13: note: 'glUniform3f' has been explicitly marked deprecated here case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_'extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); engine/engine.h:92 ^ : engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp:1 case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; : In file included from game/game.h ^ :shared/glexts.h:138:4: 22:In file included from engine/engine.h note: :92expanded from macro 'glUniform4f_' : engine/texture.h:391:#define glUniform4f_ glUniform4f ^33: warning: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2937:13: note: 'glUniform4f' has been explicitly marked deprecated here case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_'extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here In file included from game/scoreboard.cpp:1: In file included from game/game.hextern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); :4: ^ In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/projs.cpp:1 case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ : In file included from shared/glexts.h:143game/game.h::224: : In file included from engine/engine.hnote: expanded from macro 'glUniform1i_':92 : engine/texture.h:393#define glUniform1i_ glUniform1i ^:33 : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]2938: 13: note: 'glUniform1i' has been explicitly marked deprecated here case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); :22 ^ : note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break;In file included from game/projs.cpp ^:1 shared/glexts.h:144: In file included from :22game/game.h:: 4: note: expanded from macro 'glUniform2i_'In file included from engine/engine.h :92: engine/texture.h#define glUniform2i_ glUniform2i ^:394 :33/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2939:warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]13: note: 'glUniform2i' has been explicitly marked deprecated here case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); : ^ note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here In file included from game/scoreboard.cpp:1: In file included from extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from game/projs.cpp: 1: In file included from game/game.h:4: case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; In file included from engine/engine.h ^ :shared/glexts.h:14592: :22engine/texture.h:: 395:note: expanded from macro 'glUniform3i_'33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glUniform3i_ glUniform3i case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ ^ shared/glexts.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:144:13:22: note: 'glUniform3i' has been explicitly marked deprecated here note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:In file included from game/projs.cpp:1397:: In file included from game/game.h33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' :#define glUniform4i_ glUniform4i 4: In file included from engine/engine.h:92: ^ engine/texture.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941::13: note: 'glUniform4i' has been explicitly marked deprecated here 396:33extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ : warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/scoreboard.cpp: case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^1: In file included from game/game.h: 4: In file included from shared/glexts.h:engine/engine.h:146:92: 22:engine/texture.h: note: 404:expanded from macro 'glUniform4i_' 85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]#define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ In file included from game/projs.cpp:1/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here: In file included from game/game.h:4: In file included from engine/engine.h: 92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ : engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' In file included from game/projs.cpp:1: In file included from #define glUniform2fv_ glUniform2fvgame/game.h:4 ^: In file included from engine/engine.h:92 : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:In file included from game/scoreboard.cpp92: engine/texture.h::1406:84: In file included from : game/game.h:4: In file included from engine/engine.h:92: warning: engine/texture.h:407:'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ 84:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: warning: 2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fvIn file included from game/scoreboard.cpp ^:1 /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from game/game.h:In file included from game/projs.cpp:1: 4: In file included from game/game.h:In file included from engine/engine.h4: :92: engine/texture.h:408:85In file included from :engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:#define glUniform4fv_ glUniform4fv23: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: expanded from macro 'glUniform4fv_'2945: #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h13:: note: 'glUniform4fv' has been explicitly marked deprecated here 2945:13: note: extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glUniform4fv' has been explicitly marked deprecated hereIn file included from game/projs.cpp:1 : In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here ^ extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410In file included from game/scoreboard.cpp:1: In file included from game/game.h::87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 4 void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here : In file included from engine/engine.h:92: engine/texture.h:409:extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13:In file included from game/projs.cpp:1: note: In file included from game/game.h'glUniformMatrix2fv' has been explicitly marked deprecated here :4: In file included from engine/engine.h:92: engine/texture.h:411:87extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ : warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: In file included from game/scoreboard.cpp:1: In file included from game/game.h'glUniformMatrix4fv' has been explicitly marked deprecated here :4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::294892: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' :13: note: 'glUniform3iv' has been explicitly marked deprecated here#define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946: 13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ In file included from game/scoreboard.cpp:1/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here : In file included from game/game.h:4: In file included from engine/engine.h:92extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); : engine/texture.h ^ :441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv In file included from game/projs.cpp ^ :1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h#define glUniform4iv_ glUniform4iv :2948 ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: :13: note: 'glUniform4iv' has been explicitly marked deprecated here note: extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/scoreboard.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/projs.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/server.o game/server.cpp In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/waypoint.o game/waypoint.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o game/weapons.o game/weapons.cpp In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.hIn file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :5: In file included from shared/cube.h:72: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX)shared/glemu.h ^ :55:5:shared/glemu.h:47:9: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:42:51: ^note: expanded from macro 'GLE_INITATTRIB' shared/glemu.h: static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 47:#define glVertexAttrib1f_ glVertexAttrib1f ^ 9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882::1: note: 13:expanded from here note: 'glVertexAttrib1f' has been explicitly marked deprecated here glVertexAttrib1f_ ^ extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^shared/glexts.h:159 :27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2882:13: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ note: 'glVertexAttrib1f' has been explicitly marked deprecated hereshared/glemu.h: 47:9: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1In file included from game/weapons.cpp:: note: expanded from here 1: In file included from game/game.hglVertexAttrib2f_ :4^ : shared/glexts.h:163In file included from engine/engine.h:27:5: : In file included from note: expanded from macro 'glVertexAttrib2f_'shared/cube.h: 72: shared/glemu.h:55#define glVertexAttrib2f_ glVertexAttrib2f ^:5 :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888 warning: :13'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: 'glVertexAttrib2f' has been explicitly marked deprecated here GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); note: expanded from macro 'GLE_INITATTRIBF' ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' In file included from game/waypoint.cpp:1: static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ In file included from :game/game.h:123:4: 1:In file included from engine/engine.h note: :5expanded from here : In file included from shared/cube.h:glVertexAttrib2f_ ^72: shared/glemu.h:shared/glexts.h:55:163:5:27: warning: note: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'glVertexAttrib2f_' GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^#define glVertexAttrib2f_ glVertexAttrib2f ^ shared/glemu.h:47/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ In file included from game/weapons.cpp:1: In file included from game/game.h:126:4: :1In file included from engine/engine.h: :5note: expanded from here: In file included from shared/cube.h:72glVertexAttrib3f_ : shared/glemu.h^ :shared/glexts.h:167:55:27: 5:note: expanded from macro 'glVertexAttrib3f_' warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib3f_ glVertexAttrib3f ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894shared/glemu.h::1347:: 9:note: 'glVertexAttrib3f' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); shared/glemu.h: ^ 44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from hereIn file included from game/waypoint.cpp :1: In file included from glVertexAttrib3f_ ^game/game.h: 4: In file included from shared/glexts.h:engine/engine.h:167:5: 27:In file included from shared/cube.h note: :72: expanded from macro 'glVertexAttrib3f_' shared/glemu.h:55:5:#define glVertexAttrib3f_ glVertexAttrib3f warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ :2894:13:shared/glemu.h: note: 47:9:'glVertexAttrib3f' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ In file included from game/weapons.cpp:1:129:1: In file included from : game/game.h:note: expanded from here4: In file included from engine/engine.h:5glVertexAttrib4f_ ^: In file included from shared/glexts.h:171shared/cube.h::2772: : shared/glemu.h:note: expanded from macro 'glVertexAttrib4f_' 55:5: warning: #define glVertexAttrib4f_ glVertexAttrib4f ^'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^:13 : shared/glemu.h:note: 'glVertexAttrib4f' has been explicitly marked deprecated here47: 9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1:In file included from game/waypoint.cpp:1: note: In file included from game/game.h:expanded from here 4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib4f_ ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX)shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glemu.h::290848:49: note: :13expanded from macro 'GLE_INITATTRIBF' : note: 'glVertexAttrib4f' has been explicitly marked deprecated here static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); : ^ note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ In file included from game/waypoint.cppshared/glemu.h::148:: In file included from 49:game/game.h: note: 4: In file included from expanded from macro 'GLE_INITATTRIBF' engine/engine.h:5: In file included from shared/cube.h:72 static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ : shared/glexts.h:168shared/glemu.h::28:55: note: 5:expanded from macro 'glVertexAttrib3fv_' warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib3fv_ glVertexAttrib3fv ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX)/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895 ^:13 : shared/glemu.h:note: 'glVertexAttrib3fv' has been explicitly marked deprecated here49: 58: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from game/weapons.cpp:1: In file included from game/game.h:4extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);: In file included from engine/engine.h:5: In file included from shared/cube.h: ^ 72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' In file included from game/waypoint.cpp static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: :1expanded from macro 'glVertexAttrib4f_' : In file included from game/game.h:#define glVertexAttrib4f_ glVertexAttrib4f 4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ ^shared/glexts.h: 164:28: note: expanded from macro 'glVertexAttrib2fv_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: #define glVertexAttrib2fv_ glVertexAttrib2fv'glVertexAttrib4f' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h: In file included from engine/engine.h:5: In file included from shared/cube.h::72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]5 : In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13 GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) : note: ^ shared/glemu.h:51:50'glVertexAttrib2fv' has been explicitly marked deprecated here: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.hIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h::172:28: 55note: expanded from macro 'glVertexAttrib4fv_' :5: #define glVertexAttrib4fv_ glVertexAttrib4fv ^ warning: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here In file included from game/waypoint.cpp:1: In file included from extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42: GLE_INITATTRIB(name, index, f, float) \ 51: ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' note: #define glVertexAttrib1f_ glVertexAttrib1f ^ expanded from macro 'GLE_INITATTRIB' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:In file included from game/waypoint.cpp:1:1: note: In file included from game/game.h:4: In file included from engine/engine.h:expanded from here5 : In file included from shared/cube.hglVertexAttrib1f_ ^ shared/glexts.h:159:72: shared/glemu.h:56:5:: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 27: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ note: shared/glemu.hexpanded from macro 'glVertexAttrib1f_' :47:9:#define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: expanded from macro 'GLE_INITATTRIBF'2882: 13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43 ^ :59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from hereIn file included from game/weapons.cpp: glVertexAttrib2f_ ^ 1shared/glexts.h:: In file included from 163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); game/game.h:4 ^ : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47In file included from game/waypoint.cpp::91: : note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^In file included from game/game.h:4: In file included from engine/engine.h:5shared/glemu.h: In file included from shared/cube.h:43:72: shared/glemu.h:56:5:: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 59: note: GLE_INITATTRIBF(color, ATTRIB_COLOR) expanded from macro 'GLE_INITATTRIB' ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44: static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ 67: ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIB' extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ In file included from shared/glexts.hgame/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67::167:27: note: expanded from macro 'GLE_INITATTRIB' note: expanded from macro 'glVertexAttrib3f_' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ #define glVertexAttrib3f_ glVertexAttrib3f :138:1: ^ note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:expanded from here 13: glVertexAttrib3f_ ^ note: shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_''glVertexAttrib3f' has been explicitly marked deprecated here #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ 2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/weapons.cpp GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ :1shared/glemu.h:47: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75::9 note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ :shared/glexts.h note: :171:expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ 27:: note: 141:1: note: expanded from here expanded from macro 'glVertexAttrib4f_'glVertexAttrib4f_ ^ #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h::2908:13: 171:27: note: expanded from macro 'glVertexAttrib4f_' note: 'glVertexAttrib4f' has been explicitly marked deprecated here#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: : shared/glemu.h:shared/glemu.h:56:5:56 warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' :5#define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ :13:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895 note: :13'glVertexAttrib3fv' has been explicitly marked deprecated here : note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from In file included from game/weapons.cpp:1game/waypoint.cpp:: In file included from game/game.h1: :4: In file included from engine/engine.h:5: In file included from In file included from shared/cube.h:72game/game.h:4: In file included from engine/engine.h:5: shared/glemu.h:56:5: In file included from shared/cube.h:72: shared/glemu.h:56::5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR)shared/glemu.h :49 ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' :58: note: #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 13extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);: note: ^'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.hIn file included from game/waypoint.cpp:72: :1shared/glemu.h:56:: In file included from game/game.h5::4 warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from engine/engine.h:5: In file included from :2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here shared/cube.hextern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from :72: shared/glemu.h:engine/engine.h:56:5: 5:In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glVertexAttrib4fv_' GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here shared/glemu.hextern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ :50:In file included from game/weapons.cpp50: note: :1: In file included from game/game.h:expanded from macro 'GLE_INITATTRIBF' 4: In file included from engine/engine.h:5: In file included from shared/cube.h static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ :72: shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here shared/glemu.h:extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); 57:5 ^ : warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28 static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ : note: expanded from macro 'glVertexAttrib4fv_' :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ 2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ :144:1: note: expanded from here shared/glexts.hglVertexAttrib4Nub_:182 ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here :29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ ^In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:: shared/glemu.h:5813::66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from game/weapons.cpp:1: 72: shared/glemu.h:59:48:In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48 warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); }shared/glexts.h ^:183 :30shared/glexts.h:: 183:note: expanded from macro 'glVertexAttrib4Nubv_'30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902 ^:13 :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902 note: :13:'glVertexAttrib4Nubv' has been explicitly marked deprecated here note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cppIn file included from game/weapons.cpp::1: In file included from game/game.h1: :4In file included from game/game.h: In file included from :4engine/engine.h:: In file included from 5: engine/engine.h:In file included from shared/cube.h5: :72In file included from shared/cube.h: shared/glemu.h:72:60: shared/glemu.h:5:60: :5warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) shared/glemu.h: ^ 47:9shared/glemu.h:: 47:9note: expanded from macro 'GLE_INITATTRIBF': note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ GLE_INITATTRIB(name, index, f, float) \shared/glemu.h:42 ^:51 : note: shared/glemu.h:expanded from macro 'GLE_INITATTRIB' 42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ : static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ 147: ^ 1::147: note: 1:expanded from here note: expanded from hereglVertexAttrib1f_ ^ shared/glexts.h:159:27:glVertexAttrib1f_ note: ^ expanded from macro 'glVertexAttrib1f_'shared/glexts.h:159 :27: note: #define glVertexAttrib1f_ glVertexAttrib1f expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2882/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882::1313:: note: 'glVertexAttrib1f' has been explicitly marked deprecated herenote: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from game/weapons.cpp:1: In file included from game/waypoint.cpp:In file included from game/game.h:4: 1: In file included from engine/engine.hIn file included from game/game.h:5:4: In file included from : In file included from engine/engine.hshared/cube.h::572: : In file included from shared/glemu.h:shared/cube.h:60:72: 5:shared/glemu.h: warning: 60:'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) note: ^ expanded from macro 'GLE_INITATTRIBF' shared/glemu.h:47: GLE_INITATTRIB(name, index, f, float) \ ^9: note: expanded from macro 'GLE_INITATTRIBF' shared/glemu.h GLE_INITATTRIB(name, index, f, float) \ ^ :43shared/glemu.h:43:59:59:: note: note: expanded from macro 'GLE_INITATTRIB'expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150::1501::1 note: : expanded from here note: expanded from here glVertexAttrib2f_ ^glVertexAttrib2f_ ^ shared/glexts.h:163: 27: shared/glexts.h:163:27: note: note: expanded from macro 'glVertexAttrib2f_' expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ #define glVertexAttrib2f_ glVertexAttrib2f ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888 /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13:: 13:note: 'glVertexAttrib2f' has been explicitly marked deprecated here note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from In file included from engine/engine.h:5game/waypoint.cpp:: In file included from 1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:shared/cube.h:72: 72: shared/glemu.h:shared/glemu.h:60:60:5:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9 GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) : ^ note: shared/glemu.h:47expanded from macro 'GLE_INITATTRIBF' :9: note: GLE_INITATTRIB(name, index, f, float) \ ^expanded from macro 'GLE_INITATTRIBF' shared/glemu.h:44:67 GLE_INITATTRIB(name, index, f, float) \ ^: note: expanded from macro 'GLE_INITATTRIB' shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153: static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^1: :note: expanded from here153: 1: note: glVertexAttrib3f_ expanded from here ^ shared/glexts.h:glVertexAttrib3f_ ^167: 27: shared/glexts.h:note: expanded from macro 'glVertexAttrib3f_'167: 27: note: #define glVertexAttrib3f_ glVertexAttrib3f ^ expanded from macro 'glVertexAttrib3f_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13:#define glVertexAttrib3f_ glVertexAttrib3f note: ^ 'glVertexAttrib3f' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:In file included from game/weapons.cpp:15: In file included from shared/cube.h:: In file included from 72: game/game.h:shared/glemu.h:4: 60:In file included from engine/engine.h5::5 warning: : In file included from 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/cube.h:72: shared/glemu.h: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^60: 5:shared/glemu.h:47 warning: :9'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ GLE_INITATTRIB(name, index, f, float) \ ^shared/glemu.h: 47:9shared/glemu.h:: 45:note: expanded from macro 'GLE_INITATTRIBF'75: note: expanded from macro 'GLE_INITATTRIB' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } note: expanded from macro 'GLE_INITATTRIB' ^ :156:1: note: expanded from here static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ glVertexAttrib4f_ :156^ :shared/glexts.h:1711::27 note: : expanded from here note: expanded from macro 'glVertexAttrib4f_' glVertexAttrib4f_ ^ #define glVertexAttrib4f_ glVertexAttrib4f shared/glexts.h: ^ 171:27/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2908:note: expanded from macro 'glVertexAttrib4f_'13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from In file included from game/weapons.cpp:engine/engine.h:1: 5: In file included from game/game.hIn file included from shared/cube.h:4:72: In file included from : shared/glemu.hengine/engine.h::605: :5In file included from shared/cube.h:: 72: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glemu.h: 60:5: warning: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:48:49 GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^: note: expanded from macro 'GLE_INITATTRIBF'shared/glemu.h: 48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ 28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^2895:13 :shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' note: 'glVertexAttrib3fv' has been explicitly marked deprecated here #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ :13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60In file included from game/weapons.cpp:1: :5: warning: In file included from game/game.h:4: In file included from engine/engine.h'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :5: In file included from shared/cube.h:72 GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) : shared/glemu.h ^ :shared/glemu.h:60:49:5: 58:warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58 static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ : ^ note: shared/glexts.h:171expanded from macro 'GLE_INITATTRIBF' :27: note: expanded from macro 'glVertexAttrib4f_' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \#define glVertexAttrib4f_ glVertexAttrib4f ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glexts.h:1712908::2713:: note: note: expanded from macro 'glVertexAttrib4f_''glVertexAttrib4f' has been explicitly marked deprecated here #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); :13: note: ^'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from In file included from game/weapons.cpp:1game/waypoint.cpp:1: In file included from game/game.h: :4: In file included from engine/engine.h:In file included from game/game.h5: :4In file included from shared/cube.h: In file included from :72engine/engine.h:: shared/glemu.h5: :60In file included from shared/cube.h:5:72: : shared/glemu.hwarning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:60 :5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50 GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) : ^ note: expanded from macro 'GLE_INITATTRIBF' shared/glemu.h:50:50: note: static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ expanded from macro 'GLE_INITATTRIBF'shared/glexts.h:164 :28: note: expanded from macro 'glVertexAttrib2fv_' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ #define glVertexAttrib2fv_ glVertexAttrib2fvshared/glexts.h:164 ^:28 : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: expanded from macro 'glVertexAttrib2fv_'2889: 13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib2fv_ glVertexAttrib2fvIn file included from game/waypoint.cpp: ^ 1: In file included from game/game.h:4: In file included from engine/engine.h:5: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from shared/cube.h2889::7213:: shared/glemu.h note: 'glVertexAttrib2fv' has been explicitly marked deprecated here :60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' In file included from game/weapons.cpp:1#define glVertexAttrib4fv_ glVertexAttrib4fv ^: In file included from game/game.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:4:13: In file included from : engine/engine.h:note: 'glVertexAttrib4fv' has been explicitly marked deprecated here5: In file included from shared/cube.h: 72: shared/glemu.h:60extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ :5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' In file included from game/waypoint.cpp#define glVertexAttrib4fv_ glVertexAttrib4fv ^ :1: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: game/game.h:4: In file included from engine/engine.hnote: 'glVertexAttrib4fv' has been explicitly marked deprecated here :5: In file included from shared/cube.h:72: shared/glemu.h:61:5: extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB'In file included from game/weapons.cpp:1: In file included from game/game.h: 4: In file included from engine/engine.h:5: In file included from shared/cube.h:72 static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \: shared/glemu.h: ^ 61:5:: 159:warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' ^ #define glVertexAttrib1f_ glVertexAttrib1fshared/glemu.h:47 ^:9: note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882expanded from macro 'GLE_INITATTRIBF' :13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here In file included from glVertexAttrib1f_ ^ shared/glexts.h:159game/waypoint.cpp::271: : In file included from game/game.hnote: expanded from macro 'glVertexAttrib1f_':4 : In file included from engine/engine.h:5#define glVertexAttrib1f_ glVertexAttrib1f : In file included from ^ shared/cube.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:288272: :13shared/glemu.h:: 61:note: 'glVertexAttrib1f' has been explicitly marked deprecated here5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' In file included from static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ game/weapons.cpp: ^ 1:162: In file included from :1game/game.h:: 4: note: expanded from here In file included from engine/engine.h:glVertexAttrib2f_ ^ 5shared/glexts.h:163: In file included from :27shared/cube.h:: 72: note: expanded from macro 'glVertexAttrib2f_'shared/glemu.h: 61:5: #define glVertexAttrib2f_ glVertexAttrib2f ^warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ note: 'glVertexAttrib2f' has been explicitly marked deprecated here shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ In file included from :game/waypoint.cpp:1162:: In file included from 1:game/game.h: note: 4: expanded from here In file included from engine/engine.h:glVertexAttrib2f_ ^5: shared/glexts.h:163In file included from shared/cube.h:27:72: : shared/glemu.hnote: expanded from macro 'glVertexAttrib2f_':61 :5: warning: #define glVertexAttrib2f_ glVertexAttrib2f 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ 13shared/glemu.h:: 47:note: 'glVertexAttrib2f' has been explicitly marked deprecated here 9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: In file included from game/weapons.cppexpanded from here :1: In file included from glVertexAttrib3f_ ^game/game.h: shared/glexts.h:1674: :27In file included from engine/engine.h: :5note: expanded from macro 'glVertexAttrib3f_': In file included from shared/cube.h:72: shared/glemu.h:#define glVertexAttrib3f_ glVertexAttrib3f ^61: 5: warning: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9:extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' In file included from game/waypoint.cpp:1: In file included from game/game.h static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ :4 ^ : In file included from engine/engine.h::5: 165:In file included from shared/cube.h:721:: shared/glemu.h note: :61expanded from here :5: glVertexAttrib3f_ ^warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:167 :27: note: expanded from macro 'glVertexAttrib3f_' GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47#define glVertexAttrib3f_ glVertexAttrib3f ^:9 : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: expanded from macro 'GLE_INITATTRIBF'2894: 13: note: GLE_INITATTRIB(name, index, f, float) \ ^'glVertexAttrib3f' has been explicitly marked deprecated here shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_In file included from game/weapons.cpp ^:1: shared/glexts.h:In file included from game/game.h171::427:: In file included from note: expanded from macro 'glVertexAttrib4f_'engine/engine.h: 5: In file included from shared/cube.h:#define glVertexAttrib4f_ glVertexAttrib4f ^72: shared/glemu.h:61/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::52908:: 13:warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glVertexAttrib4f' has been explicitly marked deprecated here GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ :9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^:5 : :168:In file included from shared/cube.h1::72 note: : shared/glemu.hexpanded from here :61:glVertexAttrib4f_ ^5: shared/glexts.h:171 warning: :27'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: expanded from macro 'glVertexAttrib4f_' GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ #define glVertexAttrib4f_ glVertexAttrib4fshared/glemu.h:48 ^:49 : note: expanded from macro 'GLE_INITATTRIBF' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ 'glVertexAttrib4f' has been explicitly marked deprecated hereshared/glexts.h:168 :28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5:In file included from game/waypoint.cpp: warning: 1: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/game.h:4: In file included from engine/engine.h GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) :5 ^ : shared/glemu.h:48In file included from shared/cube.h:49:72: note: expanded from macro 'GLE_INITATTRIBF' : shared/glemu.h:61:5: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ warning: shared/glexts.h:168'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :28: note: expanded from macro 'glVertexAttrib3fv_' GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ #define glVertexAttrib3fv_ glVertexAttrib3fvshared/glemu.h: ^49: 58:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: 2895:expanded from macro 'GLE_INITATTRIBF' 13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h: static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ 72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h :164:28: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49: 58: note: expanded from macro 'GLE_INITATTRIBF' note: static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:note: 'glVertexAttrib2fv' has been explicitly marked deprecated here5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: In file included from game/waypoint.cppnote: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv : ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ 1: In file included from game/game.h:4: In file included from engine/engine.hIn file included from game/weapons.cpp::51: : In file included from In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' shared/cube.h static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); }:72 ^: shared/glemu.h:61 shared/glexts.h:172:5:28: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h note: expanded from macro 'glVertexAttrib4fv_' :2909:13#define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: 'glVertexAttrib4fv' has been explicitly marked deprecated here In file included from game/weapons.cpp:1: In file included from game/game.h:4: extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60engine/engine.h:: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5: In file included from shared/cube.h:72 static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ : shared/glexts.h:171:shared/glemu.h:62:60:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4fwarning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ :13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/waypoint.cpp:1: In file included from game/game.h static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27In file included from game/weapons.cpp:1: : note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64In file included from game/waypoint.cpp:1: In file included from game/game.h:4: :In file included from engine/engine.h:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5: In file included from shared/cube.h:72: shared/glemu.h:64:77: static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' warning: #define glVertexAttrib4f_ glVertexAttrib4f 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908shared/glexts.h:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here :extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ 171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_'/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 :#define glVertexAttrib4f_ glVertexAttrib4f 13: ^ note: 'glVertexAttrib4f' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from In file included from game/weapons.cppgame/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' :#define glVertexAttrib4f_ glVertexAttrib4f 1: In file included from game/game.h:4: In file included from engine/engine.h: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ 5: In file included from shared/cube.h:72: shared/glemu.h:66:49In file included from game/waypoint.cpp:1: In file included from game/game.h: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: 4: In file included from note: 'glVertexAttrib4fv' has been explicitly marked deprecated here engine/engine.h:5: extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); In file included from shared/cube.h:72: shared/glemu.h:66:49: ^warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here In file included from game/weapons.cpp:1: In file included from game/game.hextern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ :4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ In file included from shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5In file included from game/weapons.cpp:1: In file included from : In file included from shared/cube.h:72: shared/glemu.h:game/game.h76:61:4: In file included from engine/engine.h::5: In file included from shared/cube.h warning: :72: shared/glemu.h:77:51:'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); }shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' ^ shared/glexts.h:156:36: note: #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from game/weapons.cpp:1: In file included from extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from game/waypoint.cpp: 1: In file included from game/game.h:4: In file included from engine/engine.h:5 GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) : In file included from shared/cube.h ^ :72: shared/glemu.h:77:shared/glemu.h:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 69 static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here :54: note: expanded from macro 'GLE_ATTRIBPOINTER'extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' #define glEnableVertexAttribArray_ glEnableVertexAttribArray static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' :2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72In file included from : shared/glemu.h:game/waypoint.cpp:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1 GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:: In file included from game/game.h:37: note: expanded from macro 'glDisableVertexAttribArray_' 4#define glDisableVertexAttribArray_ glDisableVertexAttribArray: In file included from ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5:In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 72: shared/glemu.h:78: GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) 5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73shared/glemu.h:70:46: note: :13expanded from macro 'GLE_ATTRIBPOINTER' : static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ note: shared/glexts.h:expanded from macro 'GLE_ATTRIBPOINTER' 157:37: note: expanded from macro 'glDisableVertexAttribArray_' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h#define glDisableVertexAttribArray_ glDisableVertexAttribArray :186:32 ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); #define glVertexAttribPointer_ glVertexAttribPointer ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^In file included from game/weapons.cpp:1: In file included from game/game.h :4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.hIn file included from game/waypoint.cpp:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER':1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72 static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]36 : note: expanded from macro 'glEnableVertexAttribArray_' GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ #define glEnableVertexAttribArray_ glEnableVertexAttribArrayshared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2917:shared/glexts.h:156:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 36extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from game/weapons.cpp:1: In file included from game/game.h:4extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/waypoint.cpp:1 GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^: In file included from shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' game/game.h static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here :4: In file included from engine/engine.h:5: In file included from extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^shared/cube.h: 72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.hexpanded from macro 'glDisableVertexAttribArray_':72: shared/glemu.h: 80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918: GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^13: note: shared/glemu.h:'glDisableVertexAttribArray' has been explicitly marked deprecated here 69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from game/waypoint.cpp:1: In file included from extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); game/game.h: ^ 4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) game/weapons.cpp: ^ 1shared/glemu.h:73: In file included from :13game/game.h:: 4: note: expanded from macro 'GLE_ATTRIBPOINTER'In file included from engine/engine.h :5: In file included from shared/cube.h:72: shared/glemu.h glVertexAttribPointer_(index, size, type, normalized, stride, data); \ :80 ^ :shared/glexts.h:186:5:32: warning: note: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ ^ shared/glemu.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:70:2916:46: 13:note: expanded from macro 'GLE_ATTRIBPOINTER' note: 'glVertexAttribPointer' has been explicitly marked deprecated here static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_'extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/weapons.cpp:1: In file included from GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) game/game.h: ^ 4shared/glemu.h:69: In file included from :54engine/engine.h:: 5: note: expanded from macro 'GLE_ATTRIBPOINTER'In file included from shared/cube.h :72: shared/glemu.h:80:5 static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h: 156:36: note: expanded from macro 'glEnableVertexAttribArray_' GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:#define glEnableVertexAttribArray_ glEnableVertexAttribArray 73: ^ 13: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: expanded from macro 'GLE_ATTRIBPOINTER'2917: 13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); : ^ note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: In file included from game/waypoint.cpp:1: In file included from game/game.hnote: 'glVertexAttribPointer' has been explicitly marked deprecated here :4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5:extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \In file included from game/weapons.cpp ^:1 shared/glexts.h:157: In file included from :37game/game.h:: 4: note: expanded from macro 'glDisableVertexAttribArray_'In file included from engine/engine.h :5: In file included from shared/cube.h:72#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glemu.h:812918::513:: note: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glDisableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ ^shared/glemu.h: 69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: In file included from game/waypoint.cppexpanded from macro 'glEnableVertexAttribArray_' :1: In file included from game/game.h:#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ 4: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:engine/engine.h:5: In file included from shared/cube.h:291772: shared/glemu.h:13:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.hextern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ :73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186In file included from game/weapons.cpp:32: :1: note: expanded from macro 'glVertexAttribPointer_'In file included from game/game.h :4: In file included from engine/engine.h:#define glVertexAttribPointer_ glVertexAttribPointer 5: ^ In file included from shared/cube.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:72:13: shared/glemu.h: :81note: 'glVertexAttribPointer' has been explicitly marked deprecated here:5 : warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^:46 : note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from game/waypoint.cpp:#define glDisableVertexAttribArray_ glDisableVertexAttribArray 1: In file included from ^ game/game.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: :note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here4: In file included from engine/engine.h:5: In file included from shared/cube.h:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5note: : warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) expanded from macro 'GLE_ATTRIBPOINTER' ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156: 36: note: expanded from macro 'glEnableVertexAttribArray_' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ shared/glexts.h:186/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:32:13: : note: expanded from macro 'glVertexAttribPointer_'note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); 2916: ^ 13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from game/waypoint.cpp:1extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); : In file included from game/game.h ^ :4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, )In file included from game/weapons.cpp:1 ^ : In file included from shared/glemu.h:70game/game.h::464: : In file included from engine/engine.hnote: expanded from macro 'GLE_ATTRIBPOINTER':5 : In file included from shared/cube.h:72: shared/glemu.h:82 static inline void disable##name() { glDisableVertexAttribArray_(index); } \ :5 ^ : warning: shared/glexts.h:'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 157:37: note: expanded from macro 'glDisableVertexAttribArray_' GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: shared/glemu.h:69:note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray In file included from game/waypoint.cpp ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29171: :13:In file included from game/game.h note: :4'glEnableVertexAttribArray' has been explicitly marked deprecated here : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from game/weapons.cpp:1: In file included from game/game.h: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^4: In file included from engine/engine.hshared/glexts.h::5186:: In file included from 32:shared/cube.h: note: 72: expanded from macro 'glVertexAttribPointer_' shared/glemu.h:82:5: #define glVertexAttribPointer_ glVertexAttribPointer warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) note: 'glVertexAttribPointer' has been explicitly marked deprecated here ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from game/waypoint.cpp:1: In file included from game/game.h:4extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); : In file included from engine/engine.h ^ :5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ In file included from game/weapons.cpp:shared/glemu.h:69:541: : In file included from game/game.hnote: expanded from macro 'GLE_ATTRIBPOINTER':4 : In file included from engine/engine.h:5: In file included from shared/cube.h static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^:72 : shared/glemu.hshared/glexts.h:156:36:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ :shared/glemu.h note: expanded from macro 'glEnableVertexAttribArray_' :73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917 ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' :#define glVertexAttribPointer_ glVertexAttribPointer ^ 13: note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from game/waypoint.cppIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5::1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h: GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ 157:37: note: expanded from macro 'glDisableVertexAttribArray_'shared/glemu.h: 69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' #define glDisableVertexAttribArray_ glDisableVertexAttribArray static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ ^ shared/glexts.h:156/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::36:2918: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from game/weapons.cpp:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ In file included from game/waypoint.cpp:shared/glemu.h:1: 70:In file included from game/game.h:46:4: note: In file included from engine/engine.hexpanded from macro 'GLE_ATTRIBPOINTER' :5: In file included from shared/cube.h:72: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^shared/glemu.h: 82:shared/glexts.h:5:157: warning: 37:'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glDisableVertexAttribArray_' GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ shared/glemu.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::73:2918:13:13: note: note: expanded from macro 'GLE_ATTRIBPOINTER' 'glDisableVertexAttribArray' has been explicitly marked deprecated here glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:In file included from game/waypoint.cpp:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ 1: In file included from game/game.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::42916:: In file included from 13:engine/engine.h: note: 5: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36In file included from game/weapons.cpp:1: : In file included from game/game.hnote: expanded from macro 'glEnableVertexAttribArray_':4 : #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917engine/engine.h::13:5: note: In file included from shared/cube.h'glEnableVertexAttribArray' has been explicitly marked deprecated here :72: shared/glemu.h:84:5: warning: extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from game/waypoint.cpp:1: In file included from game/game.h:4 static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ : In file included from ^ engine/engine.hshared/glexts.h:156::536:: In file included from note: shared/cube.h:expanded from macro 'glEnableVertexAttribArray_' 72: shared/glemu.h:83:#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ 5:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917 warning: :13'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); :46 ^ : note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37:In file included from game/weapons.cpp:1 note: : In file included from game/game.hexpanded from macro 'glDisableVertexAttribArray_' :4: In file included from engine/engine.h:5: In file included from #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^shared/cube.h:72 /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:: shared/glemu.h13::84: note: 5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glDisableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ ^shared/glexts.h:157 :37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from game/waypoint.cpp:1: In file included from game/game.hextern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); :4: ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.hIn file included from game/weapons.cpp:1: :73In file included from game/game.h::134: In file included from : engine/engine.h:note: expanded from macro 'GLE_ATTRIBPOINTER'5: In file included from shared/cube.h:72: shared/glemu.h: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ 84shared/glexts.h:186::532:: note: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, )/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916 ^:13 : note: shared/glemu.h:'glVertexAttribPointer' has been explicitly marked deprecated here 73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ ^shared/glexts.h:186 :32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated hereIn file included from game/waypoint.cpp :1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ : shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54In file included from game/weapons.cpp: :1note: expanded from macro 'GLE_ATTRIBPOINTER': In file included from game/game.h:4: In file included from engine/engine.h:5 static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^: In file included from shared/cube.h:72shared/glexts.h:156: shared/glemu.h:36:85: :5note: expanded from macro 'glEnableVertexAttribArray_': warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917 GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) :13 ^ :shared/glemu.h:69 note: :54'glEnableVertexAttribArray' has been explicitly marked deprecated here : note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from game/waypoint.cpp:#define glEnableVertexAttribArray_ glEnableVertexAttribArray 1: In file included from ^ game/game.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917::413:: In file included from note: engine/engine.h:'glEnableVertexAttribArray' has been explicitly marked deprecated here 5: In file included from shared/cube.h:72: shared/glemu.h:84:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ In file included from game/weapons.cpp:1shared/glemu.h:: In file included from 70:game/game.h:46:4: note: In file included from engine/engine.hexpanded from macro 'GLE_ATTRIBPOINTER' :5: In file included from shared/cube.h:72: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glemu.hshared/glexts.h:157:85:37:5: : note: expanded from macro 'glDisableVertexAttribArray_'warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918shared/glemu.h::1370:: 46:note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from game/waypoint.cpp:1extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/weapons.cpp:1: In file included from game/game.h:4: GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ In file included from shared/glemu.h:engine/engine.h:73:5: In file included from 13:shared/cube.h: note: 72: expanded from macro 'GLE_ATTRIBPOINTER' shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttribPointer_(index, size, type, normalized, stride, data); \ GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ ^shared/glexts.h: shared/glemu.h:73:13: note: 186expanded from macro 'GLE_ATTRIBPOINTER' :32: note: expanded from macro 'glVertexAttribPointer_' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: #define glVertexAttribPointer_ glVertexAttribPointer ^ expanded from macro 'glVertexAttribPointer_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:#define glVertexAttribPointer_ glVertexAttribPointer 13: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:note: 'glVertexAttribPointer' has been explicitly marked deprecated here13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from In file included from game/weapons.cpp:game/game.h:1: 4: In file included from game/game.hIn file included from engine/engine.h:4:5: In file included from : In file included from engine/engine.h:shared/cube.h:5: 72: In file included from shared/cube.hshared/glemu.h:72: :85shared/glemu.h::587:: 57: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } shared/glemu.h: ^ 69shared/glexts.h:105::5423:: note: note: expanded from macro 'GLE_ATTRIBPOINTER'expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ 13: ^ shared/glexts.h:156note: 'glBindBuffer' has been explicitly marked deprecated here:36 extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ :In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from note: expanded from macro 'glEnableVertexAttribArray_' engine/engine.h:5: In file included from shared/cube.h:#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ 72: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here shared/glemu.hextern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ :88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23:In file included from game/waypoint.cpp: note: 1: expanded from macro 'glBindBuffer_' In file included from game/game.h:4: #define glBindBuffer_ glBindBuffer In file included from engine/engine.h ^ :5: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/cube.h:2867:72: 13:shared/glemu.h: note: 85:'glBindBuffer' has been explicitly marked deprecated here 5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:note: expanded from macro 'glDisableVertexAttribArray_'72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:2918:1313:: note: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 'glBindBuffer' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:In file included from game/waypoint.cpp5: :1In file included from shared/cube.h: In file included from game/game.h:72:4: shared/glemu.h: In file included from :90engine/engine.h::375: : In file included from shared/cube.hwarning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:72 : shared/glemu.h:85:5: static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:105:23: note: GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^expanded from macro 'glBindBuffer_' shared/glemu.h:#define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here 73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated hereIn file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here ^extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/waypoint.cpp:1: In file included from case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1game/game.h:: In file included from game/game.h:4: In file included from engine/engine.h:4: In file included from engine/engine.h:92: engine/texture.h:44:33:92 warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : engine/texture.h:50:33 case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ :shared/glexts.h: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 140 case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here :23: note: expanded from macro 'glUniform2fv_'extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from game/weapons.cpp2943:13: note: :1'glUniform2fv' has been explicitly marked deprecated here : In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33:extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break;In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:46 ^:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:149: case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; 23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glexts.h:In file included from game/weapons.cpp:1: 141:In file included from game/game.h:423: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv: In file included from engine/engine.h ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ :92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; In file included from game/waypoint.cpp:1 ^ : In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945#define glUniform4iv_ glUniform4iv:13: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949: 13:note: 'glUniform4fv' has been explicitly marked deprecated here note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33:extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13In file included from game/waypoint.cpp: :1note: 'glUniformMatrix2fv' has been explicitly marked deprecated here: In file included from game/game.h: 4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from game/weapons.cpp:12946:: In file included from 13:game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54 :33:note: 'glUniform1iv' has been explicitly marked deprecated here warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: In file included from game/waypoint.cppnote: 'glUniformMatrix3fv' has been explicitly marked deprecated here:1: extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:50:In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h33:55:: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 33: warning: case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ :29/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13:: note: expanded from macro 'glUniformMatrix4fv_' note: 'glUniform3iv' has been explicitly marked deprecated here #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.hextern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ :92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/weapons.cpp:1: In file included from game/game.h:4 case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ : shared/glexts.h:135:22:In file included from note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h :143:22: note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:expanded from macro 'glUniform1i_' 2934:13#define glUniform1i_ glUniform1i ^ : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:note: 'glUniform1f' has been explicitly marked deprecated here13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.hIn file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :92: engine/texture.h: case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ 395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' :136:22: note: #define glUniform2i_ glUniform2iexpanded from macro 'glUniform2f_' ^ #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: 2939:note: 'glUniform2f' has been explicitly marked deprecated here13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cppIn file included from game/waypoint.cpp:1: :1In file included from game/game.h: In file included from :4game/game.h:: In file included from engine/engine.h4: :92: In file included from engine/engine.hengine/texture.h::92391:: engine/texture.h33::396 warning: :33'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^shared/glexts.h: 137:shared/glexts.h:14522::22 note: : expanded from macro 'glUniform3f_' note: expanded from macro 'glUniform3i_' #define glUniform3f_ glUniform3f ^#define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:2936:13:13: note: : note: 'glUniform3f' has been explicitly marked deprecated here 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14);extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from game/weapons.cpp:1: In file included from In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] game/game.h:4: case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.hIn file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' :138#define glUniform4i_ glUniform4i :22: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13In file included from game/weapons.cpp: note: 'glUniform1i' has been explicitly marked deprecated here :1: In file included from game/game.h:4: In file included from extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); engine/engine.h: ^ 92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/waypoint.cpp: void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } 1: In file included from ^ game/game.h:4shared/glexts.h:: In file included from 139:engine/engine.h:23: 92: note: expanded from macro 'glUniform1fv_'engine/texture.h: 395:33#define glUniform1fv_ glUniform1fv ^ : warning: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :13: note: 'glUniform1fv' has been explicitly marked deprecated here case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); expanded from macro 'glUniform2i_' ^ #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.hIn file included from game/waypoint.cpp::4051: :83In file included from game/game.h:: 4: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/engine.h :92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; note: ^ expanded from macro 'glUniform3fv_'shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3fv_ glUniform3fv ^#define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::29402944::1313:: note: note: 'glUniform3i' has been explicitly marked deprecated here'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14);extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: In file included from game/weapons.cpp:engine/texture.h:1: In file included from 397:game/game.h:33:4: warning: In file included from engine/engine.h'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :92: engine/texture.h case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; :406 ^ :shared/glexts.h:146:84:22: warning: note: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ 2941:13shared/glexts.h:140: :23note: 'glUniform4i' has been explicitly marked deprecated here: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943 ^ :13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945In file included from game/waypoint.cpp:1:13: note: : In file included from 'glUniform4fv' has been explicitly marked deprecated here game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:404extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^:85 : warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_'In file included from game/weapons.cpp :1: In file included from #define glUniform1fv_ glUniform1fv game/game.h: ^ 4: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:engine/engine.h:2942:92: 13:engine/texture.h: note: 408:'glUniform1fv' has been explicitly marked deprecated here 85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here In file included from game/waypoint.cpp:1: In file included from game/game.h:4extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); : In file included from ^ engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:In file included from game/weapons.cpp141::1: 23:In file included from game/game.h: note: 4: expanded from macro 'glUniform3fv_' In file included from engine/engine.h:92: #define glUniform3fv_ glUniform3fv ^engine/texture.h: 409:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:87:2944: warning: 13:'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.hIn file included from game/weapons.cpp:1: :140In file included from game/game.h::23: note: expanded from macro 'glUniform2fv_' 4: In file included from #define glUniform2fv_ glUniform2fv ^engine/engine.h:92: engine/texture.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:410:13: 87:note: 'glUniform2fv' has been explicitly marked deprecated here warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } :92: ^ engine/texture.hshared/glexts.h::411142::8723:: note: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } 'glUniform4fv' has been explicitly marked deprecated here ^ shared/glexts.h:153:29: note: extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from In file included from game/weapons.cpp:game/game.h:4: 1: In file included from engine/engine.hIn file included from game/game.h::92: 4: engine/texture.h:In file included from engine/engine.h410:87: warning: :92: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } note: ^ expanded from macro 'glUniformMatrix3fv_'shared/glexts.h:147: 23: note: expanded from macro 'glUniform1iv_'#define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:#define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here 2951extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); :13: ^ note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from game/waypoint.cpp:1: void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } In file included from game/game.h: ^ 4shared/glexts.h:149: In file included from engine/engine.h:92: engine/texture.h:23: :411note: expanded from macro 'glUniform3iv_' :87: #define glUniform3iv_ glUniform3iv warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/waypoint.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/weapons.cpp:1: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ game/server.cpp:5899:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] if(n&0x800000) n |= -1<<24; ~~^ game/server.cpp:5910:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] if(n&0x800000) n |= -1<<24; ~~^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from game/server.cpp:27: In file included from game/game.h:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/crypto-standalone.o shared/crypto.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/geom-standalone.o shared/geom.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/stream-standalone.o shared/stream.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/tools-standalone.o shared/tools.cpp shared/tools.cpp:116:32: warning: shifting a negative signed value is undefined [-Wshift-negative-value] if(n & (1<<28)) n |= -1<<28; ~~^ 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o shared/zip-standalone.o shared/zip.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/command-standalone.o engine/command.cpp engine/command.cpp:1206:45: warning: variable 'numargs' set but not used [-Wunused-but-set-variable] int comtype = CODE_COM, numargs = 0; ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/irc-standalone.o engine/irc.cpp engine/irc.cpp:360:73: warning: address of array 'n->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion] if(!s || !*s) { ircprintf(n, 4, NULL, "current password is: %s", n->passkey && *n->passkey ? "" : ""); return; } ~~~^~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' { b; } ^ engine/irc.cpp:366:77: warning: address of array 'n->authcommand' will always evaluate to 'true' [-Wpointer-bool-conversion] if(!s || !*s) { ircprintf(n, 4, NULL, "current auth command is: %s", n->authcommand && *n->authcommand ? "" : ""); return; } ~~~^~~~~~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' { b; } ^ engine/irc.cpp:372:109: warning: address of array 'n->authpass' will always evaluate to 'true' [-Wpointer-bool-conversion] if(!s || !*s || !t || !*t) { ircprintf(n, 4, NULL, "current auth details are: %s (%s)", n->authname, n->authpass && *n->authpass ? "" : ""); return; } ~~~^~~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' { b; } ^ engine/irc.cpp:465:93: warning: address of array 'c->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion] if(!s || !*s) { ircprintf(n, 4, NULL, "channel %s current password is: %s", c->name, c->passkey && *c->passkey ? "" : ""); return; } ~~~^~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' { b; } ^ 4 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/master-standalone.o engine/master.cpp 1 warning generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/server-standalone.o engine/server.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o game/server-standalone.o game/server.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -DSTANDALONE -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -c -o engine/genkey.o engine/genkey.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o shared/crypto.o shared/crypto.cpp game/server.cpp:5899:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] if(n&0x800000) n |= -1<<24; ~~^ game/server.cpp:5910:51: warning: shifting a negative signed value is undefined [-Wshift-negative-value] if(n&0x800000) n |= -1<<24; ~~^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/crypto.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o shared/geom.o shared/geom.cpp 111 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o shared/glemu.o shared/glemu.cpp In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/geom.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ 70 warnings generated. In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.hclang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o shared/stream.o shared/stream.cpp :61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/glemu.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:55:13: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, quadindexes); ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:59:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &quadindexes); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:70:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, quadindexes); ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:71:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, MAXQUADS*6*sizeof(ushort), data, GL_STATIC_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:81:9: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:89:13: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawArrays(GL_QUADS, offset*4, count*4); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:97:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, offset*4, (offset + count)*4-1, count*6, GL_UNSIGNED_SHORT, (ushort *)0 + offset*6); ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:159:17: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttribPointer_(a.type, a.size, a.format, GL_FALSE, vertexsize, buf); ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:165:17: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttribPointer_(a.type, a.size, a.format, GL_TRUE, vertexsize, buf); ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:170:13: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnableVertexAttribArray_(a.type); ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:177:9: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisableVertexAttribArray_(a.type); ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:225:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbo) glGenBuffers_(1, &vbo); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:226:17: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_ARRAY_BUFFER, vbo); ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:227:17: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, MAXVBOSIZE, NULL, GL_STREAM_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:230:38: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(!lastvertexsize) glBindBuffer_(GL_ARRAY_BUFFER, vbo); ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:254:17: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUnmapBuffer_(GL_ARRAY_BUFFER); ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' #define glUnmapBuffer_ glUnmapBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:266:30: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbo) glGenBuffers_(1, &vbo); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:267:21: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(GL_ARRAY_BUFFER, vbo); ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:268:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, MAXVBOSIZE, NULL, GL_STREAM_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:271:42: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(!lastvertexsize) glBindBuffer_(GL_ARRAY_BUFFER, vbo); ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:277:21: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUnmapBuffer_(GL_ARRAY_BUFFER); ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' #define glUnmapBuffer_ glUnmapBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:279:22: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBufferSubData_(GL_ARRAY_BUFFER, vbooffset, attribbuf.length(), attribbuf.getbuf()); ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' #define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:281:18: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glUnmapBuffer_(GL_ARRAY_BUFFER); ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' #define glUnmapBuffer_ glUnmapBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:305:17: warning: 'glMultiDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glMultiDrawArrays_(primtype, multidrawstart.getbuf(), multidrawcount.getbuf(), multidrawstart.length()); ^ shared/glexts.h:95:28: note: expanded from macro 'glMultiDrawArrays_' #define glMultiDrawArrays_ glMultiDrawArrays ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2838:13: note: 'glMultiDrawArrays' has been explicitly marked deprecated here extern void glMultiDrawArrays (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:309:18: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glDrawArrays(primtype, start, numvertexes); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:317:59: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] for(int i = 0; enabled; i++) if(enabled&(1<= 300) glBindBuffer_(GL_ARRAY_BUFFER, 0); ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:339:27: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(quadindexes) { glDeleteBuffers_(1, &quadindexes); quadindexes = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.cpp:341:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ 99 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o shared/tools.o shared/tools.cpp In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/stream.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/tools.cpp:3: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/tools.cpp:116:32: warning: shifting a negative signed value is undefined [-Wshift-negative-value] if(n & (1<<28)) n |= -1<<28; ~~^ 71 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o shared/zip.o shared/zip.cpp 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -x c++-header -o engine/engine.tmp.h.gch engine/engine.h In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from engine/engine.h#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ :5: In file included from shared/cube.h:72: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: shared/glemu.h:55:5'glEnableVertexAttribArray' has been explicitly marked deprecated here : warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: In file included from shared/zip.cpp:1note: expanded from macro 'GLE_INITATTRIBF' : In file included from shared/cube.h:72: GLE_INITATTRIB(name, index, f, float) \ shared/glemu.h: ^ 79:5shared/glemu.h:42: :51warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: expanded from macro 'GLE_INITATTRIB' GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70 static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ :46 ^ : :120note: expanded from macro 'GLE_ATTRIBPOINTER':1 : note: expanded from here static inline void disable##name() { glDisableVertexAttribArray_(index); } \ glVertexAttrib1f_ ^ ^shared/glexts.h:157: 37: note: expanded from macro 'glDisableVertexAttribArray_' shared/glexts.h:159:27:#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ note: expanded from macro 'glVertexAttrib1f_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:#define glVertexAttrib1f_ glVertexAttrib1f ^ note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:1: 2882:In file included from shared/cube.h:13:72: note: shared/glemu.h:'glVertexAttrib1f' has been explicitly marked deprecated here 79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32:In file included from engine/engine.h:5 note: : In file included from expanded from macro 'glVertexAttribPointer_' shared/cube.h:72: shared/glemu.h#define glVertexAttribPointer_ glVertexAttribPointer ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:291655::135:: warning: note: 'glVertexAttribPointer' has been explicitly marked deprecated here'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ In file included from shared/zip.cpp: ^ 1: In file included from :123shared/cube.h::172: : shared/glemu.h:note: expanded from here80: 5: glVertexAttrib2f_ warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]^ shared/glexts.h:163:27: note: GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) expanded from macro 'glVertexAttrib2f_' ^ shared/glemu.h:69#define glVertexAttrib2f_ glVertexAttrib2f ^:54 : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: expanded from macro 'GLE_ATTRIBPOINTER'2888: 13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36:extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); note: ^ expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/engine.h:5: In file included from extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/zip.cpp: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) 1: In file included from shared/cube.h ^ :shared/glemu.h:47:72: 9:shared/glemu.h: note: 80:expanded from macro 'GLE_INITATTRIBF' 5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^note: expanded from macro 'GLE_INITATTRIB' shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ 1: ^ shared/glexts.h:157note: expanded from here:37 : note: glVertexAttrib3f_ expanded from macro 'glDisableVertexAttribArray_' ^ shared/glexts.h:167#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ :27/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2918:note: expanded from macro 'glVertexAttrib3f_'13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); 2894:13 ^ : note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55: GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) 5: ^ warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47#define glVertexAttribPointer_ glVertexAttribPointer :9 ^ : note: expanded from macro 'GLE_INITATTRIBF'/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2916:13 GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45::75: note: expanded from macro 'GLE_INITATTRIB' note: 'glVertexAttribPointer' has been explicitly marked deprecated here static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/engine.h:5: In file included from shared/cube.h:72: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glemu.h:shared/glexts.h:15655::365:: warning: note: expanded from macro 'glEnableVertexAttribArray_''glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^shared/glemu.h:48 :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:49:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); note: expanded from macro 'GLE_INITATTRIBF' ^ static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:In file included from shared/zip.cpp:1: 168In file included from :28:shared/cube.h: note: expanded from macro 'glVertexAttrib3fv_' 72: shared/glemu.h:81:#define glVertexAttrib3fv_ glVertexAttrib3fv ^ 5:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895 warning: :13'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: 'glVertexAttrib3fv' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); 46: ^ note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:81 static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ :5 ^ : warning: shared/glexts.h:'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 171:27: note: expanded from macro 'glVertexAttrib4f_' GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ #define glVertexAttrib4f_ glVertexAttrib4fshared/glemu.h:73 ^:13 : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908note: expanded from macro 'GLE_ATTRIBPOINTER':13 : note: 'glVertexAttrib4f' has been explicitly marked deprecated here glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: ^ note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' In file included from shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ :shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' 82:5: warning: #define glVertexAttrib2fv_ glVertexAttrib2fv 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889: GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:1354: note: expanded from macro 'GLE_ATTRIBPOINTER' : note: 'glVertexAttrib2fv' has been explicitly marked deprecated here static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/zip.cpp:1: In file included from shared/cube.h:72: shared/glemu.h:82:shared/glemu.h:515: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :50: note: expanded from macro 'GLE_INITATTRIBF' GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70: static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } 46: ^ shared/glexts.h:172note: expanded from macro 'GLE_ATTRIBPOINTER':28 : note: expanded from macro 'glVertexAttrib4fv_' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ #define glVertexAttrib4fv_ glVertexAttrib4fv ^ ^ shared/glexts.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:157:13:37: : note: 'glVertexAttrib4fv' has been explicitly marked deprecated herenote: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArrayextern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/zip.cpp:1: In file included from shared/cube.h: GLE_INITATTRIBF(color, ATTRIB_COLOR) 72: ^ shared/glemu.hshared/glemu.h:47:82:9:5: : note: expanded from macro 'GLE_INITATTRIBF' warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h: GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) 42: ^ 51shared/glemu.h:73: note: :13:expanded from macro 'GLE_INITATTRIB' note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^:132 shared/glexts.h::1186:32: : note: expanded from here note: expanded from macro 'glVertexAttribPointer_' glVertexAttrib1f_ ^ #define glVertexAttribPointer_ glVertexAttribPointershared/glexts.h: ^159:27: note: expanded from macro 'glVertexAttrib1f_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:#define glVertexAttrib1f_ glVertexAttrib1f ^2916:13: note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882'glVertexAttribPointer' has been explicitly marked deprecated here :13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:1: In file included from In file included from shared/cube.h:engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 72: shared/glemu.h:83'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) : ^ shared/glemu.h:475: :9: note: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, )shared/glemu.h: ^43: 59:shared/glemu.h:69 note: :54expanded from macro 'GLE_INITATTRIB' : note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:135:36:1: : note: expanded from macro 'glEnableVertexAttribArray_' note: expanded from here #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^glVertexAttrib2f_ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917: 13: shared/glexts.h:note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here163: 27: note: expanded from macro 'glVertexAttrib2f_' extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); #define glVertexAttrib2f_ glVertexAttrib2f ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); In file included from shared/zip.cpp: ^ 1: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/engine.h:5: In file included from shared/cube.h: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ 72: shared/glemu.h ^ :shared/glexts.h:15756::375:: warning: note: expanded from macro 'glDisableVertexAttribArray_''glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^shared/glemu.h: 47:9/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2918:note: expanded from macro 'GLE_INITATTRIBF'13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); : ^ note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:In file included from shared/zip.cpp:27:1: note: In file included from shared/cube.hexpanded from macro 'glVertexAttrib3f_' :72: shared/glemu.h#define glVertexAttrib3f_ glVertexAttrib3f :83 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:28945::13 warning: : 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glVertexAttrib3f' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); 13: ^ note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' In file included from #define glVertexAttribPointer_ glVertexAttribPointer engine/engine.h:5 ^ : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916In file included from shared/cube.h:13:72: : shared/glemu.hnote: 'glVertexAttribPointer' has been explicitly marked deprecated here:56 :5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.hextern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^:47 :9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' In file included from shared/zip.cpp:1: In file included from shared/cube.h static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } :72 ^ : shared/glemu.h::14184::15:: warning: note: expanded from here'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib4f_ ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glexts.hshared/glemu.h:69:171:54:27: : note: expanded from macro 'GLE_ATTRIBPOINTER'note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908: shared/glexts.h:13:156: note: 36:'glVertexAttrib4f' has been explicitly marked deprecated here note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5In file included from shared/zip.cpp:: 1: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from shared/cube.h :72: shared/glemu.h: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^84: 5:shared/glemu.h: warning: 48:'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 49: note: expanded from macro 'GLE_INITATTRIBF' GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^shared/glemu.h: 70:46:shared/glexts.h:168 note: :28expanded from macro 'GLE_ATTRIBPOINTER' : note: expanded from macro 'glVertexAttrib3fv_' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ #define glVertexAttrib3fv_ glVertexAttrib3fvshared/glexts.h:157 ^:37 : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: expanded from macro 'glDisableVertexAttribArray_'2895: 13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ :13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: In file included from shared/zip.cpp:'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1: In file included from shared/cube.h:72 GLE_INITATTRIBF(color, ATTRIB_COLOR) : shared/glemu.h ^ :shared/glemu.h:4984::585:: warning: note: expanded from macro 'GLE_INITATTRIBF''glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ ^ shared/glemu.hshared/glexts.h::73171::1327:: note: note: expanded from macro 'GLE_ATTRIBPOINTER'expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2908shared/glexts.h::13186:32: note: expanded from macro 'glVertexAttribPointer_' : note: #define glVertexAttribPointer_ glVertexAttribPointer 'glVertexAttrib4f' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/zip.cpp:1: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^In file included from shared/cube.h :72: shared/glemu.h:50:shared/glemu.h:50: note: 85:5:expanded from macro 'GLE_INITATTRIBF' warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h::164:28: note: expanded from macro 'glVertexAttrib2fv_' 69#define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:54:13: : note: note: 'glVertexAttrib2fv' has been explicitly marked deprecated hereexpanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/engine.h:5: extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); In file included from shared/cube.h: ^72: shared/glemu.h :56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) In file included from shared/zip.cpp:1: ^ In file included from shared/cube.h:shared/glemu.h:72: 51:shared/glemu.h:85:5: 50:warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_INITATTRIBF' GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glemu.h:70 shared/glexts.h:172::4628:: note: note: expanded from macro 'GLE_ATTRIBPOINTER'expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13 ^ :shared/glexts.h:157 note: :37'glVertexAttrib4fv' has been explicitly marked deprecated here : note: expanded from macro 'glDisableVertexAttribArray_' extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from shared/zip.cpp:1 : In file included from shared/cube.h:72 GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^: shared/glemu.h :85shared/glemu.h::553:: 86:warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_INITATTRIBN' GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h: static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } 73: ^ 13: :note: expanded from macro 'GLE_ATTRIBPOINTER'144: 1: note: expanded from here glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^glVertexAttrib4Nub_ ^ shared/glexts.hshared/glexts.h:182:186:29:32: : note: expanded from macro 'glVertexAttrib4Nub_'note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ #define glVertexAttribPointer_ glVertexAttribPointer /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2901:13:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916 note: :13'glVertexAttrib4Nub' has been explicitly marked deprecated here : note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:In file included from shared/zip.cpp:66:1: warning: In file included from shared/cube.h:'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } note: expanded from macro 'glVertexAttrib4Nub_' ^ shared/glexts.h:105:23#define glVertexAttrib4Nub_ glVertexAttrib4Nub ^: note: expanded from macro 'glBindBuffer_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:#define glBindBuffer_ glBindBuffer ^13: note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:'glVertexAttrib4Nub' has been explicitly marked deprecated here 2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/zip.cpp:In file included from engine/engine.h1: :5In file included from shared/cube.h: In file included from shared/cube.h:72: shared/glemu.h::59:48:72: shared/glemu.h:88 warning: :37'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'glBindBuffer_' In file included from engine/engine.h:5: In file included from shared/cube.h#define glBindBuffer_ glBindBuffer ^:72 : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867shared/glemu.h:60:5:13: warning: : note: 'glBindBuffer' has been explicitly marked deprecated here'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ 9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ In file included from shared/zip.cpp::1: 147:In file included from shared/cube.h1::72: note: shared/glemu.h:expanded from here 89:57glVertexAttrib1f_ ^ shared/glexts.h:159:27:: note: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882: static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } 13: ^ note: 'glVertexAttrib1f' has been explicitly marked deprecated hereshared/glexts.h: 105:23: note: expanded from macro 'glBindBuffer_' extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: In file included from shared/zip.cpp:'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1: In file included from shared/cube.h:72: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^shared/glemu.h: 90:shared/glemu.h:37:47: warning: 9:'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_INITATTRIBF' static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ GLE_INITATTRIB(name, index, f, float) \shared/glexts.h:105 ^ shared/glemu.h:43:23:59: : note: expanded from macro 'GLE_INITATTRIB'note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ note: 'glBindBuffer' has been explicitly marked deprecated here :150:1: note: expanded from hereextern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 70 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -o genkey_native engine/genkey.o shared/crypto-standalone.o 101 warnings generated. mv engine/engine.tmp.h.gch engine/engine.h.gch clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/bih.o engine/bih.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/blend.o engine/blend.cpp In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/bih.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:481:19: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(tex) { glDeleteTextures(1, &tex); tex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:486:18: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!tex) glGenTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:494:9: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:495:9: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blend.cpp:497:9: warning: 'glTexParameterfv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722:13: note: 'glTexParameterfv' has been explicitly marked deprecated here extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blend.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/blob.o engine/blob.cpp 114 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/client.o engine/client.cpp In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:80:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebo) { glDeleteBuffers_(1, &ebo); ebo = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:81:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:496:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:497:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:498:22: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!dbgblob) glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:514:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:515:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:561:55: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!lastrender || lastrender->tex != tex) glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:592:21: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, b->startvert, b->endvert-1, b->endindex - b->startindex, GL_UNSIGNED_SHORT, &indexes[b->startindex]); ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:613:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!ebo) glGenBuffers_(1, &ebo); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:614:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbo) glGenBuffers_(1, &vbo); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:617:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, maxindexes*sizeof(ushort), NULL, GL_STREAM_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:619:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, maxverts*sizeof(blobvert), NULL, GL_STREAM_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:636:28: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(estart) glUnmapBuffer_(GL_ELEMENT_ARRAY_BUFFER); ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' #define glUnmapBuffer_ glUnmapBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:637:28: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vstart) glUnmapBuffer_(GL_ARRAY_BUFFER); ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' #define glUnmapBuffer_ glUnmapBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:664:13: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferSubData_(GL_ELEMENT_ARRAY_BUFFER, 0, numedata*sizeof(ushort), estart); ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' #define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:665:13: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferSubData_(GL_ARRAY_BUFFER, 0, numvdata*sizeof(blobvert), vstart); ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' #define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:669:13: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUnmapBuffer_(GL_ELEMENT_ARRAY_BUFFER); ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' #define glUnmapBuffer_ glUnmapBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:670:13: warning: 'glUnmapBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUnmapBuffer_(GL_ARRAY_BUFFER); ^ shared/glexts.h:107:24: note: expanded from macro 'glUnmapBuffer_' #define glUnmapBuffer_ glUnmapBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2875:18: note: 'glUnmapBuffer' has been explicitly marked deprecated here extern GLboolean glUnmapBuffer (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:678:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/blob.cpp:680:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, 0, numvdata-1, numedata, GL_UNSIGNED_SHORT, (ushort *)0); ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/blob.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/client.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 130 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/command.o engine/command.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/console.o engine/console.cpp 2 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/decal.o engine/decal.cpp In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) engine/command.cpp:4: In file included from engine/engine.h: ^ 5: In file included from shared/cube.hshared/glemu.h::7247:: 9:shared/glemu.h:55 :5note: expanded from macro 'GLE_INITATTRIBF': warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) note: ^ expanded from macro 'GLE_INITATTRIB' shared/glemu.h:47:9: static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \note: expanded from macro 'GLE_INITATTRIBF' ^ GLE_INITATTRIB(name, index, f, float) \ ^ :shared/glemu.h:42:120:51:1: note: note: expanded from macro 'GLE_INITATTRIB' expanded from here glVertexAttrib1f_ ^ static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :shared/glexts.h:159:120:27:1: note: note: expanded from macro 'glVertexAttrib1f_' expanded from here #define glVertexAttrib1f_ glVertexAttrib1f ^glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/command.cpp GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ :4: In file included from engine/engine.h:shared/glemu.h:5: 47:In file included from shared/cube.h9::72: note: shared/glemu.h:55expanded from macro 'GLE_INITATTRIBF' :5: warning: GLE_INITATTRIB(name, index, f, float) \ ^'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:43:59 GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) : ^ note: expanded from macro 'GLE_INITATTRIB'shared/glemu.h:47 :9: note: expanded from macro 'GLE_INITATTRIBF' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ GLE_INITATTRIB(name, index, f, float) \ ^:123 shared/glemu.h:43::159: : note: expanded from macro 'GLE_INITATTRIB' note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163 static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ :27 ^ : :123:note: expanded from macro 'glVertexAttrib2f_'1: note: expanded from here #define glVertexAttrib2f_ glVertexAttrib2f ^ glVertexAttrib2f_ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888^ :shared/glexts.h:16313::27 note: : 'glVertexAttrib2f' has been explicitly marked deprecated here note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/command.cpp: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) 4: ^ In file included from engine/engine.h:shared/glemu.h:5: 47:In file included from shared/cube.h:9:72: shared/glemu.h note: :55expanded from macro 'GLE_INITATTRIBF' :5: warning: GLE_INITATTRIB(name, index, f, float) \ ^'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:44:67 GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) : ^ note: expanded from macro 'GLE_INITATTRIB' shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ GLE_INITATTRIB(name, index, f, float) \ ^: shared/glemu.h:44:126:67:1: note: expanded from macro 'GLE_INITATTRIB' note: expanded from here glVertexAttrib3f_ ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \shared/glexts.h:167:27 ^ : :note: expanded from macro 'glVertexAttrib3f_' 126:1:#define glVertexAttrib3f_ glVertexAttrib3f note: ^ expanded from here/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2894:13:glVertexAttrib3f_ ^ note: 'glVertexAttrib3f' has been explicitly marked deprecated here shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^#define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/command.cpp: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) 4: ^ In file included from shared/glemu.h:47:engine/engine.h:9:5: note: In file included from shared/cube.hexpanded from macro 'GLE_INITATTRIBF' :72: shared/glemu.h: GLE_INITATTRIB(name, index, f, float) \ ^55: shared/glemu.h:455::75 warning: : 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_INITATTRIB' GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9 static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } : ^ note: expanded from macro 'GLE_INITATTRIBF' :129:1: GLE_INITATTRIB(name, index, f, float) \ ^ note: expanded from here shared/glemu.h:45:glVertexAttrib4f_ ^75: shared/glexts.h:171 note: :27expanded from macro 'GLE_INITATTRIB' : note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); }/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 ^:13 ::129: note: 1: 'glVertexAttrib4f' has been explicitly marked deprecated here note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ 171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); shared/cube.h:72 ^ : shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: In file included from engine/command.cpp:4: In file included from engine/engine.h:note: expanded from macro 'GLE_INITATTRIBF'5: In file included from shared/cube.h:72: shared/glemu.h:55 static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ :shared/glexts.h:168:5:28: warning: note: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'glVertexAttrib3fv_' GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ #define glVertexAttrib3fv_ glVertexAttrib3fv ^ shared/glemu.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::482895::4913:: note: expanded from macro 'GLE_INITATTRIBF' note: 'glVertexAttrib3fv' has been explicitly marked deprecated here static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); :28 ^ : note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here In file included from engine/console.cpp:3: In file included from extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); engine/engine.h: ^ 5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' In file included from engine/command.cpp#define glVertexAttrib4f_ glVertexAttrib4f :4 ^ : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908In file included from engine/engine.h:13:5: : In file included from note: 'glVertexAttrib4f' has been explicitly marked deprecated hereshared/cube.h: 72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ In file included from engine/console.cpp:3: ^ In file included from shared/glexts.h:171engine/engine.h::275: : In file included from shared/cube.hnote: expanded from macro 'glVertexAttrib4f_':72 : shared/glemu.h:55:#define glVertexAttrib4f_ glVertexAttrib4f ^ 5: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:#define glVertexAttrib2fv_ glVertexAttrib2fv50:50 ^ : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:note: expanded from macro 'GLE_INITATTRIBF'13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); :28 ^ : note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here In file included from engine/console.cppextern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); :3: ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ In file included from engine/command.cpp:shared/glemu.h:4: In file included from 51:engine/engine.h:50:5: In file included from note: shared/cube.h:expanded from macro 'GLE_INITATTRIBF' 72: shared/glemu.h:55:5: static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ warning: shared/glexts.h:172:'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 28: note: expanded from macro 'glVertexAttrib4fv_' GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ #define glVertexAttrib4fv_ glVertexAttrib4fvshared/glemu.h: 51 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:290950::13 note: : expanded from macro 'GLE_INITATTRIBF' note: 'glVertexAttrib4fv' has been explicitly marked deprecated here static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); 172: ^ 28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here In file included from engine/console.cpp:3: In file included from engine/engine.h:5: extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); In file included from shared/cube.h: ^ 72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/command.cpp:4: GLE_INITATTRIB(name, index, f, float) \ In file included from engine/engine.h ^ :shared/glemu.h:42:5: 51:In file included from shared/cube.h note: :72expanded from macro 'GLE_INITATTRIB' : shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ :132:shared/glemu.h:1:47: note: 9:expanded from here note: expanded from macro 'GLE_INITATTRIBF' glVertexAttrib1f_ ^ GLE_INITATTRIB(name, index, f, float) \shared/glexts.h: ^159: 27:shared/glemu.h: note: 42:expanded from macro 'glVertexAttrib1f_' 51: note: expanded from macro 'GLE_INITATTRIB' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882: static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ 13::132 note: :1:'glVertexAttrib1f' has been explicitly marked deprecated here note: expanded from here glVertexAttrib1f_ extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ ^shared/glexts.h:159 :27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here In file included from engine/console.cpp:3: In file included from engine/engine.h:5: extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^In file included from shared/cube.h :72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ In file included from engine/command.cpp:shared/glemu.h:4: In file included from 47:engine/engine.h:59:: In file included from shared/cube.h note: :72expanded from macro 'GLE_INITATTRIBF' : shared/glemu.h:56:5 GLE_INITATTRIB(name, index, f, float) \ ^: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:43:59 GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ :shared/glemu.h: note: 47:expanded from macro 'GLE_INITATTRIB' 9: note: expanded from macro 'GLE_INITATTRIBF' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ GLE_INITATTRIB(name, index, f, float) \ ^ ^ shared/glemu.h:43::59:135: note: expanded from macro 'GLE_INITATTRIB'1: note: expanded from here glVertexAttrib2f_ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ ^ shared/glexts.h::135163::1:27: note: note: expanded from here expanded from macro 'glVertexAttrib2f_' glVertexAttrib2f_ ^ #define glVertexAttrib2f_ glVertexAttrib2fshared/glexts.h:163: ^27: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888: note: 13:expanded from macro 'glVertexAttrib2f_' note: 'glVertexAttrib2f' has been explicitly marked deprecated here #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); note: 'glVertexAttrib2f' has been explicitly marked deprecated here ^ extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from engine/command.cpp:4: In file included from 72: engine/engine.h:5shared/glemu.h:: In file included from shared/cube.h56::72: 5:shared/glemu.h:56 warning: :5:'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ GLE_INITATTRIBF(color, ATTRIB_COLOR)shared/glemu.h:47: ^9: note: expanded from macro 'GLE_INITATTRIBF'shared/glemu.h: 47:9: GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44note: expanded from macro 'GLE_INITATTRIBF':67 : note: expanded from macro 'GLE_INITATTRIB' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ note: expanded from macro 'GLE_INITATTRIB':138 :1: note: expanded from here static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^glVertexAttrib3f_ ^:138 shared/glexts.h::1167:: 27:note: expanded from here note: expanded from macro 'glVertexAttrib3f_' glVertexAttrib3f_ ^ shared/glexts.h:167:#define glVertexAttrib3f_ glVertexAttrib3f 27: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894note: expanded from macro 'glVertexAttrib3f_':13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here#define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56In file included from engine/command.cpp::54: : In file included from engine/engine.hwarning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:5 : In file included from shared/cube.h:72 GLE_INITATTRIBF(color, ATTRIB_COLOR) ^: shared/glemu.h :56:shared/glemu.h:5:47: warning: 9:'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.hshared/glemu.h:45:47:75:9: : note: expanded from macro 'GLE_INITATTRIB'note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h: static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^45: 75:141: :1note: expanded from macro 'GLE_INITATTRIB': note: expanded from here glVertexAttrib4f_ ^ static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } shared/glexts.h: ^ 171:27:141: :1note: expanded from macro 'glVertexAttrib4f_': note: expanded from here #define glVertexAttrib4f_ glVertexAttrib4f glVertexAttrib4f_ ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908: shared/glexts.h:13:171:27 note: : 'glVertexAttrib4f' has been explicitly marked deprecated here note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hextern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ :2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from GLE_INITATTRIBF(color, ATTRIB_COLOR)engine/command.cpp:4 ^: In file included from engine/engine.h shared/glemu.h:48::549:: In file included from note: shared/cube.h:expanded from macro 'GLE_INITATTRIBF' 72: shared/glemu.h:56:5: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:168: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ 28shared/glemu.h:48:: 49: note: expanded from macro 'glVertexAttrib3fv_'note: expanded from macro 'GLE_INITATTRIBF' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ :2895 ^ :shared/glexts.h:16813::28 note: : 'glVertexAttrib3fv' has been explicitly marked deprecated here note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from GLE_INITATTRIBF(color, ATTRIB_COLOR) shared/cube.h: ^ 72shared/glemu.h:49:: shared/glemu.h58: note: expanded from macro 'GLE_INITATTRIBF' :56:5 static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' shared/glexts.h static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ :171:27: shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); note: 'glVertexAttrib4f' has been explicitly marked deprecated here ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from engine/console.cpp:72: shared/glemu.h:563: :5In file included from engine/engine.h: :5warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: In file included from shared/cube.h:72: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^shared/glemu.h: 56shared/glemu.h:50:5:50: : warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ shared/glemu.h: ^ 50:50shared/glexts.h:: 164:note: expanded from macro 'GLE_INITATTRIBF'28: note: expanded from macro 'glVertexAttrib2fv_' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \#define glVertexAttrib2fv_ glVertexAttrib2fv ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h::2889164::1328:: note: note: 'glVertexAttrib2fv' has been explicitly marked deprecated hereexpanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hextern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); :2889 ^ :13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/console.cpp:3 GLE_INITATTRIBF(color, ATTRIB_COLOR) ^: In file included from engine/engine.h:shared/glemu.h:5: 51:In file included from shared/cube.h50::72 note: : shared/glemu.hexpanded from macro 'GLE_INITATTRIBF' :56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) ^shared/glexts.h: 172:shared/glemu.h:5128::50 : note: note: expanded from macro 'glVertexAttrib4fv_'expanded from macro 'GLE_INITATTRIBF' #define glVertexAttrib4fv_ glVertexAttrib4fv static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h: ^ 172:28/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here : note: expanded from macro 'glVertexAttrib4fv_' extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.hIn file included from engine/console.cpp:3: In file included from engine/engine.h:5:: In file included from shared/cube.h72: :72shared/glemu.h:: shared/glemu.h57::575::5 warning: : 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^shared/glemu.h: 53:shared/glemu.h:86:53: note: expanded from macro 'GLE_INITATTRIBN'86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:144:1:1: : note: expanded from herenote: expanded from here glVertexAttrib4Nub_ ^glVertexAttrib4Nub_ ^ shared/glexts.hshared/glexts.h:182:182:29:29: : note: expanded from macro 'glVertexAttrib4Nub_'note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ In file included from engine/console.cppshared/glexts.h:182:29: note: :3: In file included from engine/engine.hexpanded from macro 'glVertexAttrib4Nub_' :5: In file included from shared/cube.h#define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:72: 2901:shared/glemu.h:13:58: note: 66:'glVertexAttrib4Nub' has been explicitly marked deprecated here warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ In file included from engine/command.cpp/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::42901:: In file included from 13:engine/engine.h: note: 5: 'glVertexAttrib4Nub' has been explicitly marked deprecated here In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated hereIn file included from engine/console.cpp:3 : In file included from engine/engine.h:5: In file included from shared/cube.h:72: extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^shared/glemu.h: 59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:In file included from engine/command.cpp:4: 30:In file included from engine/engine.h: note: 5: expanded from macro 'glVertexAttrib4Nubv_' In file included from shared/cube.h:72: #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ shared/glemu.h:60/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::52902:: 13:warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9:extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); note: ^ expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^In file included from engine/console.cpp ::1473: :1In file included from engine/engine.h: :5note: expanded from here: In file included from shared/cube.h:72: glVertexAttrib1f_ shared/glemu.h:^ 60shared/glexts.h:159:5:27: : warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: expanded from macro 'glVertexAttrib1f_' GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0)#define glVertexAttrib1f_ glVertexAttrib1f ^ shared/glemu.h: ^ 47/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13:9: note: : 'glVertexAttrib1f' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITATTRIB(name, index, f, float) \ ^ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ In file included from engine/command.cpp::147:4: 1: In file included from engine/engine.hnote: expanded from here:5 : In file included from shared/cube.h:glVertexAttrib1f_ ^72: shared/glemu.h:60shared/glexts.h::5159:: 27:warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glVertexAttrib1f_' GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) #define glVertexAttrib1f_ glVertexAttrib1f ^ ^shared/glemu.h: 47:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:9:2882: note: 13:expanded from macro 'GLE_INITATTRIBF' note: 'glVertexAttrib1f' has been explicitly marked deprecated here GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1:In file included from engine/console.cpp note: expanded from here:3 : In file included from glVertexAttrib2f_ engine/engine.h:^ 5shared/glexts.h: In file included from :163:27: note: expanded from macro 'glVertexAttrib2f_' shared/cube.h:#define glVertexAttrib2f_ glVertexAttrib2f ^ 72/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: shared/glemu.h2888:13::60 note: 'glVertexAttrib2f' has been explicitly marked deprecated here:5 : warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ In file included from engine/command.cpp:4: shared/glemu.h:In file included from engine/engine.h:43:59: 5: In file included from note: expanded from macro 'GLE_INITATTRIB' shared/cube.h:72: shared/glemu.h:60:5: static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :1 GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ : shared/glemu.h:note: expanded from here47: 9:glVertexAttrib2f_ note: ^ expanded from macro 'GLE_INITATTRIBF'shared/glexts.h:163 :27: GLE_INITATTRIB(name, index, f, float) \ ^note: expanded from macro 'glVertexAttrib2f_' shared/glemu.h:44:67#define glVertexAttrib2f_ glVertexAttrib2f ^: note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888expanded from macro 'GLE_INITATTRIB' :13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^:153 :1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f In file included from engine/console.cpp ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:28943: :13:In file included from engine/engine.h note: 'glVertexAttrib3f' has been explicitly marked deprecated here:5 : In file included from shared/cube.h:72: shared/glemu.h:60:5extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); : ^ warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/command.cpp: GLE_INITATTRIB(name, index, f, float) \ 4: In file included from ^ engine/engine.hshared/glemu.h::44:5: 67:In file included from shared/cube.h note: :72expanded from macro 'GLE_INITATTRIB' : shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) : ^ 153shared/glemu.h:47::19: : note: expanded from macro 'GLE_INITATTRIBF'note: expanded from here glVertexAttrib3f_ GLE_INITATTRIB(name, index, f, float) \ ^ ^shared/glexts.h:167 shared/glemu.h:45:27:75: : note: expanded from macro 'glVertexAttrib3f_'note: expanded from macro 'GLE_INITATTRIB' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } 2894: ^ 13::156 note: :1:'glVertexAttrib3f' has been explicitly marked deprecated here note: expanded from here glVertexAttrib4f_ ^ shared/glexts.hextern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ :171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: In file included from engine/console.cpp:3'glVertexAttrib4f' has been explicitly marked deprecated here : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ 60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/command.cpp:4: GLE_INITATTRIB(name, index, f, float) \ ^In file included from engine/engine.h shared/glemu.h:45:5:75:: In file included from note: shared/cube.h:expanded from macro 'GLE_INITATTRIB' 72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h::15648::149:: note: note: expanded from hereexpanded from macro 'GLE_INITATTRIBF' glVertexAttrib4f_ ^ static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \shared/glexts.h: ^171: 27: shared/glexts.h:note: expanded from macro 'glVertexAttrib4f_'168: 28: note: expanded from macro 'glVertexAttrib3fv_'#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:#define glVertexAttrib3fv_ glVertexAttrib3fv ^ 2908/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::132895:: 13:note: 'glVertexAttrib4f' has been explicitly marked deprecated here note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14);extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/console.cppIn file included from engine/command.cpp::3: In file included from engine/engine.h4: :5In file included from engine/engine.h: In file included from :5shared/cube.h:: In file included from 72: shared/cube.h:shared/glemu.h:72: 60:shared/glemu.h:5:60: warning: 5:'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0)shared/glemu.h:48 ^:49 : note: shared/glemu.h:expanded from macro 'GLE_INITATTRIBF' 49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28 static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ :shared/glexts.h:171: note: 27: expanded from macro 'glVertexAttrib3fv_' note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^#define glVertexAttrib4f_ glVertexAttrib4f /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: In file included from engine/command.cpp:note: expanded from macro 'GLE_INITATTRIBF'4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h: static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ 60: ^ 5: shared/glexts.h:warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 171:27: note: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^expanded from macro 'glVertexAttrib4f_' shared/glemu.h:#define glVertexAttrib4f_ glVertexAttrib4f 50: ^ 50/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908: :13: note: note: expanded from macro 'GLE_INITATTRIBF' 'glVertexAttrib4f' has been explicitly marked deprecated here static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); 28: ^ note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here In file included from engine/console.cpp:3: In file included from engine/engine.h:extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); 5: ^ In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50In file included from engine/command.cpp: note: expanded from macro 'GLE_INITATTRIBF' :4: In file included from engine/engine.h static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^:5 : In file included from shared/cube.hshared/glexts.h::72164:: shared/glemu.h:28:60: note: 5:expanded from macro 'glVertexAttrib2fv_' warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^:2889 :13shared/glemu.h:51: :50:note: 'glVertexAttrib2fv' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from engine/console.cpp:3: In file included from engine/engine.h:2909:5: :13In file included from shared/cube.h: :72note: 'glVertexAttrib4fv' has been explicitly marked deprecated here: shared/glemu.h :60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172In file included from engine/command.cpp::284: In file included from : engine/engine.h:note: expanded from macro 'glVertexAttrib4fv_'5: In file included from shared/cube.h:72: #define glVertexAttrib4fv_ glVertexAttrib4fv ^shared/glemu.h: 61:5/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2909:warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9:extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); note: ^ expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ In file included from engine/console.cpp::1593: :1In file included from engine/engine.h: :5note: expanded from here: In file included from shared/cube.h:glVertexAttrib1f_ ^ 72shared/glexts.h:159: shared/glemu.h:27:61: note: :5expanded from macro 'glVertexAttrib1f_' : warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]#define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h :2882:13: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:note: 'glVertexAttrib1f' has been explicitly marked deprecated here9: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/command.cpp static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^:4 : :In file included from engine/engine.h:159:5: In file included from shared/cube.h:1:72: shared/glemu.h:61note: expanded from here:5 : glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_'warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) #define glVertexAttrib1f_ glVertexAttrib1f ^ ^ shared/glemu.h:47:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ 9: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/console.cpp:3: In file included from engine/engine.h GLE_INITATTRIB(name, index, f, float) \ ^:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ 43:59shared/glemu.h:: note: 47:9: note: expanded from macro 'GLE_INITATTRIBF' expanded from macro 'GLE_INITATTRIB' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43: static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:2759: : note: expanded from macro 'GLE_INITATTRIB'note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ^ :2888:162:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here :extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ 1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888In file included from engine/command.cpp:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here :4: In file included from engine/engine.h:5: In file included from shared/cube.hextern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ :72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB'In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' ^ GLE_INITATTRIB(name, index, f, float) \ ^ :165:shared/glemu.h:1:44: note: 67:expanded from here note: expanded from macro 'GLE_INITATTRIB'glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ #define glVertexAttrib3f_ glVertexAttrib3f :165 ^ :1/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2894:note: expanded from here13: note: glVertexAttrib3f_ ^'glVertexAttrib3f' has been explicitly marked deprecated here shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/console.cpp:3: In file included from GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) engine/engine.h: ^ 5: In file included from shared/glemu.h:47:shared/cube.h:9:72: note: shared/glemu.h:61expanded from macro 'GLE_INITATTRIBF' :5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIB(name, index, f, float) \ ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1)shared/glemu.h: ^45: shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' 75: GLE_INITATTRIB(name, index, f, float) \ ^ note: expanded from macro 'GLE_INITATTRIB' shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168: static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here1 : note: expanded from hereglVertexAttrib4f_ ^ shared/glexts.h:171 :27:glVertexAttrib4f_ ^ note: expanded from macro 'glVertexAttrib4f_'shared/glexts.h:171 :27: note: #define glVertexAttrib4f_ glVertexAttrib4f expanded from macro 'glVertexAttrib4f_' ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13::2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/console.cpp:3: In file included from engine/engine.hIn file included from engine/engine.h:5:5: In file included from shared/cube.h: In file included from :72shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:: shared/glemu.h:61:49:5: note: warning: expanded from macro 'GLE_INITATTRIBF' 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glexts.h:168 :shared/glemu.h:4828::49: note: note: expanded from macro 'glVertexAttrib3fv_' expanded from macro 'GLE_INITATTRIBF' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ :2895 ^ :shared/glexts.h:13:168: note: 28:'glVertexAttrib3fv' has been explicitly marked deprecated here note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49In file included from engine/console.cpp::58: note: 3: expanded from macro 'GLE_INITATTRIBF' In file included from engine/engine.h:5: In file included from shared/cube.h:72: static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glemu.hshared/glexts.h:171:61:27:5: : note: expanded from macro 'glVertexAttrib4f_'warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib4f_ glVertexAttrib4f ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glemu.h:492908::5813:: note: note: expanded from macro 'GLE_INITATTRIBF' 'glVertexAttrib4f' has been explicitly marked deprecated here static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); shared/glexts.h: ^ 171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ 72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/console.cpp:3: In file included from engine/engine.h: static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ 5: In file included from shared/glexts.h:shared/cube.h:164:72: 28:shared/glemu.h: note: 61:expanded from macro 'glVertexAttrib2fv_' 5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^2889: 13:shared/glemu.h: note: 50:'glVertexAttrib2fv' has been explicitly marked deprecated here 50: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13In file included from engine/command.cpp:: 4: note: 'glVertexAttrib2fv' has been explicitly marked deprecated hereIn file included from engine/engine.h :5: In file included from shared/cube.h:72: shared/glemu.h:61extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ :5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: In file included from engine/console.cppexpanded from macro 'GLE_INITATTRIBF' :3: In file included from engine/engine.h:5: static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^In file included from shared/cube.h :72: shared/glexts.h:shared/glemu.h:172:61:28:5: note: warning: expanded from macro 'glVertexAttrib4fv_' 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib4fv_ glVertexAttrib4fv ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::512909::5013:: note: note: expanded from macro 'GLE_INITATTRIBF' 'glVertexAttrib4fv' has been explicitly marked deprecated here static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:172:28: note: In file included from engine/command.cpp:4expanded from macro 'glVertexAttrib4fv_' : In file included from engine/engine.h:5: In file included from shared/cube.h:72#define glVertexAttrib4fv_ glVertexAttrib4fv ^ : shared/glemu.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13:62: :60note: 'glVertexAttrib4fv' has been explicitly marked deprecated here : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: 'glVertexAttrib4f' has been explicitly marked deprecated here warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:In file included from engine/console.cpp13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here:3 : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^:47 : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4fIn file included from engine/command.cpp:4: In file included from engine/engine.h ^:5: In file included from shared/cube.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:72: 2908:shared/glemu.h:6413::77 note: : 'glVertexAttrib4f' has been explicitly marked deprecated here warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27:In file included from engine/console.cpp: note: 3: expanded from macro 'glVertexAttrib4f_' In file included from engine/engine.h:5: #define glVertexAttrib4f_ glVertexAttrib4f ^In file included from shared/cube.h: 72/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908: shared/glemu.h:13:64:77: : note: 'glVertexAttrib4f' has been explicitly marked deprecated herewarning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); shared/cube.h: ^ 72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^In file included from engine/console.cpp :3: shared/glexts.h:In file included from engine/engine.h171::527:: In file included from note: shared/cube.h:expanded from macro 'glVertexAttrib4f_' 72: shared/glemu.h:65:#define glVertexAttrib4f_ glVertexAttrib4f ^64: warning: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ 27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/console.cpp:3: static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } In file included from engine/engine.h ^ :5: In file included from shared/glexts.h:172:28shared/cube.h:: 72: shared/glemu.h:note: expanded from macro 'glVertexAttrib4fv_' 66:49: warning: #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here172 :28: note: expanded from macro 'glVertexAttrib4fv_' extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^#define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } engine/console.cpp: ^ 3: shared/glexts.h:In file included from engine/engine.h156::536:: In file included from note: shared/cube.h:expanded from macro 'glEnableVertexAttribArray_' 72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:1336:: note: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: In file included from engine/console.cpp:3warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : In file included from engine/engine.h:5: In file included from shared/cube.h:72: static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } shared/glemu.h: ^ shared/glexts.h:77:157:51:37: warning: note: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157: ^ 37/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2918:note: expanded from macro 'glDisableVertexAttribArray_'13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) shared/cube.h:72 ^ : shared/glemu.h:69shared/glemu.h::5478:: 5:note: expanded from macro 'GLE_ATTRIBPOINTER' warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) shared/glexts.h: ^ 156shared/glemu.h:69::3654:: note: note: expanded from macro 'glEnableVertexAttribArray_'expanded from macro 'GLE_ATTRIBPOINTER' #define glEnableVertexAttribArray_ glEnableVertexAttribArray static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ ^shared/glexts.h:156: 36: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: expanded from macro 'glEnableVertexAttribArray_'2917: 13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.hIn file included from engine/console.cpp::372: : In file included from shared/glemu.h:78:engine/engine.h:5:5 : warning: In file included from 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70 GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ :shared/glemu.h:70:4646: note: expanded from macro 'GLE_ATTRIBPOINTER' : note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ shared/glexts.h: ^ 157shared/glexts.h::37157:37: note: expanded from macro 'glDisableVertexAttribArray_' : note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918 :13: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from In file included from engine/console.cpp:engine/command.cpp:43: In file included from engine/engine.h:: In file included from engine/engine.h:55: In file included from shared/cube.h:: In file included from shared/cube.h:72: 72: shared/glemu.h:78:5shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h: GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^73: 13:shared/glemu.h:73 note: :13:expanded from macro 'GLE_ATTRIBPOINTER' note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \shared/glexts.h:186 ^:32 : shared/glexts.h:note: expanded from macro 'glVertexAttribPointer_'186: 32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:#define glVertexAttribPointer_ glVertexAttribPointer 2916: ^ 13:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916 note: :13'glVertexAttribPointer' has been explicitly marked deprecated here : note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: In file included from engine/console.cpp:3shared/glemu.h:79:5: In file included from : engine/engine.h:warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 5: In file included from shared/cube.h:72: shared/glemu.h GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ :shared/glemu.h:6979::545:: warning: note: expanded from macro 'GLE_ATTRIBPOINTER''glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^shared/glemu.h: shared/glexts.h:15669:54:36: : note: expanded from macro 'GLE_ATTRIBPOINTER'note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:36:13: note: note: expanded from macro 'glEnableVertexAttribArray_' 'glEnableVertexAttribArray' has been explicitly marked deprecated here #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^In file included from engine/command.cpp: 4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/console.cpp:3 : In file included from engine/engine.h:5: In file included from GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^shared/cube.h :72: shared/glemu.h:shared/glemu.h:70:4679:: 5:note: expanded from macro 'GLE_ATTRIBPOINTER' warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) shared/glexts.h:157 ^ :shared/glemu.h:70:37:46: note: note: expanded from macro 'GLE_ATTRIBPOINTER'expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918shared/glexts.h::13157:: 37:note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/console.cpp:3 GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) : In file included from ^ engine/engine.hshared/glemu.h:73::513: : In file included from note: expanded from macro 'GLE_ATTRIBPOINTER'shared/cube.h: 72: shared/glemu.h:79:5 glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:#define glVertexAttribPointer_ glVertexAttribPointer ^73: 13:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: 2916:expanded from macro 'GLE_ATTRIBPOINTER' 13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from engine/command.cpp:4: In file included from engine/engine.h:extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); 5: In file included from ^ shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: In file included from engine/console.cpp:note: expanded from macro 'GLE_ATTRIBPOINTER'3: In file included from engine/engine.h:5: In file included from shared/cube.h: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^72: shared/glemu.h:80shared/glexts.h::5156:: warning: 36:'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glEnableVertexAttribArray_' GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ shared/glemu.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917::6913::54 note: : 'glEnableVertexAttribArray' has been explicitly marked deprecated here note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from #define glEnableVertexAttribArray_ glEnableVertexAttribArray engine/command.cpp: ^ 4/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:: In file included from 13:engine/engine.h: note: 5: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from shared/cube.h:72: shared/glemu.h:80:5:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/console.cpp:3: In file included from engine/engine.h: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ 5shared/glexts.h:157: In file included from shared/cube.h:72:37:: shared/glemu.h:80:5: note: expanded from macro 'glDisableVertexAttribArray_' warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13 GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) : ^ note: shared/glemu.h:70:'glDisableVertexAttribArray' has been explicitly marked deprecated here 46: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: In file included from engine/command.cpp:'glDisableVertexAttribArray' has been explicitly marked deprecated here 4: In file included from engine/engine.h:5: In file included from shared/cube.h:72extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ : shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/console.cpp:3: In file included from engine/engine.h glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^:5 : In file included from shared/cube.hshared/glexts.h::72186:: shared/glemu.h32::80 note: :5expanded from macro 'glVertexAttribPointer_' : warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916 GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) :13 ^ :shared/glemu.h:73 note: :13:'glVertexAttribPointer' has been explicitly marked deprecated here note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); :32 ^ : note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated hereIn file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:In file included from engine/console.cpp:3: 156:In file included from engine/engine.h:36:5: In file included from shared/cube.h:note: expanded from macro 'glEnableVertexAttribArray_'72: shared/glemu.h :81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917 GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) :13: note: ^ 'glEnableVertexAttribArray' has been explicitly marked deprecated here shared/glemu.h:69:54: extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:In file included from engine/command.cpp:156:36:4: note: In file included from engine/engine.hexpanded from macro 'glEnableVertexAttribArray_' :5: In file included from shared/cube.h:72: #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glemu.h:81:2917:13: :5note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/console.cpp:3: In file included from engine/engine.h:5: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^In file included from shared/cube.h :72: shared/glexts.h:shared/glemu.h:157:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 37: note: expanded from macro 'glDisableVertexAttribArray_' GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ :46:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: expanded from macro 'GLE_ATTRIBPOINTER'note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from engine/command.cpp:4: :2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereIn file included from engine/engine.h:5: In file included from shared/cube.h :72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32In file included from engine/console.cpp:3: : In file included from engine/engine.hnote: expanded from macro 'glVertexAttribPointer_':5 : In file included from shared/cube.h:72: #define glVertexAttribPointer_ glVertexAttribPointer ^ shared/glemu.h:81:5:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916 warning: :13:'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glVertexAttribPointer' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/console.cpp: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^3: In file included from engine/engine.h:5: In file included from shared/cube.h:shared/glexts.h:72: shared/glemu.h156::82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 36: note: expanded from macro 'glEnableVertexAttribArray_' GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^:54: note: expanded from macro 'GLE_ATTRIBPOINTER' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13:In file included from engine/command.cpp:4: note: In file included from engine/engine.h:'glEnableVertexAttribArray' has been explicitly marked deprecated here 5: In file included from shared/cube.h:72: shared/glemu.h:82:5extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);: warning: ^ 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:In file included from engine/console.cpp:346: note: expanded from macro 'GLE_ATTRIBPOINTER' : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ 82: ^ 5: warning: shared/glexts.h:157:37: note: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'glDisableVertexAttribArray_' GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ shared/glemu.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13::70:46: note: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here expanded from macro 'GLE_ATTRIBPOINTER' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37 : note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); shared/cube.h:72 ^ : shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/console.cpp:3: In file included from engine/engine.h:5: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ In file included from shared/cube.h: ^ 72shared/glexts.h:186: shared/glemu.h:32: note: :82expanded from macro 'glVertexAttribPointer_' :5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]#define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ In file included from engine/command.cpp/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::4: 2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated hereIn file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ In file included from shared/glexts.hengine/console.cpp:3: In file included from :156engine/engine.h:5:36: In file included from : shared/cube.h:note: expanded from macro 'glEnableVertexAttribArray_' 72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: In file included from engine/command.cpp:4: expanded from macro 'glEnableVertexAttribArray_' In file included from engine/engine.h:5: In file included from shared/cube.h:#define glEnableVertexAttribArray_ glEnableVertexAttribArray 72: shared/glemu.h:83: ^ 5/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, )extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/console.cpp:3: In file included from static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:engine/engine.h:5157:: In file included from shared/cube.h:37:72: note: shared/glemu.h:expanded from macro 'glDisableVertexAttribArray_' 83:5: #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h :70:46: extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from engine/command.cpp:#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^4: In file included from engine/engine.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: :5: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from shared/cube.h:72: shared/glemu.h:83:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); 5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' In file included from engine/console.cpp:3: In file included from #define glVertexAttribPointer_ glVertexAttribPointer engine/engine.h:5: In file included from ^ shared/cube.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here :72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ In file included from engine/command.cpp:4: shared/glexts.h:In file included from engine/engine.h:186:5: In file included from 32:shared/cube.h: note: expanded from macro 'glVertexAttribPointer_' 72: shared/glemu.h:84:5: warning: #define glVertexAttribPointer_ glVertexAttribPointer ^ 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: 13: note: shared/glemu.h:'glEnableVertexAttribArray' has been explicitly marked deprecated here 84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/command.cpp:4: In file included from engine/engine.h static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^:5: shared/glexts.hIn file included from shared/cube.h:156::7236: : shared/glemu.hnote: expanded from macro 'glEnableVertexAttribArray_':84: 5: warning: #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h :70:46: note: extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37:In file included from engine/console.cpp note: expanded from macro 'glDisableVertexAttribArray_' :3: In file included from engine/engine.h:#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^5: In file included from shared/cube.h /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:72: shared/glemu.h:84::29185: :13warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);shared/glemu.h:70:46 ^: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from engine/command.cpp:#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^4: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13In file included from engine/engine.h:5: In file included from shared/cube.h:72: : shared/glemu.h:note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here84: 5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ In file included from engine/console.cpp:3: In file included from engine/engine.hshared/glexts.h::5: 186:In file included from shared/cube.h32::72 note: expanded from macro 'glVertexAttribPointer_' : shared/glemu.h:84:5#define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: warning: 2916:'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer In file included from engine/command.cpp ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29164: :13In file included from engine/engine.h:5: In file included from : note: 'glVertexAttribPointer' has been explicitly marked deprecated hereshared/cube.h:72: shared/glemu.h :85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: In file included from engine/console.cpp:3note: expanded from macro 'glEnableVertexAttribArray_': In file included from engine/engine.h: 5: In file included from shared/cube.h:#define glEnableVertexAttribArray_ glEnableVertexAttribArray 72: shared/glemu.h ^ :85:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:135:: warning: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ :54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ In file included from engine/command.cpp: ^ 4shared/glexts.h:156:: In file included from 36:engine/engine.h: note: expanded from macro 'glEnableVertexAttribArray_'5: In file included from shared/cube.h:72: shared/glemu.h:#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^85: 5: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13:warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^In file included from engine/console.cpp:3 : In file included from engine/engine.h:5: shared/glexts.h:In file included from shared/cube.h:157:72: shared/glemu.h37::85: note: 5:expanded from macro 'glDisableVertexAttribArray_' warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ :2918:13:shared/glemu.h: note: 70:'glDisableVertexAttribArray' has been explicitly marked deprecated here 46: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereIn file included from engine/command.cpp:4 : In file included from engine/engine.h:5: In file included from shared/cube.hextern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ :72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: In file included from engine/console.cpp:note: expanded from macro 'GLE_ATTRIBPOINTER' 3: In file included from engine/engine.h:5: In file included from shared/cube.h glVertexAttribPointer_(index, size, type, normalized, stride, data); \ :72: ^ shared/glexts.h:186shared/glemu.h:85:32:5:: warning: note: expanded from macro 'glVertexAttribPointer_''glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) #define glVertexAttribPointer_ glVertexAttribPointer ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: shared/glemu.h:2916:1373:: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from engine/command.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.hextern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^:72 : shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23In file included from engine/console.cpp:: note: expanded from macro 'glBindBuffer_' 3: In file included from engine/engine.h#define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::52867:13: In file included from : note: 'glBindBuffer' has been explicitly marked deprecated hereshared/cube.h: 72: shared/glemu.h:87:57extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ : warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^In file included from engine/command.cpp:4: shared/glexts.hIn file included from engine/engine.h:105::523:: In file included from note: shared/cube.h:72: shared/glemu.h:expanded from macro 'glBindBuffer_' 88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ 2867shared/glexts.h:105:23::13: note: expanded from macro 'glBindBuffer_' note: 'glBindBuffer' has been explicitly marked deprecated here#define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13:extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/command.cpp:4 : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h: static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ 89:shared/glexts.h:57:105: warning: 23: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h::2867105:23: note: expanded from macro 'glBindBuffer_':13: note: 'glBindBuffer' has been explicitly marked deprecated here #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ 13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57:In file included from engine/command.cpp: warning: 4: In file included from 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90 static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } :37: ^ warning: shared/glexts.h:'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 105:23: note: expanded from macro 'glBindBuffer_' static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } #define glBindBuffer_ glBindBuffer ^ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13 shared/glexts.h:105: :23note: 'glBindBuffer' has been explicitly marked deprecated here : note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14);/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^In file included from engine/console.cpp: 3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23:In file included from engine/console.cpp:3: In file included from engine/engine.h note: expanded from macro 'glUniform1fv_' :92: engine/texture.h:42#define glUniform1fv_ glUniform1fv :33 ^ : warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_'In file included from engine/console.cpp :3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ #define glUniform2fv_ glUniform2fv ^ shared/glexts.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::140:23: note: expanded from macro 'glUniform2fv_' 2943:13:#define glUniform2fv_ glUniform2fv note: 'glUniform2fv' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/console.cpp:3: In file included from case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ engine/engine.h:92: engine/texture.h:shared/glexts.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 141:23 case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ :shared/glexts.h: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:141:232944:: note: 13:expanded from macro 'glUniform3fv_' note: 'glUniform3fv' has been explicitly marked deprecated here #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 13: note: 'glUniform3fv' has been explicitly marked deprecated here In file included from engine/command.cppextern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ :4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/console.cpp:3: In file included from engine/engine.h:92 case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break;: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' ^#define glUniform4fv_ glUniform4fv ^ shared/glexts.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here :142:23: note: expanded from macro 'glUniform4fv_' extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^#define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here In file included from extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/command.cpp:4: In file included from engine/engine.h:92: case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^engine/texture.h:49:33 shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here : warning: extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50expanded from macro 'glUniform1iv_' :33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947#define glUniform1iv_ glUniform1iv ^ :13: note: 'glUniform2iv' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/command.cpp:4: In file included from engine/engine.h case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv:92: engine/texture.h:50:33: warning: ^'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23:note: 'glUniform3iv' has been explicitly marked deprecated here note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:In file included from engine/console.cpp4: :3: In file included from engine/engine.h:92: engine/texture.hIn file included from engine/engine.h:92: engine/texture.h:51:33: warning: :52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' ^ #define glUniform4iv_ glUniform4iv shared/glexts.h: ^ 149:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 23: note: expanded from macro 'glUniform3iv_' 'glUniform4iv' has been explicitly marked deprecated here #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/command.cpp:4: In file included from engine/engine.h case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ :shared/glexts.h:151:29:92: engine/texture.h: note: expanded from macro 'glUniformMatrix2fv_' 52:33:#define glUniformMatrix2fv_ glUniformMatrix2fv warning: ^ 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14);shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here ^ extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54In file included from engine/command.cpp:33::4 warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: In file included from engine/engine.h:92: engine/texture.h:53: case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:15233::29: warning: note: expanded from macro 'glUniformMatrix3fv_''glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here In file included from engine/console.cpp:3: In file included from engine/engine.h:92: extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^In file included from engine/command.cpp :4: shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_'In file included from engine/engine.h:92 : engine/texture.h:54:#define glUniformMatrix4fv_ glUniformMatrix4fv 33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952: case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; 13: ^ shared/glexts.h:152:note: 'glUniformMatrix4fv' has been explicitly marked deprecated here29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:387:extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ 33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_'In file included from engine/console.cpp:3: In file included from engine/engine.h #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ :92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.hshared/glexts.h::136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here 136:22: extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); note: expanded from macro 'glUniform2f_' ^ #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated hereIn file included from engine/command.cpp:4: In file included from engine/engine.h:92 : engine/texture.h:391:33: extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13In file included from engine/console.cpp:3: In file included from engine/engine.h:92: note: 'glUniform3f' has been explicitly marked deprecated here : engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' In file included from engine/command.cpp:4: In file included from #define glUniform3f_ glUniform3fengine/engine.h: ^ 92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: : note: expanded from macro 'glUniform4f_'note: 'glUniform3f' has been explicitly marked deprecated here #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:In file included from engine/command.cpp:4: In file included from engine/engine.h:3: In file included from engine/engine.h:92: engine/texture.h:39492: :33engine/texture.h:: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143: case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22:22: note: expanded from macro 'glUniform4f_' note: expanded from macro 'glUniform1i_' #define glUniform4f_ glUniform4f #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13 ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937: :13note: 'glUniform1i' has been explicitly marked deprecated here : note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/console.cpp:3: In file included from engine/engine.h case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; :92 ^ : engine/texture.hshared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' :394:#define glUniform2i_ glUniform2i ^ 33:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939 warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :13: note: case GL_INT: glUniform1i_(b->loc, int(x)); break; 'glUniform2i' has been explicitly marked deprecated here ^ shared/glexts.h:143:22:extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938In file included from engine/command.cpp:13::4: In file included from engine/engine.h:92: engine/texture.h note: 'glUniform1i' has been explicitly marked deprecated here :396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3iIn file included from engine/console.cpp: 3: ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^:13: note: 'glUniform3i' has been explicitly marked deprecated here shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_'extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here In file included from engine/command.cpp:4: In file included from extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^engine/engine.h: 92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' In file included from engine/console.cpp:#define glUniform4i_ glUniform4i ^ 3/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941: In file included from :13engine/engine.h:92: engine/texture.h:396:: note: 'glUniform4i' has been explicitly marked deprecated here 33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' In file included from #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85:In file included from engine/command.cpp warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :4: In file included from engine/engine.h void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' :#define glUniform1fv_ glUniform1fv ^ 92/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: 'glUniform1fv' has been explicitly marked deprecated here void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/command.cpp: void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_'4: In file included from engine/engine.h:92: #define glUniform3fv_ glUniform3fv engine/texture.h: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here 406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here In file included from engine/console.cpp:3: In file included from extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^engine/engine.h: 92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:In file included from 23:engine/command.cpp: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here 4: In file included from engine/engine.h:92extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); : engine/texture.h ^ :407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23In file included from engine/console.cpp:3: : note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here In file included from engine/engine.hextern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ :92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' In file included from engine/command.cpp:4: In file included from #define glUniform4fv_ glUniform4fv ^ engine/engine.h:92: engine/texture.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:408:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here 85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:In file included from engine/console.cpp:3: In file included from engine/engine.h:92: 13: note: engine/texture.h:'glUniform4fv' has been explicitly marked deprecated here 408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here In file included from engine/command.cpp:4: In file included from extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); engine/engine.h: ^ 92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.hIn file included from engine/console.cpp:3:151:29: In file included from : note: engine/engine.h:92: engine/texture.h:expanded from macro 'glUniformMatrix2fv_' 409:87: #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/console.cpp:3 void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29:: In file included from note: expanded from macro 'glUniformMatrix3fv_'engine/engine.h:92: engine/texture.h :410:87#define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: : warning: 'glUniformMatrix3fv' has been explicitly marked deprecated here 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.hextern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^:411 :87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' In file included from engine/console.cpp:3: In file included from engine/engine.h#define glUniformMatrix4fv_ glUniformMatrix4fv :92 ^ : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here In file included from engine/console.cpp:3: In file included from extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/command.cpp: void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:4: In file included from engine/engine.h:23: note: expanded from macro 'glUniform1iv_'92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' note: 'glUniform1iv' has been explicitly marked deprecated here #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:engine/engine.h:92: 442:engine/texture.h:85:441:84: warning: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148shared/glexts.h::23: note: expanded from macro 'glUniform2iv_' 149:23#define glUniform2iv_ glUniform2iv : ^ note: expanded from macro 'glUniform3iv_'/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hextern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ :2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/console.cpp:3: In file included from engine/engine.h:92 void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } : engine/texture.h: ^ 442shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^:85 : warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ ^shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/command.cpp:1206:45: warning: variable 'numargs' set but not used [-Wunused-but-set-variable] int comtype = CODE_COM, numargs = 0; ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/console.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/command.cpp:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/dynlight.o engine/dynlight.cpp In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/decal.cpp:87:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/decal.cpp:222:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/decal.cpp:223:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/decal.cpp:238:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/decal.cpp:239:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/decal.cpp:250:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_DST_COLOR, GL_SRC_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/decal.cpp:255:35: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(flags&DF_INVMOD) { glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); zerofogcolor(); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/decal.cpp:256:37: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(flags&DF_ADD) { glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_COLOR); zerofogcolor(); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/decal.cpp:257:18: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/decal.cpp:263:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/decal.cpp:265:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbo) { glGenBuffers_(1, &vbo); dirty = true; } ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/decal.cpp:271:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, maxverts*sizeof(decalvert), NULL, GL_STREAM_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/decal.cpp:272:13: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferSubData_(GL_ARRAY_BUFFER, 0, count*sizeof(decalvert), &verts[startvert]); ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' #define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/decal.cpp:275:17: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferSubData_(GL_ARRAY_BUFFER, count*sizeof(decalvert), endvert*sizeof(decalvert), verts); ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' #define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/decal.cpp:287:9: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawArrays(GL_TRIANGLES, 0, count); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/decal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 124 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/glare.o engine/glare.cpp In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/dynlight.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/grass.o engine/grass.cpp In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:48:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(rendertex) { glDeleteTextures(1, &rendertex); rendertex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:58:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(blurtex) { glDeleteTextures(1, &blurtex); blurtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:66:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!blurtex) glGenTextures(1, &blurtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:88:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!rendertex) glGenTextures(1, &rendertex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:93:13: warning: 'glDrawBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawBuffer(GL_NONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2465:13: note: 'glDrawBuffer' has been explicitly marked deprecated here extern void glDrawBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:94:13: warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadBuffer(GL_NONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here extern void glReadBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:225:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:226:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:230:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(x, y, w, h); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:231:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:240:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, i ? blurtex : rendertex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:245:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:247:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:248:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:350:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:358:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(sx, sy, sw, sh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:359:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:368:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] SAVECOLORMASK ^ engine/engine.h:233:63: note: expanded from macro 'SAVECOLORMASK' if(memcmp(colormask, oldcolormask, sizeof(oldcolormask))) glColorMask(COLORMASK, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:370:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!depthtest()) glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:374:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!depthtest()) glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:376:24: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissoring) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:385:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] RESTORECOLORMASK ^ engine/engine.h:238:9: note: expanded from macro 'RESTORECOLORMASK' glColorMask(COLORMASK, GL_TRUE); \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:388:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, screenw, screenh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:2: engine/rendertarget.h:456:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, rendertex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/glare.cpp:47:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/glare.cpp:48:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/glare.cpp:52:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, glaretex.rendertex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/glare.cpp:58:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/glare.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 110 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/irc.o engine/irc.cpp 137 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/lightmap.o engine/lightmap.cpp In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:286:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!grassvbo) glGenBuffers_(1, &grassvbo); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:290:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, grassvbosize, size == grassvbosize ? grassverts.getbuf() : NULL, GL_STREAM_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:291:30: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(size != grassvbosize) glBufferSubData_(GL_ARRAY_BUFFER, 0, size, grassverts.getbuf()); ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' #define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:299:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:300:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:301:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:302:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:332:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, g.tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:337:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:338:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, g.lmtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:339:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:355:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:356:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:357:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/grass.cpp:362:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(grassvbo) { glDeleteBuffers_(1, &grassvbo); grassvbo = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/grass.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' shared/glemu.h:#define glVertexAttrib1f_ glVertexAttrib1f ^55: 5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13::51: note: note: 'glVertexAttrib1f' has been explicitly marked deprecated here expanded from macro 'GLE_INITATTRIB' extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120: ^ 1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:28829::13: note: note: 'glVertexAttrib1f' has been explicitly marked deprecated here expanded from macro 'GLE_INITATTRIBF'extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5 :shared/glemu.h:43 warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:59: note: expanded from macro 'GLE_INITATTRIB' GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9 static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ : note: expanded from macro 'GLE_INITATTRIBF' ^ : GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB'123 :1: note: expanded from here static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ glVertexAttrib2f_ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here ^ shared/glexts.h:extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ 163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ In file included from engine/irc.cpp:shared/glemu.h:1: 47:In file included from engine/engine.h:9: note: expanded from macro 'GLE_INITATTRIBF' 5 GLE_INITATTRIB(name, index, f, float) \ : In file included from shared/cube.h:72: ^shared/glemu.h:55:5: shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB'warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ shared/glemu.h:47:9: note: :expanded from macro 'GLE_INITATTRIBF' 126:1: note: expanded from here GLE_INITATTRIB(name, index, f, float) \glVertexAttrib3f_ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167: ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' 27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^#define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13 : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here note: extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14);'glVertexAttrib3f' has been explicitly marked deprecated here ^ extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: In file included from engine/lightmap.cpp:1: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^In file included from engine/engine.hshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' :5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75 static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :: note: expanded from macro 'GLE_INITATTRIB' 129 static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' :1#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: expanded from here :2908:glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ 13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/irc.cpp:1: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ In file included from shared/glemu.h:48:engine/engine.h:549:: In file included from note: expanded from macro 'GLE_INITATTRIBF' shared/cube.h static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \:72: ^shared/glemu.h: 55shared/glexts.h:168::5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 28 GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'glVertexAttrib3fv_' : note: #define glVertexAttrib3fv_ glVertexAttrib3fv ^ expanded from macro 'GLE_INITATTRIBF'/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:5:13: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171::27: note: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereextern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ 72shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here : shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:In file included from engine/irc.cpp28: note: expanded from macro 'glVertexAttrib2fv_' :1: In file included from engine/engine.h:#define glVertexAttrib2fv_ glVertexAttrib2fv 5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ ^ shared/glexts.h:164:28: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: expanded from macro 'glVertexAttrib2fv_'2889: 13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here #define glVertexAttrib2fv_ glVertexAttrib2fv ^ extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ In file included from engine/irc.cpp:shared/glexts.h:1: 172:In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ 28shared/glexts.h:: 172:28: note: expanded from macro 'glVertexAttrib4fv_' note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here note: extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42: 51:shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIB' note: expanded from macro 'GLE_INITATTRIBF' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ : GLE_INITATTRIB(name, index, f, float) \132:1: ^ shared/glemu.h:42:note: 51: note: expanded from macro 'GLE_INITATTRIB' expanded from here static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ glVertexAttrib1f_ ^ :132shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' :#define glVertexAttrib1f_ glVertexAttrib1f ^ 1/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:: note: expanded from here 13glVertexAttrib1f_ ^ : note: shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' 'glVertexAttrib1f' has been explicitly marked deprecated here #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13:extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); note: ^ 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^In file included from engine/irc.cpp:1: In file included from engine/engine.h:5 shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here : glVertexAttrib2f_ ^In file included from shared/cube.h:72: shared/glexts.h:163:27: shared/glemu.h:56:5: note: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'glVertexAttrib2f_' GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ #define glVertexAttrib2f_ glVertexAttrib2fshared/glemu.h:47: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13:9 : note: expanded from macro 'GLE_INITATTRIBF' note: 'glVertexAttrib2f' has been explicitly marked deprecated here GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB'extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' In file included from engine/lightmap.cpp:#define glVertexAttrib2f_ glVertexAttrib2f ^1: In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888engine/engine.h::135: : In file included from shared/cube.hnote: 'glVertexAttrib2f' has been explicitly marked deprecated here :72: shared/glemu.h:56:5: warning: extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:In file included from engine/irc.cpp:144:67: : In file included from note: expanded from macro 'GLE_INITATTRIB'engine/engine.h: 5: In file included from shared/cube.h:72: shared/glemu.h:56 static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1:5: : warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from here GLE_INITATTRIBF(color, ATTRIB_COLOR)glVertexAttrib3f_ ^^ shared/glexts.h:shared/glemu.h:167:47:27:9: note: note: expanded from macro 'glVertexAttrib3f_' expanded from macro 'GLE_INITATTRIBF' #define glVertexAttrib3f_ glVertexAttrib3f ^ GLE_INITATTRIB(name, index, f, float) \ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894 shared/glemu.h:44:13:67: : note: 'glVertexAttrib3f' has been explicitly marked deprecated herenote: expanded from macro 'GLE_INITATTRIB' extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ ^:138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f In file included from engine/lightmap.cpp: ^ 1/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894: In file included from :13engine/engine.h:: 5: note: 'glVertexAttrib3f' has been explicitly marked deprecated hereIn file included from shared/cube.h :72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/irc.cpp:1: In file included from engine/engine.h:5 static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } : In file included from ^ shared/cube.h::14172: :1shared/glemu.h:: 56:note: expanded from here5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib4f_ ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) ^shared/glexts.h: 171:shared/glemu.h:27:47: note: 9:expanded from macro 'glVertexAttrib4f_' note: expanded from macro 'GLE_INITATTRIBF' #define glVertexAttrib4f_ glVertexAttrib4f ^ GLE_INITATTRIB(name, index, f, float) \ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2908shared/glemu.h:45:13:75: : note: 'glVertexAttrib4f' has been explicitly marked deprecated herenote: expanded from macro 'GLE_INITATTRIB' extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:In file included from engine/lightmap.cpp27: note: expanded from macro 'glVertexAttrib4f_' :1: In file included from #define glVertexAttrib4f_ glVertexAttrib4f ^engine/engine.h: 5: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from shared/cube.h2908::7213:: shared/glemu.h note: :56'glVertexAttrib4f' has been explicitly marked deprecated here :5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: In file included from engine/irc.cppnote: expanded from macro 'glVertexAttrib3fv_':1: In file included from engine/engine.h:5: #define glVertexAttrib3fv_ glVertexAttrib3fv ^In file included from shared/cube.h :72/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: shared/glemu.h2895::5613::5 note: : 'glVertexAttrib3fv' has been explicitly marked deprecated here warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:48 :49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fvIn file included from engine/lightmap.cpp: ^ 1/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: In file included from 2895:engine/engine.h:13:5: note: In file included from shared/cube.h'glVertexAttrib3fv' has been explicitly marked deprecated here :72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:In file included from engine/irc.cpp27: note: expanded from macro 'glVertexAttrib4f_':1 : In file included from engine/engine.h:5#define glVertexAttrib4f_ glVertexAttrib4f ^: In file included from shared/cube.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::722908:: shared/glemu.h13::56 note: :5'glVertexAttrib4f' has been explicitly marked deprecated here : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);shared/glemu.h:49 ^:58 : note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_'In file included from engine/lightmap.cpp :1: #define glVertexAttrib4f_ glVertexAttrib4f ^ In file included from engine/engine.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:5:13:: In file included from note: shared/cube.h:'glVertexAttrib4f' has been explicitly marked deprecated here 72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ In file included from engine/irc.cpp:1shared/glexts.h:164:28: In file included from : engine/engine.h:note: expanded from macro 'glVertexAttrib2fv_'5: In file included from shared/cube.h:72: #define glVertexAttrib2fv_ glVertexAttrib2fv ^shared/glemu.h: 56:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:28895::13 warning: : 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glVertexAttrib2fv' has been explicitly marked deprecated here GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); :50 ^ : note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' In file included from engine/lightmap.cpp:1: #define glVertexAttrib2fv_ glVertexAttrib2fv In file included from engine/engine.h ^ :5: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from shared/cube.h2889::7213:: shared/glemu.h note: :56'glVertexAttrib2fv' has been explicitly marked deprecated here :5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:In file included from engine/irc.cpp:28:1: note: In file included from engine/engine.hexpanded from macro 'glVertexAttrib4fv_' :5: In file included from shared/cube.h:#define glVertexAttrib4fv_ glVertexAttrib4fv 72: shared/glemu.h:56:5: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: In file included from engine/lightmap.cpp:note: 'glVertexAttrib4fv' has been explicitly marked deprecated here1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); 57: ^ 5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :In file included from engine/irc.cpp:1144:1: : In file included from note: expanded from hereengine/engine.h: 5: In file included from shared/cube.hglVertexAttrib4Nub_ ^:72 shared/glexts.h:182: shared/glemu.h:29:57: :5note: expanded from macro 'glVertexAttrib4Nub_' : warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901 GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) :13 ^ : note: shared/glemu.h:'glVertexAttrib4Nub' has been explicitly marked deprecated here 53:86: note: expanded from macro 'GLE_INITATTRIBN' extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: In file included from engine/lightmap.cpp:1note: expanded from macro 'glVertexAttrib4Nub_' : In file included from engine/engine.h#define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:5: 2901:In file included from shared/cube.h13::72 note: : shared/glemu.h'glVertexAttrib4Nub' has been explicitly marked deprecated here :58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); shared/cube.h: ^ 72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } In file included from engine/lightmap.cpp:1: ^ In file included from shared/glexts.h:182engine/engine.h::295: : In file included from shared/cube.hnote: expanded from macro 'glVertexAttrib4Nub_':72 : shared/glemu.h:59#define glVertexAttrib4Nub_ glVertexAttrib4Nub ^:48 : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:13 : note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); : ^ note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here In file included from engine/irc.cpp:extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); 1: ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); }In file included from engine/lightmap.cpp: ^1: In file included from engine/engine.h:shared/glexts.h:5: 183:In file included from shared/cube.h30::72 note: : shared/glemu.hexpanded from macro 'glVertexAttrib4Nubv_' :60:5:#define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: In file included from engine/irc.cpp:expanded from here 1: In file included from glVertexAttrib1f_ ^engine/engine.h: shared/glexts.h:1595: :27In file included from shared/cube.h: :72note: expanded from macro 'glVertexAttrib1f_': shared/glemu.h :60:5:#define glVertexAttrib1f_ glVertexAttrib1f ^ warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^note: 'glVertexAttrib1f' has been explicitly marked deprecated here shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF'extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/lightmap.cpp:1 static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ : In file included from engine/engine.h ^ :5:147: In file included from :1:shared/cube.h: note: 72: expanded from here shared/glemu.h:60:5glVertexAttrib1f_ : ^ warning: shared/glexts.h:159'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :27: note: expanded from macro 'glVertexAttrib1f_' GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ #define glVertexAttrib1f_ glVertexAttrib1fshared/glemu.h: ^47: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:28829::13: note: note: expanded from macro 'GLE_INITATTRIBF' 'glVertexAttrib1f' has been explicitly marked deprecated here GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); 43: ^ 59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: In file included from engine/irc.cppnote: expanded from here:1: In file included from engine/engine.hglVertexAttrib2f_ ^ :shared/glexts.h:1635: :27In file included from shared/cube.h: :72note: expanded from macro 'glVertexAttrib2f_': shared/glemu.h :60:5:#define glVertexAttrib2f_ glVertexAttrib2f ^ warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^note: 'glVertexAttrib2f' has been explicitly marked deprecated here shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ In file included from engine/lightmap.cpp ^ :1:: In file included from 150:engine/engine.h:1:5: note: In file included from shared/cube.hexpanded from here :72: shared/glemu.hglVertexAttrib2f_ :60^ :shared/glexts.h:1635::27 warning: : 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glVertexAttrib2f_' GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^#define glVertexAttrib2f_ glVertexAttrib2f ^ shared/glemu.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888::4713::9 note: : 'glVertexAttrib2f' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:153::51:: In file included from note: expanded from hereshared/cube.h: 72: shared/glemu.h:glVertexAttrib3f_ ^60: 5:shared/glexts.h: warning: 167:'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 27: note: expanded from macro 'glVertexAttrib3f_' GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ #define glVertexAttrib3f_ glVertexAttrib3f shared/glemu.h: ^ 47:9/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894: :13note: expanded from macro 'GLE_INITATTRIBF': note: 'glVertexAttrib3f' has been explicitly marked deprecated here GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); note: expanded from macro 'GLE_INITATTRIB' ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here In file included from engine/lightmap.cpp:1glVertexAttrib3f_ : In file included from ^ engine/engine.h:shared/glexts.h:5: 167:In file included from shared/cube.h:27:72: note: shared/glemu.h:expanded from macro 'glVertexAttrib3f_' 60:5: warning: #define glVertexAttrib3f_ glVertexAttrib3f ^'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ note: 'glVertexAttrib3f' has been explicitly marked deprecated here shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ In file included from engine/irc.cpp:1:156:1: : In file included from engine/engine.hnote: expanded from here:5 : In file included from glVertexAttrib4f_ shared/cube.h:^ 72shared/glexts.h:171: shared/glemu.h:27:60: :5note: expanded from macro 'glVertexAttrib4f_': warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib4f_ glVertexAttrib4f ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 ^ :shared/glemu.h:4713::9 note: : 'glVertexAttrib4f' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' ^ shared/glemu.h:48:49: note: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ expanded from macro 'GLE_INITATTRIBF' ^ shared/glexts.h:168:28: note: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ expanded from macro 'glVertexAttrib3fv_' ^ shared/glexts.h:168#define glVertexAttrib3fv_ glVertexAttrib3fv :28 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: 2895:13expanded from macro 'glVertexAttrib3fv_' : note: 'glVertexAttrib3fv' has been explicitly marked deprecated here #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/lightmap.cpp:1: In file included from engine/engine.h GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) :5 ^ : shared/glemu.h:In file included from shared/cube.h:72: shared/glemu.h:6049:5:58: : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here In file included from engine/irc.cpp:1: In file included from extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^In file included from engine/lightmap.cpp:1: In file included from engine/engine.h: 5shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF': In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51 static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ :50 ^ : shared/glexts.h:164note: expanded from macro 'GLE_INITATTRIBF' :28: note: expanded from macro 'glVertexAttrib2fv_' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172#define glVertexAttrib2fv_ glVertexAttrib2fv :28 ^ : note: expanded from macro 'glVertexAttrib4fv_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:#define glVertexAttrib4fv_ glVertexAttrib4fv ^13: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909note: 'glVertexAttrib2fv' has been explicitly marked deprecated here:13 : note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/lightmap.cpp:1: static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28In file included from : engine/engine.h:note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here 5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \In file included from engine/irc.cpp: ^ :159:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h1: note: expanded from here :61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:#define glVertexAttrib1f_ glVertexAttrib1f 47:9 ^ : note: expanded from macro 'GLE_INITATTRIBF'/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB'extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glVertexAttrib1f_' GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ #define glVertexAttrib1f_ glVertexAttrib1fshared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h ^ :43:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:288259: note: expanded from macro 'GLE_INITATTRIB' :13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14);glVertexAttrib2f_ ^ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^In file included from engine/irc.cpp:1 : In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888engine/engine.h::13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here 5: In file included from shared/cube.h:72: extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \shared/glemu.h ^ :162::1:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163 ^ shared/glemu.h:44:67:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from hereIn file included from engine/irc.cpp:1: In file included from engine/engine.h :5: glVertexAttrib3f_ ^ In file included from shared/cube.h:shared/glexts.h:16772: :27:shared/glemu.h: note: 61:expanded from macro 'glVertexAttrib3f_' 5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]#define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13 GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) : ^ note: 'glVertexAttrib3f' has been explicitly marked deprecated hereshared/glemu.h:47 :9: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1:In file included from engine/lightmap.cpp:1 note: expanded from here glVertexAttrib3f_ : In file included from engine/engine.h:5: ^ In file included from shared/glexts.h:167shared/cube.h::2772: : shared/glemu.h:note: expanded from macro 'glVertexAttrib3f_'61: 5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ note: shared/glemu.h:47:9'glVertexAttrib3f' has been explicitly marked deprecated here : note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here In file included from glVertexAttrib4f_engine/irc.cpp:1: In file included from engine/engine.h ^ :shared/glexts.h:1715: :27In file included from shared/cube.h: :72note: expanded from macro 'glVertexAttrib4f_': shared/glemu.h :61:5#define glVertexAttrib4f_ glVertexAttrib4f ^: warning: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } In file included from engine/lightmap.cpp ^ :1:: In file included from 168:engine/engine.h:1:5: note: In file included from shared/cube.hexpanded from here :72: shared/glemu.hglVertexAttrib4f_ ^:61 shared/glexts.h:171:5:27: : warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: expanded from macro 'glVertexAttrib4f_' GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1)#define glVertexAttrib4f_ glVertexAttrib4f ^ shared/glemu.h:48: ^ 49/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:: 13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:In file included from engine/irc.cpp13: :1note: 'glVertexAttrib3fv' has been explicitly marked deprecated here: In file included from engine/engine.h:5: In file included from shared/cube.h:72: extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^shared/glemu.h: 61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/lightmap.cpp:1 static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ : In file included from engine/engine.h ^ :shared/glexts.h:1685: :28In file included from shared/cube.h:: 72: note: expanded from macro 'glVertexAttrib3fv_'shared/glemu.h:61 :5: warning: #define glVertexAttrib3fv_ glVertexAttrib3fv 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^13: note: shared/glemu.h:'glVertexAttrib3fv' has been explicitly marked deprecated here 49:58: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13In file included from engine/irc.cpp: :1: In file included from engine/engine.h:5: In file included from note: shared/cube.h:72: 'glVertexAttrib4f' has been explicitly marked deprecated here shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: In file included from engine/lightmap.cpp:1expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ : In file included from engine/engine.h:5/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:: In file included from 13:shared/cube.h:72: shared/glemu.h:61:5 : note: 'glVertexAttrib4f' has been explicitly marked deprecated here warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fvIn file included from engine/irc.cpp:1: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:In file included from 13engine/engine.h:5: In file included from shared/cube.h: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ :72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ 50:50: note: expanded from macro 'GLE_INITATTRIBF' shared/glemu.h:51:50 static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_': note: expanded from macro 'GLE_INITATTRIBF' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889 static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ :13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here shared/glexts.h:172:28: note: extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here In file included from engine/irc.cppextern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ In file included from engine/lightmap.cppshared/glexts.h:172::128: note: expanded from macro 'glVertexAttrib4fv_': In file included from engine/engine.h :5: In file included from shared/cube.h:#define glVertexAttrib4fv_ glVertexAttrib4fv ^72: shared/glemu.h:62:60 : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60:In file included from engine/lightmap.cpp warning: :1: In file included from engine/engine.h:5: In file included from 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ expanded from macro 'glVertexAttrib4f_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13#define glVertexAttrib4f_ glVertexAttrib4f : note: 'glVertexAttrib4f' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ :13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171: static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } 27: ^ note: shared/glexts.h:171expanded from macro 'glVertexAttrib4f_' :27: #define glVertexAttrib4f_ glVertexAttrib4f ^ note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:expanded from macro 'glVertexAttrib4f_' 2908:13: note: #define glVertexAttrib4f_ glVertexAttrib4f ^'glVertexAttrib4f' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ In file included from shared/cube.hshared/glexts.h:171:72:27: shared/glemu.h: note: expanded from macro 'glVertexAttrib4f_':65 :64:#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 warning: :13: note: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glVertexAttrib4f' has been explicitly marked deprecated here static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); shared/glexts.h:171 ^ :27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/irc.cpp:1: In file included from engine/engine.h:5extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); : In file included from ^ shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: In file included from engine/lightmap.cppexpanded from macro 'glVertexAttrib4f_' :1: In file included from #define glVertexAttrib4f_ glVertexAttrib4f ^engine/engine.h: 5: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from shared/cube.h2908::7213:: shared/glemu.h note: :66'glVertexAttrib4f' has been explicitly marked deprecated here :49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13:In file included from engine/irc.cpp: note: 1: 'glVertexAttrib4fv' has been explicitly marked deprecated here In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hextern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); :66 ^ :49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from engine/lightmap.cpp:2909:13:1: In file included from engine/engine.h:: 5: In file included from shared/cube.hnote: 'glVertexAttrib4fv' has been explicitly marked deprecated here :72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13:In file included from engine/irc.cpp:1: In file included from note: 'glEnableVertexAttribArray' has been explicitly marked deprecated hereengine/engine.h: 5: In file included from shared/cube.h:72: shared/glemu.h:76extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ :61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36:In file included from engine/lightmap.cpp:1: In file included from note: expanded from macro 'glEnableVertexAttribArray_' engine/engine.h#define glEnableVertexAttribArray_ glEnableVertexAttribArray:5: In file included from shared/cube.h ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:72: 2917:shared/glemu.h:13:77: note: 51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:engine/irc.cpp:13:1: note: In file included from engine/engine.h'glDisableVertexAttribArray' has been explicitly marked deprecated here :5: In file included from shared/cube.h:72: shared/glemu.h:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^77: 51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:In file included from engine/lightmap.cpp:1 note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here : In file included from engine/engine.h:5: In file included from shared/cube.h:72extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^: shared/glemu.h :78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: In file included from engine/irc.cppexpanded from macro 'GLE_ATTRIBPOINTER' :1: In file included from engine/engine.h:5: In file included from static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/cube.hshared/glexts.h:156::7236:: shared/glemu.h note: :78expanded from macro 'glEnableVertexAttribArray_' :5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ^ shared/glemu.h:69:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); 54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13 ^: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72In file included from engine/irc.cpp:: shared/glemu.h1: :78In file included from engine/engine.h::55: : In file included from shared/cube.hwarning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:72 : shared/glemu.h:78:5: warning: GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:70:46: note: GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) expanded from macro 'GLE_ATTRIBPOINTER' ^ shared/glemu.h:70:46: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^note: expanded from macro 'GLE_ATTRIBPOINTER' shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^37: note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918expanded from macro 'glDisableVertexAttribArray_' :13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/irc.cpp:1In file included from engine/engine.h: In file included from :5: engine/engine.h:In file included from shared/cube.h5: :72: shared/glemu.h:78:5: warning: In file included from shared/cube.h:72'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : shared/glemu.h:78:5: warning: GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^shared/glemu.h: shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from 'glVertexAttribPointer' has been explicitly marked deprecated here shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: In file included from engine/irc.cppnote: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13::1: In file included from note: engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:'glEnableVertexAttribArray' has been explicitly marked deprecated here 5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79 static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ :5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:156: GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) 36: ^ note: shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER'expanded from macro 'glEnableVertexAttribArray_' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:#define glEnableVertexAttribArray_ glEnableVertexAttribArray 2918: ^ 13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); : ^ note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5In file included from engine/lightmap.cpp:1: In file included from : In file included from engine/engine.h:5shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: In file included from shared/cube.h:72 : shared/glemu.h:79:5: GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 46: note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ 37: ^ shared/glexts.h:186:32: note: note: expanded from macro 'glDisableVertexAttribArray_' expanded from macro 'glVertexAttribPointer_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: ^ note: 'glVertexAttribPointer' has been explicitly marked deprecated here/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918: 13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:In file included from engine/irc.cpp5: In file included from shared/cube.h:1:72: In file included from : shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/engine.h:5: In file included from shared/cube.h:72 GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) : shared/glemu.h ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' :79:5: warning: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' In file included from engine/lightmap.cpp:#define glVertexAttribPointer_ glVertexAttribPointer ^1: In file included from engine/engine.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::5: In file included from shared/cube.h:72: shared/glemu.h:80:5: 2916:13: note: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) 'glVertexAttribPointer' has been explicitly marked deprecated here ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: In file included from engine/lightmap.cpp:1: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' expanded from macro 'glEnableVertexAttribArray_' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917: ^ 13shared/glexts.h:: 186:note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from In file included from engine/engine.h:5shared/cube.h:: In file included from 72: shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:81:5: GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ :shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' 70:46: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ note: expanded from macro 'GLE_ATTRIBPOINTER'shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: 157:37:note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here note: expanded from macro 'glDisableVertexAttribArray_' extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70#define glDisableVertexAttribArray_ glDisableVertexAttribArray :46: ^ note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here expanded from macro 'GLE_ATTRIBPOINTER' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/lightmap.cpp:1: In file included from engine/engine.h: GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 5: In file included from shared/cube.h:72: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_'shared/glemu.h:81: 5: warning: #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/irc.cpp2916::1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: 13: note: shared/glemu.h:'glVertexAttribPointer' has been explicitly marked deprecated here 81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); :54 ^ : note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5In file included from engine/irc.cpp:: In file included from 1: shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46 GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) : ^ shared/glemu.h:73:13note: expanded from macro 'GLE_ATTRIBPOINTER' : note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157 glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32:37: : note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here note: expanded from macro 'glDisableVertexAttribArray_' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ In file included from engine/lightmap.cpp:1shared/glemu.h:: In file included from 69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^engine/engine.h:5: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from shared/cube.h:2917:72:13: shared/glemu.h:: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here 82:5:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h::1372: shared/glemu.h: :82:note: expanded from macro 'GLE_ATTRIBPOINTER'5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:186shared/glexts.h::32157:37: note: expanded from macro 'glDisableVertexAttribArray_' : note: expanded from macro 'glVertexAttribPointer_'#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from engine/irc.cppextern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) In file included from engine/lightmap.cpp: ^ 1: shared/glemu.h:In file included from engine/engine.h73::5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 13: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' ^ shared/glexts.h:186: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ 32: ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' note: expanded from macro 'glVertexAttribPointer_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ #define glVertexAttribPointer_ glVertexAttribPointer/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here In file included from engine/lightmap.cpp:1: In file included from extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: shared/glemu.h:70In file included from shared/cube.h:46:72: : shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_':69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here shared/glexts.h:156:36: extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/lightmap.cpp:1extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/irc.cpp GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^:1 : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: shared/glemu.h:73expanded from macro 'GLE_ATTRIBPOINTER' :13: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186: 32: note: expanded from macro 'glVertexAttribPointer_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ #define glVertexAttribPointer_ glVertexAttribPointer ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: In file included from engine/lightmap.cpp:1: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) In file included from engine/engine.h:5 ^ : In file included from shared/glemu.h:shared/cube.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' 72: shared/glemu.h: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ 84shared/glexts.h:186:5: warning: :32'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: expanded from macro 'glVertexAttribPointer_' GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ 2916shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_':13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/irc.cpp:In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:184:5: In file included from engine/engine.h:5: In file included from shared/cube.h:72: : warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h: GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ 157shared/glemu.h:37::69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' note: expanded from macro 'glDisableVertexAttribArray_' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here : note: expanded from macro 'glEnableVertexAttribArray_' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5In file included from engine/irc.cpp: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:1: In file included from engine/engine.h: 5: In file included from shared/cube.h:72: shared/glemu.h GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' :84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ :2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: ^ In file included from shared/cube.hshared/glexts.h:157:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :37: note: GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) expanded from macro 'glDisableVertexAttribArray_' ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' 2918:13: #define glEnableVertexAttribArray_ glEnableVertexAttribArray note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/irc.cpp:1 GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70: :46:In file included from engine/engine.h note: :5expanded from macro 'GLE_ATTRIBPOINTER' : In file included from shared/cube.h:72: shared/glemu.h: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ 84shared/glexts.h:157::537:: note: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2918:13shared/glemu.h:73: :13note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: In file included from engine/lightmap.cpp:1note: 'glVertexAttribPointer' has been explicitly marked deprecated here: In file included from engine/engine.h :5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: In file included from engine/irc.cppnote: expanded from macro 'glVertexAttribPointer_':1 : In file included from engine/engine.h:5: #define glVertexAttribPointer_ glVertexAttribPointer In file included from shared/cube.h ^ :72/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: shared/glemu.h2916::8513::5 note: : 'glVertexAttribPointer' has been explicitly marked deprecated here warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14);shared/glemu.h: ^69: 54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from engine/lightmap.cpp:1: In file included from engine/engine.h#define glEnableVertexAttribArray_ glEnableVertexAttribArray :5: ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:shared/cube.h:13: 72: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated hereshared/glemu.h: 87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' In file included from engine/irc.cpp#define glBindBuffer_ glBindBuffer ^:1 : In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:engine/engine.h:2867:5: 13:In file included from shared/cube.h note: :72'glBindBuffer' has been explicitly marked deprecated here : shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER'In file included from engine/lightmap.cpp:1 : In file included from engine/engine.h:5: In file included from static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^shared/cube.h: 72: shared/glexts.h:shared/glemu.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_'88: 37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918: static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereshared/glexts.h: 105:23: note: expanded from macro 'glBindBuffer_' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^#define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105 GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^:23: note: expanded from macro 'glBindBuffer_' shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' #define glBindBuffer_ glBindBuffer ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttribPointer_ glVertexAttribPointer ^ static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ 105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hextern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ :72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33In file included from engine/lightmap.cpp:1: In file included from engine/engine.h: :92: engine/texture.h:42warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :33: case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ #define glUniform1fv_ glUniform1fv ^shared/glexts.h: 139:23:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942 note: :13expanded from macro 'glUniform1fv_' : note: 'glUniform1fv' has been explicitly marked deprecated here#define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.hIn file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140::44:33: 23: note: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; :2943 ^ :13: note: 'glUniform2fv' has been explicitly marked deprecated here shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here In file included from engine/lightmap.cpp:1extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/irc.cpp: case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; 1: In file included from ^ engine/engine.hshared/glexts.h:141:92:23: engine/texture.h: :46note: expanded from macro 'glUniform3fv_':33 : warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]#define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' In file included from engine/lightmap.cpp#define glUniform3fv_ glUniform3fv :1 ^ : In file included from engine/engine.h:92/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: engine/texture.h:48:33: 2944:13warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: 'glUniform3fv' has been explicitly marked deprecated here case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 124 warnings generated. shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here In file included from extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14);engine/irc.cpp:1: In file included from engine/engine.h ^ :92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:In file included from engine/lightmap.cpp:23: note: 1: expanded from macro 'glUniform4fv_' In file included from engine/engine.h:92#define glUniform4fv_ glUniform4fv ^: engine/texture.h :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:294549::13:33: note: warning: 'glUniform4fv' has been explicitly marked deprecated here 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here In file included from engine/irc.cpp:1: In file included from engine/engine.hextern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); :92 ^ : engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ In file included from engine/lightmap.cpp:shared/glexts.h:147:231: : In file included from engine/engine.hnote: expanded from macro 'glUniform1iv_' :92: engine/texture.h:#define glUniform1iv_ glUniform1iv ^50: 33:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946 warning: :13: note: 'glUniform1iv' has been explicitly marked deprecated here'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14);shared/glexts.h:148: ^23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here In file included from engine/irc.cpp:1: In file included from engine/engine.h:92extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); : engine/texture.h: ^ 50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ In file included from engine/lightmap.cpp:shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_'1 : In file included from #define glUniform2iv_ glUniform2iv ^ engine/engine.h:92: engine/texture.h:51:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ engine/texture.hshared/glexts.h:149:51:23:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: In file included from engine/irc.cpp:note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ engine/texture.h:52shared/glexts.h:150:33:23:: note: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break;extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hIn file included from engine/irc.cpp:1:2949:13:: In file included from note: engine/engine.h:'glUniform4iv' has been explicitly marked deprecated here 92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: In file included from engine/lightmap.cpp:note: 'glUniformMatrix2fv' has been explicitly marked deprecated here1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: In file included from engine/irc.cppexpanded from macro 'glUniformMatrix2fv_' :1: In file included from engine/engine.h:#define glUniformMatrix2fv_ glUniformMatrix2fv ^92: engine/texture.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:295054::1333:: warning: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); :29 ^ : note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^In file included from engine/irc.cpp shared/glexts.h:152:1:29: In file included from : engine/engine.h:note: expanded from macro 'glUniformMatrix3fv_'92: engine/texture.h:55:#define glUniformMatrix3fv_ glUniformMatrix3fv ^33: warning: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_'extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^engine/texture.h: 55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here In file included from engine/lightmap.cpp:1: In file included from extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ In file included from shared/glexts.h:135:22:engine/irc.cpp: note: 1: In file included from engine/engine.h:92: expanded from macro 'glUniform1f_' engine/texture.h#define glUniform1f_ glUniform1f ^ :389:33:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934 warning: :13'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: 'glUniform1f' has been explicitly marked deprecated here case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^:22 : note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here In file included from engine/lightmap.cpp:extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ 1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/irc.cpp:1: case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; In file included from engine/engine.h ^ shared/glexts.h:136::92: engine/texture.h22: note: expanded from macro 'glUniform2f_':391 :33: #define glUniform2f_ glUniform2f ^ warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13 case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h::137: note: 22:'glUniform2f' has been explicitly marked deprecated here note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3fextern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33:In file included from engine/irc.cpp: warning: 1: In file included from 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/engine.h:92: engine/texture.h:393 case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^:33 : shared/glexts.h:warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]137: 22: note: expanded from macro 'glUniform3f_' case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^#define glUniform3f_ glUniform3f ^ shared/glexts.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:138:22::13 note: : expanded from macro 'glUniform4f_' note: 'glUniform3f' has been explicitly marked deprecated here #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/irc.cpp:1: In file included from engine/engine.h:92 case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ : shared/glexts.h:engine/texture.h:138:394:22:33: note: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: case GL_INT: glUniform1i_(b->loc, int(x)); break;'glUniform4f' has been explicitly marked deprecated here ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here In file included from engine/lightmap.cpp:1: extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^In file included from engine/engine.h:92: engine/texture.h :394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ In file included from engine/irc.cpp:shared/glexts.h:1: In file included from 143:engine/engine.h:92: engine/texture.h:39522: note: expanded from macro 'glUniform1i_':33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938 case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^:13 : shared/glexts.h:144note: 'glUniform1i' has been explicitly marked deprecated here :22: note: expanded from macro 'glUniform2i_' extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^#define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here In file included from extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^engine/lightmap.cpp: 1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/irc.cpp:1: case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.hIn file included from engine/engine.h:144::9222: : engine/texture.hnote: expanded from macro 'glUniform2i_' :396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22#define glUniform2i_ glUniform2i : note: expanded from macro 'glUniform3i_' ^ #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hextern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ :2939:13: note: 'glUniform2i' has been explicitly marked deprecated here In file included from engine/irc.cpp:1: In file included from engine/engine.h:extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ 92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:In file included from engine/lightmap.cpp:146:22:1: In file included from engine/engine.h note: :92expanded from macro 'glUniform4i_' : engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glUniform4i_ glUniform4i case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145: ^ 22:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: 2941:13: expanded from macro 'glUniform3i_' note: 'glUniform4i' has been explicitly marked deprecated here #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); 'glUniform3i' has been explicitly marked deprecated here ^ extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/irc.cppIn file included from engine/engine.h::192: : In file included from engine/texture.h:engine/engine.h:92: engine/texture.h404:85:405:83:: warning: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.hshared/glexts.h:139:23:141:23:: note: expanded from macro 'glUniform1fv_' note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv #define glUniform1fv_ glUniform1fv ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2942:note: 'glUniform3fv' has been explicitly marked deprecated here13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cppIn file included from engine/irc.cpp::1: 1: In file included from engine/engine.hIn file included from engine/engine.h:92:92: engine/texture.h: engine/texture.h:406:84::405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } :141 ^ :23:shared/glexts.h:140 note: :23expanded from macro 'glUniform3fv_' : note: expanded from macro 'glUniform2fv_' #define glUniform3fv_ glUniform3fv ^ #define glUniform2fv_ glUniform2fv /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2944/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13:13: : note: 'glUniform3fv' has been explicitly marked deprecated herenote: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92In file included from engine/irc.cpp:: engine/texture.h:406:1: 84:In file included from engine/engine.h warning: :92'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ note: expanded from macro 'glUniform2fv_' shared/glexts.h#define glUniform2fv_ glUniform2fv ^ :142/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::232943:: note: 13: note: 'glUniform2fv' has been explicitly marked deprecated here expanded from macro 'glUniform4fv_'extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ In file included from shared/glexts.hengine/irc.cpp::1421: :23In file included from engine/engine.h: :92note: expanded from macro 'glUniform4fv_': engine/texture.h :408:85#define glUniform4fv_ glUniform4fv ^: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945: void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ 13shared/glexts.h:: 142:note: 'glUniform4fv' has been explicitly marked deprecated here 23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/main.o engine/main.cpp /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: In file included from engine/irc.cppengine/texture.h:408:85:1: : In file included from warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]engine/engine.h: 92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29#define glUniform4fv_ glUniform4fv : ^ note: expanded from macro 'glUniformMatrix2fv_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13:#define glUniformMatrix2fv_ glUniformMatrix2fv ^ note: 'glUniform4fv' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:In file included from engine/irc.cpp:1: In file included from engine/engine.h:92409:87: warning: : engine/texture.h'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151 void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^:29 : shared/glexts.h:note: expanded from macro 'glUniformMatrix2fv_'152: 29: note: #define glUniformMatrix2fv_ glUniformMatrix2fv ^ expanded from macro 'glUniformMatrix3fv_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13#define glUniformMatrix3fv_ glUniformMatrix3fv : ^ note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: In file included from engine/lightmap.cppengine/texture.h::1411:: In file included from 87:engine/engine.h: warning: 92: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29 void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^: note: expanded from macro 'glUniformMatrix4fv_' shared/glexts.h:152:#define glUniformMatrix4fv_ glUniformMatrix4fv ^29: note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:expanded from macro 'glUniformMatrix3fv_' 2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13:extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: In file included from engine/lightmap.cppexpanded from macro 'glUniform3iv_' :1: In file included from engine/engine.h#define glUniform3iv_ glUniform3iv :92 ^ : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948engine/texture.h::13:440: note: 83:'glUniform3iv' has been explicitly marked deprecated here warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); 442:85 ^ : warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' In file included from engine/lightmap.cpp#define glUniform2iv_ glUniform2iv ^:1 : In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here engine/engine.hextern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ :92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ In file included from engine/irc.cpp:1: shared/glexts.h:In file included from engine/engine.h149::92: 23:engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); }/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948 ^:13 : note: shared/glexts.h:'glUniform3iv' has been explicitly marked deprecated here 150:23: note: expanded from macro 'glUniform4iv_' extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14);#define glUniform4iv_ glUniform4iv ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/lightmap.cpp:221:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &lmprogtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/lightmap.cpp:232:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, lmprogtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/lightmap.cpp:233:9: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_UNPACK_ALIGNMENT, texalign(data, LM_PACKW, bpp)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/lightmap.cpp:234:9: warning: 'glTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, LM_PACKW, LM_PACKH, bpp > 3 ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, data); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2726:13: note: 'glTexSubImage2D' has been explicitly marked deprecated here extern void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/irc.cpp:360:73: warning: address of array 'n->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion] if(!s || !*s) { ircprintf(n, 4, NULL, "current password is: %s", n->passkey && *n->passkey ? "" : ""); return; } ~~~^~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' { b; } ^ engine/lightmap.cpp:449:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/irc.cpp:366:77: warning: address of array 'n->authcommand' will always evaluate to 'true' [-Wpointer-bool-conversion] if(!s || !*s) { ircprintf(n, 4, NULL, "current auth command is: %s", n->authcommand && *n->authcommand ? "" : ""); return; } ~~~^~~~~~~~~~~ ~~ glGenTextures(1, &tex.id); shared/command.h:374:105: note: expanded from macro 'ICOMMAND' ^ #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498: ^ 13:shared/command.h: note: 'glGenTextures' has been explicitly marked deprecated here 372:106: note: expanded from macro 'ICOMMANDN' extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' { b; } ^ engine/lightmap.cpp:462:13: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &tex2.id); ^ engine/irc.cpp:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here372: 109: warning: address of array 'n->authpass' will always evaluate to 'true' [-Wpointer-bool-conversion] extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ if(!s || !*s || !t || !*t) { ircprintf(n, 4, NULL, "current auth details are: %s (%s)", n->authname, n->authpass && *n->authpass ? "" : ""); return; } ~~~^~~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND'engine/lightmap.cpp:467 :5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) glPixelStorei(GL_UNPACK_ALIGNMENT, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/lightmap.cpp:468:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_UNPACK_ROW_LENGTH, LM_PACKW); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/lightmap.cpp:470:5 ^: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/command.h:372:106: glBindTexture(GL_TEXTURE_2D, lightmaptexs[lm.tex].id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: expanded from macro 'ICOMMANDN'note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' { b; } ^ engine/lightmap.cpp:471:5: warning: 'glTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexSubImage2D(GL_TEXTURE_2D, 0, lm.offsetx + surface.x, lm.offsety + surface.y, surface.w, surface.h, lm.type&LM_ALPHA ? GL_RGBA : GL_RGB, GL_UNSIGNED_BYTE, &lm.data[(surface.y*LM_PACKW + surface.x)*lm.bpp]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2726:13: note: 'glTexSubImage2D' has been explicitly marked deprecated here extern void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/lightmap.cpp:475:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, lightmaptexs[lm2.tex].id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/lightmap.cpp:476:9: warning: 'glTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexSubImage2D(GL_TEXTURE_2D, 0, lm2.offsetx + surface.x, lm2.offsety + surface.y, surface.w, surface.h, GL_RGB, GL_UNSIGNED_BYTE, &lm2.data[(surface.y*LM_PACKW + surface.x)*3]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2726:13: note: 'glTexSubImage2D' has been explicitly marked deprecated here extern void glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/lightmap.cpp:479:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/irc.cpp:465:93: warning: address of array 'c->passkey' will always evaluate to 'true' [-Wpointer-bool-conversion] if(!s || !*s) { ircprintf(n, 4, NULL, "channel %s current password is: %s", c->name, c->passkey && *c->passkey ? "" : ""); return; } ~~~^~~~~~~ ~~ shared/command.h:374:105: note: expanded from macro 'ICOMMAND' #define ICOMMAND(flags, name, nargs, proto, b) ICOMMANDN(flags, name, ICOMMANDNAME(name), nargs, proto, b) ^ shared/command.h:372:106: note: expanded from macro 'ICOMMANDN' #define ICOMMANDN(flags, name, cmdname, nargs, proto, b) ICOMMANDNS(flags, #name, cmdname, nargs, proto, b) ^ shared/command.h:371:7: note: expanded from macro 'ICOMMANDNS' { b; } ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/irc.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/lightmap.cpp:1984:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopv(lightmaptexs) glDeleteTextures(1, &lightmaptexs[i].id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/lightmap.cpp:1986:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(lmprogtex) { glDeleteTextures(1, &lmprogtex); lmprogtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/lightmap.cpp:2187:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(lmprogtex) { glDeleteTextures(1, &lmprogtex); lmprogtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/lightmap.cpp:2247:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(lmprogtex) { glDeleteTextures(1, &lmprogtex); lmprogtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/lightmap.cpp:2413:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &tex.id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/lightmap.cpp:2532:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &tex.id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/lightmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 113 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/master.o engine/master.cpp In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/main.cpp:207:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/main.cpp:208:5: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(0, 0, screenw, screenh, GL_RGB, GL_UNSIGNED_BYTE, image.data); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/main.cpp:1164:21: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(screenw/2, screenh/2, 1, 1, GL_RGB, GL_UNSIGNED_BYTE, &pixel.v[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/main.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 112 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/material.o engine/material.cpp In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :121:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :124:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :127:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :130:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :133:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :136:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :139:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :142:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :145:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :148:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :151:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :154:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :157:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :160:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :163:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :166:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :169:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/master.cpp:9: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 128 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/menus.o engine/menus.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/movie.o engine/movie.cpp In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:541:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:570:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:635:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:656:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:657:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); blended = true; ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:704:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, mslot->sts[1].t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:722:43: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(blended) { glDisable(GL_BLEND); blended = false; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:723:42: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!depth) { glDepthMask(GL_TRUE); depth = true; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:728:29: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:731:44: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!blended) { glEnable(GL_BLEND); blended = true; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:732:41: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(depth) { glDepthMask(GL_FALSE); depth = false; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:742:47: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(blended) { glDisable(GL_BLEND); blended = false; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:743:46: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!depth) { glDepthMask(GL_TRUE); depth = true; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:748:33: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:751:52: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!blended) { glEnable(GL_BLEND); blended = true; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:752:49: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(depth) { glDepthMask(GL_FALSE); depth = false; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:756:51: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(blended) { glDisable(GL_BLEND); blended = false; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:757:50: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!depth) { glDepthMask(GL_TRUE); depth = true; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:767:33: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:768:33: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, mslot->sts.inrange(4) ? mslot->sts[4].t->id : notexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:769:33: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:770:33: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, mslot->sts.inrange(5) ? mslot->sts[5].t->id : notexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:773:37: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE3); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:774:37: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(*mslot)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:778:37: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE4); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:782:33: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:799:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, mslot->sts[subslot].t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:813:38: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!depth) { glDepthMask(GL_TRUE); depth = true; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:814:39: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(blended) { glDisable(GL_BLEND); blended = false; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:832:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(m.envmap)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:837:40: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!blended) { glEnable(GL_BLEND); blended = true; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:838:37: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(depth) { glDepthMask(GL_FALSE); depth = false; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:842:29: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:848:29: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:887:16: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!depth) glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:888:17: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(blended) glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/material.cpp:897:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/material.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/menus.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 109 warnings generated. engine/movie.cpp:951:42: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scaletex[0] || scaletex[1]) { glDeleteTextures(2, scaletex); memset(scaletex, 0, sizeof(scaletex)); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1000:9: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, texalign(m.video, m.w, 4)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1010:38: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!scaletex[i]) glGenTextures(1, &scaletex[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1038:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, scaletex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1039:17: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, screenw, screenh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1050:21: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, dw, dh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1051:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, scaletex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1063:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, scaletex[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1065:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, m.w/4, m.h); SETSHADER(moviey); screenquadflipped(m.w/float(scalew), m.h/float(scaleh)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1066:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(m.w/4, 0, m.w/8, m.h/2); SETSHADER(movieu); screenquadflipped(m.w/float(scalew), m.h/float(scaleh)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1067:17: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(m.w/4, m.h/2, m.w/8, m.h/2); SETSHADER(moviev); screenquadflipped(m.w/float(scalew), m.h/float(scaleh)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1069:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, texalign(m.video, m.w/4, 4)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1070:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(0, 0, m.w/4, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1071:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, texalign(&m.video[planesize], m.w/8, 4)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1072:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(m.w/4, 0, m.w/8, m.h/2, GL_BGRA, GL_UNSIGNED_BYTE, &m.video[planesize]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1073:17: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, texalign(&m.video[planesize + planesize/4], m.w/8, 4)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1074:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(m.w/4, m.h/2, m.w/8, m.h/2, GL_BGRA, GL_UNSIGNED_BYTE, &m.video[planesize + planesize/4]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1080:17: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(0, 0, m.w, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1083:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, screenw, screenh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1086:14: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glReadPixels(0, 0, m.w, m.h, GL_BGRA, GL_UNSIGNED_BYTE, m.video); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1125:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/movie.cpp:1135:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/normal.o engine/normal.cpp In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/movie.cpp:10: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 146 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/octa.o engine/octa.cpp 131 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/octaedit.o engine/octaedit.cpp In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13engine/engine.h:92: engine/texture.h:422:: note: 'glBindBuffer' has been explicitly marked deprecated here 33extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14);: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from engine/texture.h:436:61: shared/cube.hnote: in instantiation of function template specialization 'LocalShaderParam::sett' requested here :72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.hIn file included from engine/normal.cpp:1:72: In file included from engine/engine.h:92: engine/texture.h:424:: 33shared/glemu.h:: 90:warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); }shared/glexts.h: ^137: shared/glexts.h22::105: note: 23:expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated herenote: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/normal.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octa.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/octarender.o engine/octarender.cpp In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:465:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:466:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:537:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1196:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebo) { glDeleteBuffers_(1, &ebo); ebo = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1197:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1348:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!p.vbo) glGenBuffers_(1, &p.vbo); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1350:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, verts.length()*sizeof(vertex), verts.getbuf(), GL_STATIC_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1354:20: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!p.ebo) glGenBuffers_(1, &p.ebo); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1356:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, tris.length()*sizeof(ushort), tris.getbuf(), GL_STATIC_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1474:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, 0, p.numverts-1, p.numtris*3, GL_UNSIGNED_SHORT, (ushort *)0); ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1476:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1483:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, 0, p.numverts-1, p.numtris*3, GL_UNSIGNED_SHORT, (ushort *)0); ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:1486:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:3008:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:3015:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, glowtex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:3016:25: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:3030:25: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, layertex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octaedit.cpp:3044:37: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(j == 2) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octaedit.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 109 warnings generated. In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/physics.o engine/physics.cpp engine/octarender.cpp:36:9: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteBuffers_(1, &vbo); ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octarender.cpp:46:5: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &vbo); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octarender.cpp:48:5: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(target, vbo); ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octarender.cpp:49:5: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(target, len, buf, GL_STATIC_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octarender.cpp:50:5: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindBuffer_(target, 0); ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octarender.cpp:83:5: warning: 'glGetBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetBufferSubData_(GL_ELEMENT_ARRAY_BUFFER, (size_t)va->edata, 3*va->tris*sizeof(ushort), edata); ^ shared/glexts.h:111:29: note: expanded from macro 'glGetBufferSubData_' #define glGetBufferSubData_ glGetBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2873:13: note: 'glGetBufferSubData' has been explicitly marked deprecated here extern void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/octarender.cpp:87:5: warning: 'glGetBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetBufferSubData_(GL_ARRAY_BUFFER, va->voffset*sizeof(vertex), va->verts*sizeof(vertex), vdata); ^ shared/glexts.h:111:29: note: expanded from macro 'glGetBufferSubData_' #define glGetBufferSubData_ glGetBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2873:13: note: 'glGetBufferSubData' has been explicitly marked deprecated here extern void glGetBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/octarender.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/physics.cpp:6: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 127 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/pvs.o engine/pvs.cpp 116 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/rendergl.o engine/rendergl.cpp In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/pvs.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:196:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_NUM_EXTENSIONS, &numexts); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:205:42: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] const char *exts = (const char *)glGetString(GL_EXTENSIONS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:228:40: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] setsvar("gfxvendor", (const char *)glGetString(GL_VENDOR)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:229:42: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] setsvar("gfxrenderer", (const char *)glGetString(GL_RENDERER)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:230:41: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] setsvar("gfxversion", (const char *)glGetString(GL_VERSION)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:379:41: warning: 'glGetString' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] const char *glslstr = (const char *)glGetString(GL_SHADING_LANGUAGE_VERSION); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2530:23: note: 'glGetString' has been explicitly marked deprecated here extern const GLubyte *glGetString (GLenum name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:388:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_TEXTURE_SIZE, &val); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:390:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_CUBE_MAP_TEXTURE_SIZE, &val); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:569:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, &val); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:596:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, screenw, screenh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:601:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:602:5: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearDepth(1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:603:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:604:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:606:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_LINE_SMOOTH); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:609:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFrontFace(GL_CW); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:610:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_BACK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:611:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:802:9: warning: 'glPolygonOffset' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonOffset(polygonoffsetfactor, polygonoffsetunits); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2616:13: note: 'glPolygonOffset' has been explicitly marked deprecated here extern void glPolygonOffset (GLfloat factor, GLfloat units) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:803:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(type); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:818:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(type); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:878:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_VIEWPORT, viewport); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:885:8: warning: 'glIsEnabled' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(glIsEnabled(GL_SCISSOR_TEST)) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2557:18: note: 'glIsEnabled' has been explicitly marked deprecated here extern GLboolean glIsEnabled (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:887:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_SCISSOR_BOX, oldscissor); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:899:5: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(sx, sy, sw, sh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:900:23: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissoring<=1) glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:907:22: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissoring>1) glScissor(oldscissor[0], oldscissor[1], oldscissor[2], oldscissor[3]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:908:25: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(scissoring) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:918:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &screenquadvbo); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:921:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:928:25: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(screenquadvbo) { glDeleteBuffers_(1, &screenquadvbo); screenquadvbo = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:937:5: warning: 'glDrawArrays' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2464:13: note: 'glDrawArrays' has been explicitly marked deprecated here extern void glDrawArrays (GLenum mode, GLint first, GLsizei count) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1128:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(curfogcolor.r, curfogcolor.g, curfogcolor.b, 1.0f); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1167:21: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(motiontex) { glDeleteTextures(1, &motiontex); motiontex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1182:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!motiontex) glGenTextures(1, &motiontex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1196:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, motiontex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1198:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1199:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1206:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1212:9: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, screenw, screenh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1254:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1255:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ZERO, GL_SRC_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1263:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1303:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1305:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear((skyboxglare && (skyglare || skybgglare) ? 0 : GL_COLOR_BUFFER_BIT) | GL_DEPTH_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1367:9: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFrontFace(GL_CCW); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1397:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(fading) glColorMask(COLORMASK, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1409:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(fading) glColorMask(COLORMASK, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1411:21: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(fading) glColorMask(COLORMASK, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1425:16: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(fading) glColorMask(COLORMASK, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1433:9: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFrontFace(GL_CW); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1495:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1496:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1502:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_DEPTH_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1526:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1527:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1550:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(x, y, w, h); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1551:9: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(x, y, w, h); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1552:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1576:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1578:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear((background ? GL_COLOR_BUFFER_BIT : 0) | GL_DEPTH_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1583:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1584:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1589:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1590:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1594:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(curfogcolor.r, curfogcolor.g, curfogcolor.b, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1604:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1605:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, screenw, screenh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1621:22: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(minimaptex) { glDeleteTextures(1, &minimaptex); minimaptex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1635:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, minimaptex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1660:21: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!minimaptex) glGenTextures(1, &minimaptex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1706:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1708:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, size, size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1710:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1711:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1713:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFrontFace(GL_CCW); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1725:13: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_DEPTH_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1736:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFrontFace(GL_CW); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1738:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1739:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1741:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, screenw, screenh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1746:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, minimaptex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1747:5: warning: 'glCopyTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGB5, 0, 0, size, size, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2452:13: note: 'glCopyTexImage2D' has been explicitly marked deprecated here extern void glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1749:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1750:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1752:5: warning: 'glTexParameterfv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_BORDER_COLOR, border); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2722:13: note: 'glTexParameterfv' has been explicitly marked deprecated here extern void glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1753:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1870:9: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1877:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1888:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1889:9: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, screenw, screenh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1895:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:1993:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(COLORMASK, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2006:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0.f, 0.f, 0.f, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2007:39: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clearview(viewtype, targtype)) glClear(GL_COLOR_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2020:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(COLORMASK, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2043:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2062:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2063:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2064:45: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_FALSE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2066:45: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2067:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2072:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2073:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_CONSTANT_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2074:13: warning: 'glBlendColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendColor_(0.f, 0.5f, 1.f, 1.f); ^ shared/glexts.h:57:23: note: expanded from macro 'glBlendColor_' #define glBlendColor_ glBlendColor ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2388:13: note: 'glBlendColor' has been explicitly marked deprecated here extern void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2077:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2101:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(COLORMASK, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2105:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2106:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2112:5: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2113:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_DEPTH_BUFFER_BIT | (wireframe && editmode && clearview(viewtype, targtype) ? GL_COLOR_BUFFER_BIT : 0)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2115:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2133:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2139:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2147:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2151:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2155:31: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(wireframe && editmode) glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2157:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2158:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2170:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2171:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2176:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2177:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2228:13: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(COLORMASK, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2283:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2302:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2303:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2304:49: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_FALSE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2306:49: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(viewtype == VW_STEREO_BLEND) glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2307:17: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2312:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2313:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_CONSTANT_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2314:17: warning: 'glBlendColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendColor_(0.f, 0.5f, 1.f, 1.f); ^ shared/glexts.h:57:23: note: expanded from macro 'glBlendColor_' #define glBlendColor_ glBlendColor ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2388:13: note: 'glBlendColor' has been explicitly marked deprecated here extern void glBlendColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2317:17: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendergl.cpp:2357:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendergl.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/rendermodel.o engine/rendermodel.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/renderparticles.o engine/renderparticles.cpp 244 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/rendersky.o engine/rendersky.cpp In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:222:47: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cullface && enablecullface) { glDisable(GL_CULL_FACE); enablecullface = false; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:223:52: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(cullface && !enablecullface) { glEnable(GL_CULL_FACE); enablecullface = true; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:227:40: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(enablealphablend) { glDisable(GL_BLEND); enablealphablend = false; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:238:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:243:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE3); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:245:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, normalmap->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:250:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:251:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:260:25: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:261:25: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:265:57: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(enablealphablend && trans>=1) { glDisable(GL_BLEND); enablealphablend = false; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:267:53: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(enablealphablend && trans>=1) { glDisable(GL_BLEND); enablealphablend = false; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:270:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:272:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, masks->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:280:21: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:282:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, emtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:286:32: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(activetmu != 0) glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1119:17: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1121:17: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, fading ? GL_FALSE : GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1123:17: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LEQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1129:41: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(transparent<1 && alphadepth) glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1396:30: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(enablealphablend) glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:9: engine/animmodel.h:1397:29: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!enablecullface) glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:196:13: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, elen, GL_UNSIGNED_SHORT, &((vertmeshgroup *)group)->edata[eoffset]); ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:233:22: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) glDeleteBuffers_(1, &ebuf); ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:236:38: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbocache[i].vbuf) glDeleteBuffers_(1, &vbocache[i].vbuf); ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:276:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vc.vbuf) glGenBuffers_(1, &vc.vbuf); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:312:30: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(tangents) GENVBO(vvertbump); ^ engine/vertmodel.h:304:21: note: expanded from macro 'GENVBO' glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:313:22: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else GENVBO(vvertn); ^ engine/vertmodel.h:304:21: note: expanded from macro 'GENVBO' glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:319:13: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &ebuf); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:321:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, idxs.length()*sizeof(ushort), idxs.getbuf(), GL_STATIC_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:360:30: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(c.vbuf) { glDeleteBuffers_(1, &c.vbuf); c.vbuf = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:363:24: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:10: engine/vertmodel.h:409:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, vlen*vertsize, vdata, GL_STREAM_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:393:13: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, elen, GL_UNSIGNED_SHORT, &((skelmeshgroup *)group)->edata[eoffset]); ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1068:26: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] offset = glGetUniformLocation_(Shader::lastshader->program, offsetname); ^ shared/glexts.h:134:31: note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1076:13: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUniform4fv_(u.loc, 2*numgpubones, sc.bdata[0].real.v); ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1080:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(offset >= 0) glUniform4fv_(offset, 2*count, bc.bdata[0].real.v); ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1131:22: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) glDeleteBuffers_(1, &ebuf); ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1138:38: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbocache[i].vbuf) glDeleteBuffers_(1, &vbocache[i].vbuf); ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1176:26: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vc.vbuf) glGenBuffers_(1, &vc.vbuf); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1236:34: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(tangents) GENVBOANIM(vvertbumpw); ^ engine/skelmodel.h:1232:42: note: expanded from macro 'GENVBOANIM' #define GENVBOANIM(type) GENVBO(type, (idxs, vlen, vverts)) ^ engine/skelmodel.h:1230:21: note: expanded from macro 'GENVBO' glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1237:26: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else GENVBOANIM(vvertnw); ^ engine/skelmodel.h:1232:42: note: expanded from macro 'GENVBOANIM' #define GENVBOANIM(type) GENVBO(type, (idxs, vlen, vverts)) ^ engine/skelmodel.h:1230:21: note: expanded from macro 'GENVBO' glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1247:34: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(tangents) GENVBOSTAT(vvertbump); ^ engine/skelmodel.h:1233:42: note: expanded from macro 'GENVBOSTAT' #define GENVBOSTAT(type) GENVBO(type, (idxs, vlen, vverts, htdata, htlen)) ^ engine/skelmodel.h:1230:21: note: expanded from macro 'GENVBO' glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1248:26: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else GENVBOSTAT(vvertn); ^ engine/skelmodel.h:1233:42: note: expanded from macro 'GENVBOSTAT' #define GENVBOSTAT(type) GENVBO(type, (idxs, vlen, vverts, htdata, htlen)) ^ engine/skelmodel.h:1230:21: note: expanded from macro 'GENVBO' glBufferData_(GL_ARRAY_BUFFER, vverts.length()*sizeof(type), vverts.getbuf(), GL_STATIC_DRAW); \ ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1257:13: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &ebuf); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1259:13: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, idxs.length()*sizeof(ushort), idxs.getbuf(), GL_STATIC_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1388:30: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(c.vbuf) { glDeleteBuffers_(1, &c.vbuf); c.vbuf = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1391:24: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:11: engine/skelmodel.h:1488:21: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, vlen*vertsize, vdata, GL_STREAM_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendermodel.cpp:891:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendermodel.cpp:892:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: engine/rendermodel.cppIn file included from shared/cube.h:893:9: :72warning: : 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX)note: 'glBlendFunc' has been explicitly marked deprecated here ^ shared/glemu.h:extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); 47: ^ 9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendermodel.cpp:928:9: warning: In file included from engine/renderparticles.cpp:3: In file included from 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/engine.h:5 glEnable(GL_CULL_FACE); ^ : In file included from shared/cube.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472::72: shared/glemu.h:13: note: 'glEnable' has been explicitly marked deprecated here 55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.hengine/rendermodel.cpp:929:9:45: warning: :75'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: expanded from macro 'GLE_INITATTRIB' glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^'glDisable' has been explicitly marked deprecated here :129:1:extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); note: ^ expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendermodel.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:48:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(rendertex) { glDeleteTextures(1, &rendertex); rendertex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:58:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(blurtex) { glDeleteTextures(1, &blurtex); blurtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:66:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!blurtex) glGenTextures(1, &blurtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:88:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!rendertex) glGenTextures(1, &rendertex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:93:13: warning: 'glDrawBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawBuffer(GL_NONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2465:13: note: 'glDrawBuffer' has been explicitly marked deprecated here extern void glDrawBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:94:13: warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadBuffer(GL_NONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here extern void glReadBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:225:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:226:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:230:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(x, y, w, h); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:231:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:240:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, i ? blurtex : rendertex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:245:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:247:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:248:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:350:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:358:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(sx, sy, sw, sh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:359:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:368:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] SAVECOLORMASK ^ engine/engine.h:233:63: note: expanded from macro 'SAVECOLORMASK' if(memcmp(colormask, oldcolormask, sizeof(oldcolormask))) glColorMask(COLORMASK, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:370:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!depthtest()) glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:374:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!depthtest()) glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:376:24: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissoring) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:385:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] RESTORECOLORMASK ^ engine/engine.h:238:9: note: expanded from macro 'RESTORECOLORMASK' glColorMask(COLORMASK, GL_TRUE); \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:388:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, screenw, screenh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:4: engine/rendertarget.h:456:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, rendertex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:159: engine/depthfx.h:81:9: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(1, 1, 1, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:159: engine/depthfx.h:82:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:159: engine/depthfx.h:141:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:159: engine/depthfx.h:142:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, depthfxtex.rendertex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:159: engine/depthfx.h:143:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:160: engine/lensflare.h:172:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:160: engine/lensflare.h:174:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(tex) glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:160: engine/lensflare.h:234:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:275:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(tex) glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:55:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbuf) glGenBuffers_(1, &vbuf); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:57:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, numverts*sizeof(vert), verts, GL_STATIC_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:60:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!ebuf) glGenBuffers_(1, &ebuf); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:62:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, numindices*sizeof(GLushort), indices, GL_STATIC_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:81:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, 0, numverts-1, numindices, GL_UNSIGNED_SHORT, indices); ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:97:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbuf) { glDeleteBuffers_(1, &vbuf); vbuf = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:98:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:236:19: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(i) glDepthFunc(GL_GEQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:306: engine/explosion.h:238:19: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(i) glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:307: engine/lightning.h:106:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:307: engine/lightning.h:114:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:367:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:377:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:438:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, p->tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:740:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(tex) glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:811:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:820:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:825:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, blanktexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:859:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:868:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:873:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, blanktexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:919:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:925:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:930:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, blanktexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:983:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:989:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:994:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, blanktexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1147:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1154:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1186:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1187:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1188:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1204:35: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(flags&PT_LERP) glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1205:39: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(flags&PT_MOD) glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1206:22: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glBlendFunc(GL_SRC_ALPHA, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1224:36: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(flags&PT_ONTOP) glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1225:22: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1234:40: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(lastflags&(PT_LERP|PT_MOD)) glBlendFunc(GL_SRC_ALPHA, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1236:32: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(lastflags&PT_ONTOP) glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1237:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:1238:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:730:18: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbo) glGenBuffers_(1, &vbo); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ engine/renderparticles.cpp:584:5: note: in instantiation of member function 'varenderer<1>::update' requested here varenderer(const char *texname, int type, int texclamp = 3) ^ engine/renderparticles.cpp:1038:9: note: in instantiation of member function 'varenderer<1>::varenderer' requested here new taperenderer("particles/sflare", PT_TAPE|PT_GLARE|PT_LERP), ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:732:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, maxparts*4*sizeof(partvert), NULL, GL_STREAM_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:733:9: warning: 'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferSubData_(GL_ARRAY_BUFFER, 0, numparts*4*sizeof(partvert), verts); ^ shared/glexts.h:109:26: note: expanded from macro 'glBufferSubData_' #define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: 'glBufferSubData' has been explicitly marked deprecated here extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:596:19: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ engine/renderparticles.cpp:584:5: note: in instantiation of member function 'varenderer<1>::cleanup' requested here varenderer(const char *texname, int type, int texclamp = 3) ^ engine/renderparticles.cpp:1038:9: note: in instantiation of member function 'varenderer<1>::varenderer' requested here new taperenderer("particles/sflare", PT_TAPE|PT_GLARE|PT_LERP), ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderparticles.cpp:730:18: warning: In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbo) glGenBuffers_(1, &vbo); ^In file included from shared/cube.h :72shared/glexts.h:104: shared/glemu.h:23:55: :5note: expanded from macro 'glGenBuffers_' : warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]#define glGenBuffers_ glGenBuffers ^ engine/renderparticles.cpp:768:5: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) note: ^ in instantiation of member function 'varenderer<0>::update' requested hereshared/glemu.h:50 :50: note: expanded from macro 'GLE_INITATTRIBF' softquadrenderer(const char *texname, int type) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13 static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ : ^ note: shared/glexts.h:164'glGenBuffers' has been explicitly marked deprecated here :28: note: expanded from macro 'glVertexAttrib2fv_' extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^#define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here engine/renderparticles.cpp:732:9extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); : warning: ^ 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, maxparts*4*sizeof(partvert), NULL, GL_STREAM_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' In file included from #define glBufferData_ glBufferData ^ engine/rendersky.cpp:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:28711: :13In file included from engine/engine.h: :5note: 'glBufferData' has been explicitly marked deprecated here : In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' engine/renderparticles.cpp:733: static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } 9: ^ warning: shared/glexts.h:'glBufferSubData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 172:28: note: expanded from macro 'glVertexAttrib4fv_' glBufferSubData_(GL_ARRAY_BUFFER, 0, numparts*4*sizeof(partvert), verts); ^ #define glVertexAttrib4fv_ glVertexAttrib4fvshared/glexts.h: ^109: 26: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: expanded from macro 'glBufferSubData_'2909: 13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here#define glBufferSubData_ glBufferSubData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2872:13: note: extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); 'glBufferSubData' has been explicitly marked deprecated here ^ extern void glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' engine/renderparticles.cpp:596:19:#define glVertexAttrib3fv_ glVertexAttrib3fv ^ warning: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here if(vbo) { glDeleteBuffers_(1, &vbo); vbo = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_'extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glDeleteBuffers_ glDeleteBuffers ^ engine/renderparticles.cpp:768:5: note: in instantiation of member function 'varenderer<0>::cleanup' requested here softquadrenderer(const char *texname, int type) ^ In file included from engine/rendersky.cpp:1/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: In file included from 2868:engine/engine.h:13:5: note: In file included from shared/cube.h'glDeleteBuffers' has been explicitly marked deprecated here :72: shared/glemu.h:56:5: warning: extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderparticles.cpp:537:13: warning: unused function 'genpos<2>' [-Wunused-function] engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hinline void genpos(const vec &o, const vec &d, float size, int ts, int grav, partvert *vs) ^ :72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:94:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, (tex ? tex : notexture)->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:182:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, overlay ? overlay->id : notexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:333:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!vbuf) glGenBuffers_(1, &vbuf); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:335:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, numverts*sizeof(vert), verts, GL_STATIC_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:338:19: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!ebuf) glGenBuffers_(1, &ebuf); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:340:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, (numindices + capindices)*sizeof(GLushort), indices, GL_STATIC_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:347:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vbuf) { glDeleteBuffers_(1, &vbuf); vbuf = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:348:20: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(ebuf) { glDeleteBuffers_(1, &ebuf); ebuf = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:373:9: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, 0, numverts-1, numindices + fogdomecap*capindices, GL_UNSIGNED_SHORT, indices); ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:398:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:400:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(COLORMASK, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:409:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:414:9: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:420:9: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:423:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:434:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:435:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:445:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:505:26: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(explicitonly) glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:506:14: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glDepthFunc(GL_GEQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:508:10: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glDepthFunc(GL_LEQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:510:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:512:18: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clampsky) glDepthRange(1, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:536:24: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(fading) glColorMask(COLORMASK, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:537:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:538:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:550:22: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(blendsky) glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:555:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(fading) glColorMask(COLORMASK, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:562:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(fading) glColorMask(COLORMASK, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:564:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:565:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:576:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:581:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(fading) glColorMask(COLORMASK, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:583:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:585:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:586:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:596:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:598:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:603:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(fading) glColorMask(COLORMASK, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:605:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:607:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:608:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:618:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:620:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:625:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(fading) glColorMask(COLORMASK, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:629:18: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clampsky) glDepthRange(0, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:631:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:635:26: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(explicitonly) glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:636:14: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendersky.cpp:639:10: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendersky.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 159 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/rendertext.o engine/rendertext.cpp In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:201:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:311:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:751:21: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:767:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:814:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:816:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/rendertext.cpp:848:30: warning: passing an object that undergoes default argument promotion to 'va_start' has undefined behavior [-Wvarargs] defvformatbigstring(str, linespace, fstr); ^ engine/rendertext.cpp:845:144: note: parameter of type 'float' is declared here int draw_textf(const char *fstr, int left, int top, int xpad, int ypad, int r, int g, int b, int a, int flags, int cursor, int maxwidth, float linespace, ...) ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/rendertext.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 192 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/renderva.o engine/renderva.cpp In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:7:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, minvert, maxvert, numindices, GL_UNSIGNED_SHORT, indices); ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:241:13: warning: 'glGenQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenQueries_(1, &queries[max++].id); ^ shared/glexts.h:113:23: note: expanded from macro 'glGenQueries_' #define glGenQueries_ glGenQueries ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2858:13: note: 'glGenQueries' has been explicitly marked deprecated here extern void glGenQueries (GLsizei n, GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:255:13: warning: 'glDeleteQueries' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteQueries_(1, &queries[i].id); ^ shared/glexts.h:114:26: note: expanded from macro 'glDeleteQueries_' #define glDeleteQueries_ glDeleteQueries ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2859:13: note: 'glDeleteQueries' has been explicitly marked deprecated here extern void glDeleteQueries (GLsizei n, const GLuint *ids) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:296:5: warning: 'glBeginQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBeginQuery_(GL_SAMPLES_PASSED, query->id); ^ shared/glexts.h:115:23: note: expanded from macro 'glBeginQuery_' #define glBeginQuery_ glBeginQuery ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2861:13: note: 'glBeginQuery' has been explicitly marked deprecated here extern void glBeginQuery (GLenum target, GLuint id) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:301:5: warning: 'glEndQuery' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEndQuery_(GL_SAMPLES_PASSED); ^ shared/glexts.h:116:21: note: expanded from macro 'glEndQuery_' #define glEndQuery_ glEndQuery ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2862:13: note: 'glEndQuery' has been explicitly marked deprecated here extern void glEndQuery (GLenum target) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:313:13: warning: 'glGetQueryObjectiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetQueryObjectiv_(query->id, GL_QUERY_RESULT_AVAILABLE, &avail); ^ shared/glexts.h:118:29: note: expanded from macro 'glGetQueryObjectiv_' #define glGetQueryObjectiv_ glGetQueryObjectiv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2864:13: note: 'glGetQueryObjectiv' has been explicitly marked deprecated here extern void glGetQueryObjectiv (GLuint id, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:316:9: warning: 'glGetQueryObjectuiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetQueryObjectuiv_(query->id, GL_QUERY_RESULT, &fragments); ^ shared/glexts.h:119:30: note: expanded from macro 'glGetQueryObjectuiv_' #define glGetQueryObjectuiv_ glGetQueryObjectuiv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2865:13: note: 'glGetQueryObjectuiv' has been explicitly marked deprecated here extern void glGetQueryObjectuiv (GLuint id, GLenum pname, GLuint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:328:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &bbvbo); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:332:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ARRAY_BUFFER, sizeof(verts), verts, GL_STATIC_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:337:9: warning: 'glGenBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenBuffers_(1, &bbebo); ^ shared/glexts.h:104:23: note: expanded from macro 'glGenBuffers_' #define glGenBuffers_ glGenBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2869:13: note: 'glGenBuffers' has been explicitly marked deprecated here extern void glGenBuffers (GLsizei n, GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:353:9: warning: 'glBufferData' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBufferData_(GL_ELEMENT_ARRAY_BUFFER, sizeof(tris), tris, GL_STATIC_DRAW); ^ shared/glexts.h:108:23: note: expanded from macro 'glBufferData_' #define glBufferData_ glBufferData ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2871:13: note: 'glBufferData' has been explicitly marked deprecated here extern void glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:360:17: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(bbvbo) { glDeleteBuffers_(1, &bbvbo); bbvbo = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:361:17: warning: 'glDeleteBuffers' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(bbebo) { glDeleteBuffers_(1, &bbebo); bbebo = 0; } ^ shared/glexts.h:110:26: note: expanded from macro 'glDeleteBuffers_' #define glDeleteBuffers_ glDeleteBuffers ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2868:13: note: 'glDeleteBuffers' has been explicitly marked deprecated here extern void glDeleteBuffers (GLsizei n, const GLuint *buffers) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:374:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:375:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:386:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:387:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:395:5: warning: 'glDrawRangeElements' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawRangeElements_(GL_TRIANGLES, 0, 8-1, 3*2*6, GL_UNSIGNED_SHORT, (ushort *)0); ^ shared/glexts.h:71:30: note: expanded from macro 'glDrawRangeElements_' #define glDrawRangeElements_ glDrawRangeElements ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2468:13: note: 'glDrawRangeElements' has been explicitly marked deprecated here extern void glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:654:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:659:20: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!dtoutline) glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:689:20: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!dtoutline) glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:693:5: warning: 'glPolygonMode' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2615:13: note: 'glPolygonMode' has been explicitly marked deprecated here extern void glPolygonMode (GLenum face, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:708:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LEQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:710:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:711:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:713:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:739:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:741:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:754:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_FRONT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:755:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:756:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_GREATER); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:759:25: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!ati_minmax_bug) glColorMask(GL_FALSE, GL_FALSE, GL_TRUE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:761:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:762:5: warning: 'glBlendEquation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendEquation_(GL_MAX); ^ shared/glexts.h:56:26: note: expanded from macro 'glBlendEquation_' #define glBlendEquation_ glBlendEquation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2389:13: note: 'glBlendEquation' has been explicitly marked deprecated here extern void glBlendEquation (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:763:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:784:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:785:5: warning: 'glBlendEquation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendEquation_(GL_FUNC_ADD); ^ shared/glexts.h:56:26: note: expanded from macro 'glBlendEquation_' #define glBlendEquation_ glBlendEquation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2389:13: note: 'glBlendEquation' has been explicitly marked deprecated here extern void glBlendEquation (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:787:5: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCullFace(GL_BACK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:788:5: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:789:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:791:25: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!ati_minmax_bug) glColorMask(COLORMASK, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:894:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:895:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1093:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1094:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, cur.textures[1] = lightmaptexs[lmid].id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1102:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0+tmu); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1103:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, cur.textures[tmu] = lightmaptexs[lmid+1].id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1113:13: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0+tmu); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1114:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, cur.textures[tmu] = emtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1118:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(changed) glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1139:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, cur.textures[0] = diffusetex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1171:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0+envmaptmu); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1172:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, cur.textures[envmaptmu] = t.t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1179:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0+tmu); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1180:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, cur.textures[tmu] = t.t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1185:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1302:56: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1304:57: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1305:52: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cur.colormask) { cur.colormask = true; glColorMask(COLORMASK, cur.alphaing ? GL_FALSE : GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1340:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1341:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cur.colormask) { cur.colormask = false; glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1342:9: warning: variable 'firsttex' set but not used [-Wunused-but-set-variable] int firsttex = 0, numtris = va->tris; ^ engine/renderva.cpp:1496:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0+i); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1497:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, caustictex[(tex+i)%NUMCAUSTICS]->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1499:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1514:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1631:48: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cur.colormask) { cur.colormask = true; glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1632:48: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1638:9: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFlush(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1644:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1679:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1680:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1681:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1682:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1683:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(COLORMASK, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1707:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(COLORMASK, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1708:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1709:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1720:50: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!multipassing) { multipassing = true; glDepthFunc(GL_LEQUAL); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1721:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1722:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1725:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ZERO, GL_SRC_COLOR); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1726:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(fading) glColorMask(COLORMASK, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1728:20: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(fading) glColorMask(COLORMASK, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1730:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1731:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1734:22: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(multipassing) glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1776:20: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!front) glCullFace(GL_FRONT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1779:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(cur.depthmask) { cur.depthmask = false; glDepthMask(GL_FALSE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1781:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(COLORMASK, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1788:9: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LEQUAL); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1789:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1790:9: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1800:52: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!cur.depthmask) { cur.depthmask = true; glDepthMask(GL_TRUE); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1801:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1802:9: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1803:20: warning: 'glCullFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!front) glCullFace(GL_BACK); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2456:13: note: 'glCullFace' has been explicitly marked deprecated here extern void glCullFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/renderva.cpp:1806:5: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(COLORMASK, fading ? GL_FALSE : GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/renderva.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 116 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/server.o engine/server.cpp 207 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/serverbrowser.o engine/serverbrowser.cpp In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/server.cpp:4: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/serverbrowser.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 164 warnings generated. 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/shader.o engine/shader.cpp clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/shadowmap.o engine/shadowmap.cpp 109 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/sound.o engine/sound.cpp In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cppIn file included from engine/shader.cpp:3: In file included from engine/engine.h:5:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:: 55In file included from shared/cube.h:72: shared/glemu.h:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : GLE_INITATTRIBF(vertex, ATTRIB_VERTEX)55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ ^ shared/glemu.h:47:9: shared/glemu.h:note: expanded from macro 'GLE_INITATTRIBF' 47:9: GLE_INITATTRIB(name, index, f, float) \ ^note: expanded from macro 'GLE_INITATTRIBF' shared/glemu.h:43 GLE_INITATTRIB(name, index, f, float) \ ^ :shared/glemu.h:4259: note: expanded from macro 'GLE_INITATTRIB' :51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \:123:1: ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_'note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163#define glVertexAttrib1f_ glVertexAttrib1f :27: note: expanded from macro 'glVertexAttrib2f_' ^#define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here In file included from engine/shader.cpp:3: extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^In file included from engine/engine.h:5: In file included from shared/cube.hIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :72: shared/glemu.h GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ GLE_INITATTRIB(name, index, f, float) \ ^ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.hshared/glemu.h:44:163:67:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1:In file included from engine/shadowmap.cpp: note: expanded from here 1: In file included from engine/engine.hglVertexAttrib3f_ ^ :shared/glexts.h:167:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3fshared/glemu.h:47: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here 9: note: extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); expanded from macro 'GLE_INITATTRIBF' ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here : In file included from shared/cube.hextern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^:72: shared/glemu.h:55 :5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5 : shared/glemu.h:45In file included from shared/cube.h:72:75: shared/glemu.h: :55note: expanded from macro 'GLE_INITATTRIB' : static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' 5: #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:warning: 2908:'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ note: 'glVertexAttrib4f' has been explicitly marked deprecated here ^ shared/glemu.h:45:75:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' In file included from engine/shader.cpp#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ :3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.hshared/glemu.h:48:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: :49:'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48 static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:49: :28note: expanded from macro 'GLE_INITATTRIBF' : note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here In file included from engine/shader.cpp:extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ 3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/shadowmap.cpp static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27:1: In file included from engine/engine.h: note: expanded from macro 'glVertexAttrib4f_' :#define glVertexAttrib4f_ glVertexAttrib4f5: In file included from shared/cube.h:72: ^ shared/glemu.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 55extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ :5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49In file included from :58:shared/cube.h:72: shared/glemu.h:55: 5: note: expanded from macro 'GLE_INITATTRIBF' warning: static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ #define glVertexAttrib4f_ glVertexAttrib4fshared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164: 28: note: expanded from macro 'glVertexAttrib2fv_' extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ In file included from shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h: 72shared/glexts.h:164:: shared/glemu.h:5528: :5note: expanded from macro 'glVertexAttrib2fv_': warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here #define glVertexAttrib2fv_ glVertexAttrib2fv ^ extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: In file included from engine/shadowmap.cpp:1note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ : shared/glexts.h:In file included from engine/engine.h:5: 159:27: note: expanded from macro 'glVertexAttrib1f_' In file included from shared/cube.h:#define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:7213:: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: 'glVertexAttrib1f' has been explicitly marked deprecated here GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); 50: ^ note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' In file included from #define glVertexAttrib4fv_ glVertexAttrib4fv ^ engine/shader.cpp:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29093: :13In file included from engine/engine.h: :5note: 'glVertexAttrib4fv' has been explicitly marked deprecated here : In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/shadowmap.cpp static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ :1 ^ :135:1: note: expanded from here : In file included from glVertexAttrib2f_ engine/engine.h:^ 5shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' : #define glVertexAttrib2f_ glVertexAttrib2fIn file included from shared/cube.h:72: ^ shared/glemu.h:56/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here :5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: :9:note: 'glVertexAttrib1f' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5 static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ : In file included from ^ shared/cube.h:72:138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here : shared/glemu.h:56:5: warning: extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/shader.cpp:3: In file included from engine/engine.h:5 static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ : :135:1In file included from shared/cube.h: :72: note: expanded from hereshared/glemu.h:56 :5: glVertexAttrib2f_ warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]^ shared/glexts.h:163:27: GLE_INITATTRIBF(color, ATTRIB_COLOR) note: ^ expanded from macro 'glVertexAttrib2f_' shared/glemu.h:47:9: #define glVertexAttrib2f_ glVertexAttrib2f note: expanded from macro 'GLE_INITATTRIBF' ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: GLE_INITATTRIB(name, index, f, float) \ note: 'glVertexAttrib2f' has been explicitly marked deprecated here ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB'extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here In file included from engine/shadowmap.cppglVertexAttrib4f_ :1: ^ In file included from shared/glexts.h:171engine/engine.h::275: : In file included from shared/cube.hnote: expanded from macro 'glVertexAttrib4f_':72 : shared/glemu.h:56:#define glVertexAttrib4f_ glVertexAttrib4f ^5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 :13: note: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^'glVertexAttrib4f' has been explicitly marked deprecated here shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here In file included from engine/shader.cpp:3: glVertexAttrib3f_ ^ shared/glexts.h:167In file included from engine/engine.h:27:5: : In file included from note: expanded from macro 'glVertexAttrib3f_'shared/cube.h: 72: shared/glemu.h:56#define glVertexAttrib3f_ glVertexAttrib3f :5 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: warning: 2894:'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^In file included from engine/shadowmap.cpp :1/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: In file included from 2895:engine/engine.h:13:5: note: In file included from shared/cube.h'glVertexAttrib3fv' has been explicitly marked deprecated here :72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75:In file included from engine/shader.cpp note: :3: expanded from macro 'GLE_INITATTRIB' In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56 static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^:5 ::141 warning: :1'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) : note: expanded from here ^ shared/glemu.h:49:glVertexAttrib4f_ 58: ^ note: shared/glexts.h:171:expanded from macro 'GLE_INITATTRIBF' 27: note: expanded from macro 'glVertexAttrib4f_' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^#define glVertexAttrib4f_ glVertexAttrib4f ^ shared/glexts.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908171::1327:: note: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereexpanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); : ^ note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hIn file included from engine/shader.cpp::56:3: 5:In file included from engine/engine.h warning: :5'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : In file included from shared/cube.h:72: shared/glemu.h:56 GLE_INITATTRIBF(color, ATTRIB_COLOR) :5 ^ :shared/glemu.h:48 warning: :49'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ 50shared/glexts.h:168::5028:: note: note: expanded from macro 'GLE_INITATTRIBF'expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2895shared/glexts.h:164:13:28: : note: note: 'glVertexAttrib3fv' has been explicitly marked deprecated hereexpanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); 2889: ^ 13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hIn file included from engine/shader.cpp:72:3: : shared/glemu.hIn file included from engine/engine.h:56:5:5: In file included from : shared/cube.h:warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]72: shared/glemu.h:56:5 GLE_INITATTRIBF(color, ATTRIB_COLOR) ^: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:49:58 GLE_INITATTRIBF(color, ATTRIB_COLOR) : ^ note: shared/glemu.h:51expanded from macro 'GLE_INITATTRIBF' :50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^shared/glexts.h: 171:27shared/glexts.h:: 172:note: expanded from macro 'glVertexAttrib4f_'28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908#define glVertexAttrib4fv_ glVertexAttrib4fv :13 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909: note: 13: 'glVertexAttrib4f' has been explicitly marked deprecated here note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shader.cpp:3: In file included from engine/engine.h: GLE_INITATTRIBF(color, ATTRIB_COLOR) 5: ^ In file included from shared/glemu.h:50shared/cube.h::5072: : shared/glemu.h:note: expanded from macro 'GLE_INITATTRIBF'57: 5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h: GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) 164: ^ 28: shared/glemu.h:note: expanded from macro 'glVertexAttrib2fv_'53: 86: note: expanded from macro 'GLE_INITATTRIBN'#define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); : ^ note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' In file included from engine/shadowmap.cpp:1#define glVertexAttrib4Nub_ glVertexAttrib4Nub : In file included from engine/engine.h ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:5: 13:In file included from shared/cube.h note: :72'glVertexAttrib4Nub' has been explicitly marked deprecated here : shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' In file included from engine/shader.cpp:#define glVertexAttrib4fv_ glVertexAttrib4fv 3: ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:engine/engine.h:2909:5: 13:In file included from shared/cube.h note: :72'glVertexAttrib4fv' has been explicitly marked deprecated here : shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: In file included from engine/shadowmap.cpp:1: In file included from 'glVertexAttrib4Nub' has been explicitly marked deprecated here engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ 5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } :72: ^ shared/glemu.h::59:144:48:1: warning: note: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from here glVertexAttrib4Nub_ ^ static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); }shared/glexts.h: ^ 182shared/glexts.h:183::2930:: note: note: expanded from macro 'glVertexAttrib4Nub_'expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^#define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901::290213::13 note: : 'glVertexAttrib4Nub' has been explicitly marked deprecated here note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/shader.cpp:3In file included from engine/shadowmap.cpp:: In file included from 1: engine/engine.h:In file included from engine/engine.h5: :5In file included from shared/cube.h: In file included from :72shared/cube.h:: shared/glemu.h72: :60shared/glemu.h::558:: 66:warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9 static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } : ^ note: expanded from macro 'GLE_INITATTRIBF' shared/glexts.h:182:29 GLE_INITATTRIB(name, index, f, float) \ ^ :shared/glemu.h:42: note: 51:expanded from macro 'glVertexAttrib4Nub_' note: expanded from macro 'GLE_INITATTRIB' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13 static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ : ^ note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here:147: 1: note: expanded from here glVertexAttrib1f_ extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shader.cpp: static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } 3: In file included from ^ engine/engine.hshared/glexts.h:183:5:30: In file included from : shared/cube.h:note: expanded from macro 'glVertexAttrib4Nubv_'72: shared/glemu.h:60#define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ :5:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902 warning: :13'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ 9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ In file included from shared/cube.h: ^ 72: :150shared/glemu.h::160:: 5:note: expanded from here warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib2f_ ^ shared/glexts.h: GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) 163: ^ 27: note: expanded from macro 'glVertexAttrib2f_' shared/glemu.h:47#define glVertexAttrib2f_ glVertexAttrib2f :9 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888 note: :13expanded from macro 'GLE_INITATTRIBF' : note: 'glVertexAttrib2f' has been explicitly marked deprecated here GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); expanded from macro 'GLE_INITATTRIB' ^ static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here In file included from engine/shader.cpp:glVertexAttrib1f_ 3: In file included from ^ engine/engine.hshared/glexts.h:159:5:27: In file included from : shared/cube.h:note: expanded from macro 'glVertexAttrib1f_'72: shared/glemu.h:60#define glVertexAttrib1f_ glVertexAttrib1f :5 ^ : warning: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/shadowmap.cpp:1: static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ In file included from engine/engine.h: ^ 5: :In file included from shared/cube.h153::721:: shared/glemu.h note: :60expanded from here :5:glVertexAttrib3f_ warning: ^ 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h:167 :27: note: expanded from macro 'glVertexAttrib3f_' GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9#define glVertexAttrib3f_ glVertexAttrib3f ^: note: expanded from macro 'GLE_INITATTRIBF'/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2894:13: GLE_INITATTRIB(name, index, f, float) \ ^ note: 'glVertexAttrib3f' has been explicitly marked deprecated here shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ In file included from engine/shader.cpp^ shared/glexts.h:3:163: In file included from :27engine/engine.h:: 5: In file included from note: expanded from macro 'glVertexAttrib2f_'shared/cube.h: 72: shared/glemu.h:60#define glVertexAttrib2f_ glVertexAttrib2f :5 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: warning: 2888:'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } shared/cube.h:72 ^ : shared/glemu.h::60156:1:5: : note: expanded from herewarning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib4f_ ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) shared/glexts.h: ^ 171shared/glemu.h:47::279:: note: note: expanded from macro 'glVertexAttrib4f_'expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ #define glVertexAttrib4f_ glVertexAttrib4f ^ ^shared/glemu.h:44 /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:67:13: : note: expanded from macro 'GLE_INITATTRIB'note: 'glVertexAttrib4f' has been explicitly marked deprecated here static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^: 153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' In file included from engine/shader.cpp:3: #define glVertexAttrib3f_ glVertexAttrib3f In file included from engine/engine.h: ^ 5/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894: In file included from :13:shared/cube.h: note: 72: 'glVertexAttrib3f' has been explicitly marked deprecated here shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ In file included from engine/shadowmap.cpp:1shared/glexts.h:: In file included from 168:engine/engine.h:28:5: note: In file included from shared/cube.hexpanded from macro 'glVertexAttrib3fv_' :72: shared/glemu.h:60#define glVertexAttrib3fv_ glVertexAttrib3fv ^:5 : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]2895: 13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); note: expanded from macro 'GLE_INITATTRIBF' ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/shader.cpp:3: static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } In file included from engine/engine.h: ^ 5:156: In file included from :1shared/cube.h:: 72: note: expanded from hereshared/glemu.h: 60:glVertexAttrib4f_ ^ 5shared/glexts.h:171: :27warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: expanded from macro 'glVertexAttrib4f_' GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ #define glVertexAttrib4f_ glVertexAttrib4fshared/glemu.h:49 ^:58 : note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:expanded from macro 'GLE_INITATTRIBF' 2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); note: expanded from macro 'glVertexAttrib4f_' ^ #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); 5: In file included from ^ shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49In file included from engine/shader.cpp:: 3: note: expanded from macro 'GLE_INITATTRIBF'In file included from engine/engine.h :5: In file included from shared/cube.h:72 static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ : shared/glexts.h:168shared/glemu.h::2860:: 5:note: expanded from macro 'glVertexAttrib3fv_' warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib3fv_ glVertexAttrib3fv ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0)/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895 ^:13 shared/glemu.h:50: :50:note: 'glVertexAttrib3fv' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated hereIn file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hextern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^:60 :5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^In file included from shared/cube.h :72: shared/glexts.h:shared/glemu.h:171:60:27:5: note: warning: expanded from macro 'glVertexAttrib4f_' 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib4f_ glVertexAttrib4f ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 shared/glemu.h:51:13:50: : note: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereexpanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); shared/glexts.h: ^ 172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: In file included from engine/shadowmap.cppnote: 'glVertexAttrib4fv' has been explicitly marked deprecated here:1 : In file included from engine/engine.h:5: In file included from shared/cube.h:72: extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^shared/glemu.h: 60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: In file included from engine/shader.cppexpanded from macro 'GLE_INITATTRIBF' :3: In file included from engine/engine.h:5: In file included from shared/cube.h static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ :72 ^ : shared/glexts.h:164shared/glemu.h::2861:: 5:note: expanded from macro 'glVertexAttrib2fv_' warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib2fv_ glVertexAttrib2fv ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1)/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889: ^13: note: shared/glemu.h:'glVertexAttrib2fv' has been explicitly marked deprecated here 47:9: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/shadowmap.cpp static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ :1 ^ : In file included from :159engine/engine.h::1:5: note: In file included from shared/cube.hexpanded from here :72: glVertexAttrib1f_ ^ shared/glemu.hshared/glexts.h:159:60:27::5 note: : expanded from macro 'glVertexAttrib1f_' warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib1f_ glVertexAttrib1f ^ GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2882:shared/glemu.h:13:51: note: 50:'glVertexAttrib1f' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ In file included from engine/shader.cpp:3/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: In file included from engine/engine.h2909::513:: In file included from note: shared/cube.h:'glVertexAttrib4fv' has been explicitly marked deprecated here 72: shared/glemu.h:61:5: extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' In file included from GLE_INITATTRIB(name, index, f, float) \ engine/shadowmap.cpp:1 ^ : shared/glemu.h:43In file included from engine/engine.h:59::5 note: : In file included from expanded from macro 'GLE_INITATTRIB' shared/cube.h:72: shared/glemu.h:61:5: static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ warning: :162'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :1: note: expanded from here GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ glVertexAttrib2f_shared/glemu.h:47 ^:9 shared/glexts.h:: 163:note: expanded from macro 'GLE_INITATTRIBF'27: note: expanded from macro 'glVertexAttrib2f_' GLE_INITATTRIB(name, index, f, float) \ ^ #define glVertexAttrib2f_ glVertexAttrib2f shared/glemu.h: ^ 42/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888::5113:: note: note: expanded from macro 'GLE_INITATTRIB''glVertexAttrib2f' has been explicitly marked deprecated here static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^: 159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' In file included from engine/shader.cpp:3: #define glVertexAttrib1f_ glVertexAttrib1f In file included from engine/engine.h:5: In file included from ^ shared/cube.h:72: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882shared/glemu.h::1361:: note: 'glVertexAttrib1f' has been explicitly marked deprecated here5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67:In file included from engine/shadowmap.cpp: note: 1: In file included from expanded from macro 'GLE_INITATTRIB' engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h: static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ 61::1655::1: warning: note: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from here glVertexAttrib3f_ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ ^ shared/glexts.h:167shared/glemu.h::2747:: 9:note: expanded from macro 'glVertexAttrib3f_' note: expanded from macro 'GLE_INITATTRIBF' #define glVertexAttrib3f_ glVertexAttrib3f ^ GLE_INITATTRIB(name, index, f, float) \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894 shared/glemu.h:43:13:59: : note: 'glVertexAttrib3f' has been explicitly marked deprecated herenote: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^: 162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_'In file included from engine/shader.cpp :3: #define glVertexAttrib2f_ glVertexAttrib2f ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:engine/engine.h:13:5: note: In file included from shared/cube.h'glVertexAttrib2f' has been explicitly marked deprecated here :72: shared/glemu.h:61:5: extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ In file included from engine/shadowmap.cpp: ^ 1: shared/glemu.h:In file included from engine/engine.h45::575:: In file included from note: shared/cube.h:expanded from macro 'GLE_INITATTRIB' 72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^: 168:shared/glemu.h:1:47: note: 9:expanded from here note: expanded from macro 'GLE_INITATTRIBF' glVertexAttrib4f_ ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glexts.hshared/glemu.h:44:171:67:27: : note: expanded from macro 'GLE_INITATTRIB'note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2908:165:13:1: : note: 'glVertexAttrib4f' has been explicitly marked deprecated herenote: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ 27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^In file included from shared/cube.h :72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49In file included from engine/shadowmap.cpp:: 1: In file included from note: expanded from macro 'GLE_INITATTRIBF'engine/engine.h: 5: In file included from shared/cube.h:72: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glemu.hshared/glexts.h:168:61:28:5: : note: expanded from macro 'glVertexAttrib3fv_' warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib3fv_ glVertexAttrib3fv ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1)/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895: ^13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated hereshared/glemu.h: 47:9: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1In file included from engine/shader.cpp: :3note: expanded from here: In file included from engine/engine.h:5glVertexAttrib4f_ ^: In file included from shared/glexts.h:171shared/cube.h::2772: : shared/glemu.h:note: expanded from macro 'glVertexAttrib4f_'61: 5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]#define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^13: note: shared/glemu.h:'glVertexAttrib4f' has been explicitly marked deprecated here 49:58: note: expanded from macro 'GLE_INITATTRIBF' extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908In file included from engine/shadowmap.cpp:1: :13In file included from engine/engine.h:: 5: note: 'glVertexAttrib4f' has been explicitly marked deprecated hereIn file included from shared/cube.h :72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' In file included from static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \engine/shader.cpp: ^3: In file included from shared/glexts.h:engine/engine.h:168:5: 28:In file included from shared/cube.h note: :72expanded from macro 'glVertexAttrib3fv_' : shared/glemu.h:61:5#define glVertexAttrib3fv_ glVertexAttrib3fv ^: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2895:13: note: GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^'glVertexAttrib3fv' has been explicitly marked deprecated here shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF'extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h5: In file included from :2889:13shared/cube.h:: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here 72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' In file included from #define glVertexAttrib4f_ glVertexAttrib4f engine/shader.cpp: ^ 3/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:: In file included from engine/engine.h:5: In file included from 13shared/cube.h:72: shared/glemu.h: :61note: 'glVertexAttrib4f' has been explicitly marked deprecated here :5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);shared/glemu.h: ^51: 50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' In file included from engine/shadowmap.cpp:#define glVertexAttrib4fv_ glVertexAttrib4fv 1: In file included from engine/engine.h:5: In file included from shared/cube.h: ^ 72: shared/glemu.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:61:13:5: : note: 'glVertexAttrib4fv' has been explicitly marked deprecated herewarning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ :50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' In file included from engine/shader.cpp:#define glVertexAttrib2fv_ glVertexAttrib2fv ^ 3: In file included from engine/engine.h:5/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: In file included from 2889:shared/cube.h:13:72: note: shared/glemu.h:'glVertexAttrib2fv' has been explicitly marked deprecated here 62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ In file included from engine/shadowmap.cpp/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::12908:: In file included from 13:engine/engine.h: note: 5: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' In file included from static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } engine/shader.cpp: ^ 3shared/glexts.h:172:: In file included from 28:engine/engine.h: note: 5: expanded from macro 'glVertexAttrib4fv_' In file included from shared/cube.h:72: shared/glemu.h#define glVertexAttrib4fv_ glVertexAttrib4fv ^:63 :47/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2909:warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); shared/glexts.h: ^ 171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hextern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ :72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ In file included from engine/shader.cppshared/glexts.h::3171:: In file included from 27:engine/engine.h: note: 5: expanded from macro 'glVertexAttrib4f_' In file included from shared/cube.h:72#define glVertexAttrib4f_ glVertexAttrib4f : shared/glemu.h ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:290864::1377:: warning: note: 'glVertexAttrib4f' has been explicitly marked deprecated here'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);shared/glexts.h:171: ^27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/shadowmap.cpp:1: In file included from engine/engine.hextern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); :5 ^ : In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shader.cpp: static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^3: In file included from engine/engine.hshared/glexts.h::5171:: In file included from 27:shared/cube.h: note: 72: expanded from macro 'glVertexAttrib4f_' shared/glemu.h:65:64:#define glVertexAttrib4f_ glVertexAttrib4f warning: ^ 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908: 13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^171: 27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.hextern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); :72: ^ shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } In file included from engine/shader.cpp ^ :shared/glexts.h:1713: :27In file included from engine/engine.h: :5note: expanded from macro 'glVertexAttrib4f_' : In file included from shared/cube.h:72: #define glVertexAttrib4f_ glVertexAttrib4f ^shared/glemu.h: 66:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:49:2908: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); : ^ note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here In file included from engine/shadowmap.cpp:1: In file included from extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); engine/engine.h: ^ 5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171In file included from engine/shader.cpp:27:3: : In file included from engine/engine.hnote: expanded from macro 'glVertexAttrib4f_':5 : In file included from shared/cube.h:72#define glVertexAttrib4f_ glVertexAttrib4f : shared/glemu.h ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:76:2908:61:13: warning: note: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glVertexAttrib4f' has been explicitly marked deprecated here static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^shared/glexts.h: 156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shader.cpp:3: static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } In file included from engine/engine.h: ^ 5shared/glexts.h:172: In file included from :28shared/cube.h:: 72: note: expanded from macro 'glVertexAttrib4fv_'shared/glemu.h: 77:51: #define glVertexAttrib4fv_ glVertexAttrib4fv ^warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909 :13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); : ^ note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); In file included from engine/shadowmap.cpp ^ :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shader.cpp:3 static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } : In file included from engine/engine.h ^ :shared/glexts.h:1565: :36In file included from shared/cube.h: :72note: expanded from macro 'glEnableVertexAttribArray_': shared/glemu.h :78:5: warning: #define glEnableVertexAttribArray_ glEnableVertexAttribArray 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER'extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from engine/shadowmap.cpp:1#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917In file included from engine/engine.h:13:5: : In file included from note: 'glEnableVertexAttribArray' has been explicitly marked deprecated hereshared/cube.h: 72: shared/glemu.h:77:51: warning: extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37:In file included from engine/shader.cpp note: :3: expanded from macro 'glDisableVertexAttribArray_' In file included from engine/engine.h:5: In file included from shared/cube.h:#define glDisableVertexAttribArray_ glDisableVertexAttribArray 72: ^ shared/glemu.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:78:13:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.hextern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^:70:46 : note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h#define glDisableVertexAttribArray_ glDisableVertexAttribArray :5: ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918shared/cube.h::1372: : shared/glemu.h:note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from engine/shader.cpp:3: #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^In file included from engine/engine.h :5/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: In file included from 2917:shared/cube.h:13:72: note: shared/glemu.h:'glEnableVertexAttribArray' has been explicitly marked deprecated here 78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h glVertexAttribPointer_(index, size, type, normalized, stride, data); \ :5 ^ : shared/glexts.h:In file included from shared/cube.h186:32:72: : shared/glemu.hnote: expanded from macro 'glVertexAttribPointer_' :78:5: warning: #define glVertexAttribPointer_ glVertexAttribPointer 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^note: 'glVertexAttribPointer' has been explicitly marked deprecated here shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:In file included from engine/shader.cpp:3: In file included from 13:engine/engine.h:5 note: : In file included from shared/cube.h'glDisableVertexAttribArray' has been explicitly marked deprecated here :72: shared/glemu.h:79:5: extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:In file included from engine/shadowmap.cpp156::1: 36:In file included from engine/engine.h note: :5expanded from macro 'glEnableVertexAttribArray_' : In file included from shared/cube.h:72: #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ shared/glemu.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::782917::513:: note: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glEnableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ ^shared/glemu.h:73 :13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ In file included from engine/shader.cpp:shared/glexts.h:3: 186:In file included from engine/engine.h:32:5: note: In file included from shared/cube.h:expanded from macro 'glVertexAttribPointer_' 72: shared/glemu.h:79:5#define glVertexAttribPointer_ glVertexAttribPointer : ^ warning: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/shadowmap.cpp2918::113:: In file included from note: engine/engine.h:'glDisableVertexAttribArray' has been explicitly marked deprecated here 5: In file included from shared/cube.h:72: shared/glemu.h:79:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/shader.cpp:3: In file included from engine/engine.h: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ 5: ^ In file included from shared/glexts.h:156shared/cube.h::3672: : shared/glemu.h:note: expanded from macro 'glEnableVertexAttribArray_' 79:5: warning: #define glEnableVertexAttribArray_ glEnableVertexAttribArray 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' In file included from engine/shadowmap.cpp:#define glVertexAttribPointer_ glVertexAttribPointer 1: ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916engine/engine.h::135: : In file included from shared/cube.hnote: 'glVertexAttribPointer' has been explicitly marked deprecated here:72 : shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ In file included from engine/shader.cpp:3shared/glexts.h:: In file included from engine/engine.h157::537:: In file included from note: shared/cube.h:expanded from macro 'glDisableVertexAttribArray_' 72: shared/glemu.h:80:5:#define glDisableVertexAttribArray_ glDisableVertexAttribArray warning: ^ 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918: 13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); 54: ^ note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h#define glEnableVertexAttribArray_ glEnableVertexAttribArray :5: ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917shared/cube.h::1372: : shared/glemu.h:note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here79: 5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/shader.cpp:3: In file included from engine/engine.h glVertexAttribPointer_(index, size, type, normalized, stride, data); \ :5: ^ In file included from shared/glexts.h:shared/cube.h:186:72: 32:shared/glemu.h: note: 80:expanded from macro 'glVertexAttribPointer_' 5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ 2916shared/glemu.h:70::1346: : note: expanded from macro 'GLE_ATTRIBPOINTER'note: 'glVertexAttribPointer' has been explicitly marked deprecated here static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); expanded from macro 'glDisableVertexAttribArray_' ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here In file included from engine/shadowmap.cppextern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); :1 ^ : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shader.cpp: GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) 3: In file included from ^ engine/engine.hshared/glemu.h:69:5:54: In file included from : shared/cube.h:note: expanded from macro 'GLE_ATTRIBPOINTER'72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ note: expanded from macro 'glEnableVertexAttribArray_' shared/glemu.h:73:13#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917: note: 13:expanded from macro 'GLE_ATTRIBPOINTER' note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14);shared/glexts.h:186 ^:32 : note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: In file included from engine/shadowmap.cpp:note: 'glVertexAttribPointer' has been explicitly marked deprecated here1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' In file included from engine/shader.cpp: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ 3: ^ In file included from shared/glexts.h:engine/engine.h:157:5: 37:In file included from shared/cube.h:72: shared/glemu.h :81:5note: expanded from macro 'glDisableVertexAttribArray_' : warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: ^ note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here shared/glemu.h:69:54: note: extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:52917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here : In file included from shared/cube.h:72: shared/glemu.h:80:extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ 5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ In file included from engine/shader.cpp:3: shared/glemu.h:In file included from engine/engine.h73::513: : In file included from note: expanded from macro 'GLE_ATTRIBPOINTER' shared/cube.h:72: shared/glemu.h:81:5: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h:186 :32: note: expanded from macro 'glVertexAttribPointer_' GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70#define glVertexAttribPointer_ glVertexAttribPointer :46 ^ : note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916expanded from macro 'GLE_ATTRIBPOINTER' :13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: In file included from engine/shader.cppshared/glemu.h::381:: In file included from 5:engine/engine.h: warning: 5: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from shared/cube.h:72: shared/glemu.h:81:5 GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glemu.h: 69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: glVertexAttribPointer_(index, size, type, normalized, stride, data); \ note: ^ expanded from macro 'glEnableVertexAttribArray_'shared/glexts.h:186 :32: note: #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ expanded from macro 'glVertexAttribPointer_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:#define glVertexAttribPointer_ glVertexAttribPointer ^ 13:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: 2916:'glEnableVertexAttribArray' has been explicitly marked deprecated here 13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5:In file included from engine/shader.cpp warning: :3: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/engine.h:5: In file included from shared/cube.h: GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ 72shared/glemu.h:: shared/glemu.h70::8246::5 note: : expanded from macro 'GLE_ATTRIBPOINTER' warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disable##name() { glDisableVertexAttribArray_(index); } \ GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ ^shared/glexts.h:157 shared/glemu.h:69:37: :54note: expanded from macro 'glDisableVertexAttribArray_' : note: expanded from macro 'GLE_ATTRIBPOINTER' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ 2918: ^ 13shared/glexts.h:156: :36note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here: note: expanded from macro 'glEnableVertexAttribArray_' extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:In file included from engine/shader.cpp:5: 3: In file included from shared/cube.hIn file included from engine/engine.h:72:5: shared/glemu.h: In file included from :81shared/cube.h::572: : shared/glemu.h:warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]82: 5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73: GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) 13: ^ shared/glemu.h:70:note: expanded from macro 'GLE_ATTRIBPOINTER'46: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ 186: ^ 32shared/glexts.h:157: :37note: expanded from macro 'glVertexAttribPointer_': note: expanded from macro 'glDisableVertexAttribArray_' #define glVertexAttribPointer_ glVertexAttribPointer ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2916/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918::1313:: note: note: 'glVertexAttribPointer' has been explicitly marked deprecated here'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.hIn file included from engine/shadowmap.cpp::721: In file included from : shared/glemu.hengine/engine.h::825: :5In file included from shared/cube.h:: 72: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glemu.h: 82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73 GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^:13 : shared/glemu.h:note: expanded from macro 'GLE_ATTRIBPOINTER'69: 54: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186 static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ :32 ^ : shared/glexts.h:note: expanded from macro 'glVertexAttribPointer_'156: 36: note: expanded from macro 'glEnableVertexAttribArray_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:2917:13:13: note: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72In file included from engine/shader.cpp: shared/glemu.h:3: :82In file included from engine/engine.h:5:5: : In file included from warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/cube.h: 72: shared/glemu.h:83:5: GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:70:46: note: GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^expanded from macro 'GLE_ATTRIBPOINTER' shared/glemu.h:69:54: note: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^expanded from macro 'GLE_ATTRIBPOINTER' shared/glexts.h:157:37: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ note: shared/glexts.h:156expanded from macro 'glDisableVertexAttribArray_' :36: note: expanded from macro 'glEnableVertexAttribArray_'#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:#define glEnableVertexAttribArray_ glEnableVertexAttribArray note: ^ 'glDisableVertexAttribArray' has been explicitly marked deprecated here/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917 :13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.hIn file included from engine/shadowmap.cpp::51: In file included from : In file included from engine/engine.h:5shared/cube.h:: In file included from 72: shared/cube.h:shared/glemu.h:72: 83:shared/glemu.h:825::5 warning: : 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70 GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) :46 ^ :shared/glemu.h:73: note: 13:expanded from macro 'GLE_ATTRIBPOINTER' note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \shared/glexts.h:157 ^:37 shared/glexts.h:186: :32note: expanded from macro 'glDisableVertexAttribArray_': note: expanded from macro 'glVertexAttribPointer_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray #define glVertexAttribPointer_ glVertexAttribPointer ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:2918:13::13 note: : 'glVertexAttribPointer' has been explicitly marked deprecated here note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:In file included from engine/shadowmap.cpp3: :1In file included from engine/engine.h: In file included from :5engine/engine.h:5: In file included from : In file included from shared/cube.h:shared/cube.h:72: 72: shared/glemu.h:shared/glemu.h:83:83:55:: warning: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ ^ shared/glemu.h:69shared/glemu.h::5473:: 13:note: expanded from macro 'GLE_ATTRIBPOINTER' note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ shared/glexts.h: ^ 156shared/glexts.h:186:36:32: : note: expanded from macro 'glEnableVertexAttribArray_'note: expanded from macro 'glVertexAttribPointer_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ #define glVertexAttribPointer_ glVertexAttribPointer/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^2917: 13:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: 2916:'glEnableVertexAttribArray' has been explicitly marked deprecated here 13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: In file included from engine/shader.cpp:warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]3: In file included from engine/engine.h:5: In file included from shared/cube.h: GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ 72shared/glemu.h:70: shared/glemu.h:46:84: :5note: expanded from macro 'GLE_ATTRIBPOINTER': warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) :157 ^ :shared/glemu.h:69:37:54: note: note: expanded from macro 'GLE_ATTRIBPOINTER'expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2918shared/glexts.h:156:13:36: : note: 'glDisableVertexAttribArray' has been explicitly marked deprecated herenote: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1In file included from engine/shader.cpp:: In file included from 3: engine/engine.h:In file included from engine/engine.h5: :5In file included from shared/cube.h: In file included from :72shared/cube.h:: shared/glemu.h72: :83shared/glemu.h::584:: 5:warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h: GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) 73: ^ 13shared/glemu.h:70: :46note: expanded from macro 'GLE_ATTRIBPOINTER': note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \shared/glexts.h:186 ^:32 shared/glexts.h:157: :37note: expanded from macro 'glVertexAttribPointer_': note: expanded from macro 'glDisableVertexAttribArray_' #define glVertexAttribPointer_ glVertexAttribPointer ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2916:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:13:2918: note: 13:'glVertexAttribPointer' has been explicitly marked deprecated here note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/shadowmap.cpp:1In file included from engine/shader.cpp:: In file included from 3: engine/engine.h:In file included from engine/engine.h5: :5In file included from shared/cube.h: In file included from :72shared/cube.h:: shared/glemu.h72: :84shared/glemu.h::584:: 5:warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.hshared/glemu.h:73::6913::54 note: : expanded from macro 'GLE_ATTRIBPOINTER' note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^shared/glexts.h: 186:32shared/glexts.h:: 156:note: expanded from macro 'glVertexAttribPointer_'36: note: expanded from macro 'glEnableVertexAttribArray_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h#define glEnableVertexAttribArray_ glEnableVertexAttribArray :2916 ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13:13: note: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:In file included from engine/shader.cpp:372: : In file included from engine/engine.hshared/glemu.h::584:: In file included from 5:shared/cube.h: warning: 72: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ note: expanded from macro 'GLE_ATTRIBPOINTER' shared/glexts.h:157:37: note: static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^expanded from macro 'glDisableVertexAttribArray_' shared/glexts.h:156:36:#define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ note: expanded from macro 'glEnableVertexAttribArray_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13:#define glEnableVertexAttribArray_ glEnableVertexAttribArray note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated hereextern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:In file included from engine/shader.cpp1: :3In file included from engine/engine.h: In file included from :5engine/engine.h:: In file included from 5: shared/cube.h:In file included from shared/cube.h72: shared/glemu.h:72:84: shared/glemu.h:5:85: :5warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) shared/glemu.h: ^ 73shared/glemu.h:70::1346:: note: note: expanded from macro 'GLE_ATTRIBPOINTER'expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ ^ shared/glexts.hshared/glexts.h::186157::3237:: note: note: expanded from macro 'glVertexAttribPointer_'expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ #define glVertexAttribPointer_ glVertexAttribPointer/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918: ^13: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here 2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13In file included from engine/shadowmap.cpp:: note: expanded from macro 'GLE_ATTRIBPOINTER' 1 glVertexAttribPointer_(index, size, type, normalized, stride, data); \ : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85 ^ shared/glexts.h::5: 186:32: note: expanded from macro 'glVertexAttribPointer_' warning: #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14);69: ^54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here In file included from extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } In file included from shared/cube.h: ^ 72: shared/glemu.hshared/glexts.h::85105::523: : note: expanded from macro 'glBindBuffer_' warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13 GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) : ^ note: shared/glemu.h:70'glBindBuffer' has been explicitly marked deprecated here :46: note: expanded from macro 'GLE_ATTRIBPOINTER' extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/shader.cpp:2918:3: 13:In file included from engine/engine.h note: :5'glDisableVertexAttribArray' has been explicitly marked deprecated here : In file included from shared/cube.h:72: shared/glemu.h:88:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer In file included from engine/shadowmap.cpp:1 ^ : In file included from engine/engine.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::52867:: In file included from 13:shared/cube.h: note: 72: 'glBindBuffer' has been explicitly marked deprecated here shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ In file included from engine/shader.cpp:shared/glexts.h:3: In file included from 186:engine/engine.h:32:5: note: In file included from shared/cube.hexpanded from macro 'glVertexAttribPointer_' :72: shared/glemu.h:89:#define glVertexAttribPointer_ glVertexAttribPointer 57: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]2916: 13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shader.cpp:3: In file included from engine/engine.h static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23:: 5: In file included from shared/cube.h:72: shared/glemu.h:note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92In file included from engine/shader.cpp:3: engine/texture.h:42:33: In file included from : warning: engine/engine.h:'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 92: engine/texture.h:53:33: case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; warning: ^ 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ ^ shared/glexts.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942::15113: :29note: 'glUniform1fv' has been explicitly marked deprecated here: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here In file included from engine/shadowmap.cppextern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); :1: ^ In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shader.cpp:3 case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ : In file included from shared/glexts.h:engine/engine.h:140:92: 23:engine/texture.h: note: 54:expanded from macro 'glUniform2fv_' 33: warning: #define glUniform2fv_ glUniform2fv ^'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^note: 'glUniform2fv' has been explicitly marked deprecated here shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here In file included from engine/shadowmap.cpp:1: In file included from extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); engine/engine.h: ^ 92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shader.cpp:3: case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ In file included from engine/engine.hshared/glexts.h::92141:: engine/texture.h23::55 note: :33expanded from macro 'glUniform3fv_' : warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]#define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ note: 'glUniform3fv' has been explicitly marked deprecated here shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); : engine/texture.h: ^ 48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/shader.cpp:3: In file included from In file included from engine/engine.h:92: engine/texture.h:387:engine/engine.h:33: 92: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]engine/texture.h: 404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^note: expanded from macro 'glUniform1f_' shared/glexts.h:139#define glUniform1f_ glUniform1f :23 ^ : note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934expanded from macro 'glUniform1fv_' :13: note: #define glUniform1fv_ glUniform1fv ^ 'glUniform1f' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shader.cpp:3: In file included from engine/engine.h:92 case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ : engine/texture.hshared/glexts.h::405136::8322:: note: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935: void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } 13: ^ shared/glexts.h:141note: 'glUniform2f' has been explicitly marked deprecated here:23 : note: expanded from macro 'glUniform3fv_' extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); 92: ^ engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' In file included from engine/shader.cpp:#define glUniform3f_ glUniform3f 3: In file included from ^ engine/engine.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936::9213: : engine/texture.hnote: 'glUniform3f' has been explicitly marked deprecated here:406 :84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' In file included from engine/shadowmap.cpp:1: #define glUniform2fv_ glUniform2fv In file included from engine/engine.h: ^ 92/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:: engine/texture.h13::393 note: :33'glUniform2fv' has been explicitly marked deprecated here : warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: In file included from engine/shader.cpp'glUniform4f' has been explicitly marked deprecated here :3: In file included from engine/engine.h:92: engine/texture.h:407:extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:In file included from engine/shadowmap.cpp:1142:: In file included from engine/engine.h23::92: note: engine/texture.h:expanded from macro 'glUniform4fv_' 394:33: #define glUniform4fv_ glUniform4fv ^warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ note: shared/glexts.h:'glUniform4fv' has been explicitly marked deprecated here 143:22: note: expanded from macro 'glUniform1i_' extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); #define glUniform1i_ glUniform1i ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408In file included from engine/shadowmap.cpp::851: In file included from : engine/engine.h:92warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: engine/texture.h :395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142 case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; :23 ^ :shared/glexts.h:144 note: :22expanded from macro 'glUniform4fv_' : note: expanded from macro 'glUniform2i_' #define glUniform4fv_ glUniform4fv ^#define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::29392945::1313:: note: note: 'glUniform2i' has been explicitly marked deprecated here'glUniform4fv' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14);extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92In file included from engine/shader.cpp:: engine/texture.h3: In file included from :396engine/engine.h::3392: : engine/texture.h:warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]409: 87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^#define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h::2940151::1329:: note: note: 'glUniform3i' has been explicitly marked deprecated hereexpanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); 13: ^ note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ In file included from engine/shader.cppshared/glexts.h:146::3: In file included from 22:engine/engine.h: note: expanded from macro 'glUniform4i_' 92: engine/texture.h:410:87:#define glUniform4i_ glUniform4i warning: ^ 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941 :13: note: 'glUniform4i' has been explicitly marked deprecated here void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.hextern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^:152 :29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h: void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ 404:shared/glexts.h:85:153: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h:139:2952:23::13 note: expanded from macro 'glUniform1fv_': note: 'glUniformMatrix4fv' has been explicitly marked deprecated here #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: In file included from engine/shadowmap.cppengine/texture.h::1: 440:In file included from engine/engine.h83::92 warning: : engine/texture.h'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } note: ^ expanded from macro 'glUniform1iv_'shared/glexts.h:142 :23: #define glUniform1iv_ glUniform1iv ^note: expanded from macro 'glUniform4fv_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946#define glUniform4fv_ glUniform4fv ^:13 : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: 'glUniform1iv' has been explicitly marked deprecated here2945: 13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:In file included from engine/shadowmap.cpp:92: 1: engine/texture.h:In file included from engine/engine.h441::9284:: engine/texture.h: warning: 408:'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149: void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } 23: ^ shared/glexts.h:142note: expanded from macro 'glUniform3iv_':23 : note: expanded from macro 'glUniform4fv_'#define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:#define glUniform4fv_ glUniform4fv ^2948: 13:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: 2945:'glUniform3iv' has been explicitly marked deprecated here 13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from In file included from engine/shadowmap.cpp:engine/engine.h:1: In file included from 92: engine/texture.h:engine/engine.h:92442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^expanded from macro 'glUniform2iv_' shared/glexts.h:151#define glUniform2iv_ glUniform2iv ^:29 : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: expanded from macro 'glUniformMatrix2fv_'2947: 13: note: #define glUniformMatrix2fv_ glUniformMatrix2fv ^'glUniform2iv' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated hereextern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87 void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } : ^ warning: shared/glexts.h:150'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); }/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^2949: shared/glexts.h:15213::29 note: : 'glUniform4iv' has been explicitly marked deprecated here note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:48:25: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(rendertex) { glDeleteTextures(1, &rendertex); rendertex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:58:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(blurtex) { glDeleteTextures(1, &blurtex); blurtex = 0; } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:66:22: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!blurtex) glGenTextures(1, &blurtex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:88:24: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!rendertex) glGenTextures(1, &rendertex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:93:13: warning: 'glDrawBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDrawBuffer(GL_NONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2465:13: note: 'glDrawBuffer' has been explicitly marked deprecated here extern void glDrawBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:94:13: warning: 'glReadBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadBuffer(GL_NONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2651:13: note: 'glReadBuffer' has been explicitly marked deprecated here extern void glReadBuffer (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' engine/shader.cpp:72:14: static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ warning: :126:1'glGetShaderiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] : note: expanded from here if(type) glGetShaderiv_(obj, GL_INFO_LOG_LENGTH, &length); ^ glVertexAttrib3f_ ^ shared/glexts.h:128shared/glexts.h::24:167: note: expanded from macro 'glGetShaderiv_'27: note: expanded from macro 'glVertexAttrib3f_' #define glGetShaderiv_ glGetShaderiv ^#define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2955:13:13: note: 'glGetShaderiv' has been explicitly marked deprecated here: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:73:10: warning: 'glGetProgramiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glGetProgramiv_(obj, GL_INFO_LOG_LENGTH, &length); ^ shared/glexts.h:129:25: note: expanded from macro 'glGetProgramiv_' #define glGetProgramiv_ glGetProgramiv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2956:13: note: 'glGetProgramiv' has been explicitly marked deprecated here In file included from engine/sound.cpp:1extern void glGetProgramiv (GLuint program, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ : In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' In file included from engine/shadowmap.cpp:#define glVertexAttrib4f_ glVertexAttrib4f ^ 2: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hengine/shader.cppengine/rendertarget.h:225:::9: 812908:13:warning: :'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 22: warning: glDisable(GL_DEPTH_TEST); ^ 'glGetShaderInfoLog' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: 'glVertexAttrib4f' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462 :13: note: 'glDisable' has been explicitly marked deprecated here if(type) glGetShaderInfoLog_(obj, length, &length, log); extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glexts.h:132extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); :29: ^ note: expanded from macro 'glGetShaderInfoLog_' #define glGetShaderInfoLog_ glGetShaderInfoLog ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2958:13: note: In file included from engine/shadowmap.cpp'glGetShaderInfoLog' has been explicitly marked deprecated here :2: engine/rendertarget.h:226:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/sound.cppextern void glGetShaderInfoLog (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) OPENGL_DEPRECATED(10.0, 10.14); glDisable(GL_CULL_FACE); ^ ^ :1: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:In file included from engine/engine.h2462::513:: In file included from note: shared/cube.h:'glDisable' has been explicitly marked deprecated here 72: shared/glemu.h:55:extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14);engine/shader.cpp:825 :: warning: 18 ^: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glGetProgramInfoLog' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glGetProgramInfoLog_(obj, length, &length, log); GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ ^shared/glexts.h:131: 30:In file included from engine/shadowmap.cppshared/glemu.h:48: 2note: :expanded from macro 'glGetProgramInfoLog_': 49: engine/rendertarget.h:230:note: #define glGetProgramInfoLog_ glGetProgramInfoLog13expanded from macro 'GLE_INITATTRIBF': warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ glScissor(x, y, w, h); ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ 2959 :13:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ^ : note: 2668shared/glexts.h'glGetProgramInfoLog' has been explicitly marked deprecated here: :13: 168:note: 'glScissor' has been explicitly marked deprecated here 28: extern void glGetProgramInfoLog (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) OPENGL_DEPRECATED(10.0, 10.14); ^note: expanded from macro 'glVertexAttrib3fv_' extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13In file included from engine/shadowmap.cpp:: 2: note: 'glVertexAttrib3fv' has been explicitly marked deprecated hereengine/rendertarget.h: 231:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' In file included from engine/shadowmap.cpp:2: engine/rendertarget.h: static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ 240:shared/glexts.h:13:171: warning: 27:'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glVertexAttrib4f_' glBindTexture(GL_TEXTURE_2D, i ? blurtex : rendertex); ^ #define glVertexAttrib4f_ glVertexAttrib4f ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2386:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:290813::13 note: : 'glBindTexture' has been explicitly marked deprecated here note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:245:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/sound.cpp:1 if(scissor) glDisable(GL_SCISSOR_TEST); : In file included from ^ engine/engine.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:5:13: In file included from : shared/cube.h:note: 'glDisable' has been explicitly marked deprecated here72: shared/glemu.h:55:5:extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^In file included from engine/shadowmap.cpp :2shared/glemu.h:: engine/rendertarget.h50::24750::9 note: : expanded from macro 'GLE_INITATTRIBF' warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_DEPTH_TEST); static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h::2472164::1328:: note: note: 'glEnable' has been explicitly marked deprecated hereexpanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:248extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); :9 ^ : warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: engine/shader.cpp:143warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:11: warning: 'glCreateShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ obj = glCreateShader_(type);shared/glemu.h:51 ^:50 :shared/glexts.h:124 note: :25:expanded from macro 'GLE_INITATTRIBF' note: expanded from macro 'glCreateShader_' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ #define glCreateShader_ glCreateShadershared/glexts.h:172 ^:28 : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: expanded from macro 'glVertexAttrib4fv_'2925: 15: note: 'glCreateShader' has been explicitly marked deprecated here#define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:extern GLuint glCreateShader (GLenum type) OPENGL_DEPRECATED(10.0, 10.14); ^ 13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:144:5: warning: 'glShaderSource' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glShaderSource_(obj, numparts, (const GLchar **)parts, NULL); ^ shared/glexts.h:126:25: note: expanded from macro 'glShaderSource_'In file included from engine/sound.cpp:1 : In file included from engine/engine.h#define glShaderSource_ glShaderSource ^:5 : In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/cube.h:2926:72: 13:shared/glemu.h: note: 56:'glShaderSource' has been explicitly marked deprecated here 5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^extern void glShaderSource (GLuint shader, GLsizei count, const GLchar* const *string, const GLint *length) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' engine/shader.cpp:145: GLE_INITATTRIB(name, index, f, float) \ 5: ^ warning: shared/glemu.h:42'glCompileShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :51: glCompileShader_(obj); ^ note: expanded from macro 'GLE_INITATTRIB' shared/glexts.h:127:26: note: expanded from macro 'glCompileShader_' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ #define glCompileShader_ glCompileShader ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2927::13213::1 note: : 'glCompileShader' has been explicitly marked deprecated here note: expanded from here glVertexAttrib1f_extern void glCompileShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f engine/shader.cpp: ^ 147/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:5:13:: note: warning: 'glGetShaderiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glVertexAttrib1f' has been explicitly marked deprecated here glGetShaderiv_(obj, GL_COMPILE_STATUS, &success); ^extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:128:24: note: expanded from macro 'glGetShaderiv_' #define glGetShaderiv_ glGetShaderiv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2955:13: note: 'glGetShaderiv' has been explicitly marked deprecated here In file included from engine/sound.cpp:1: In file included from engine/engine.h:5extern void glGetShaderiv (GLuint shader, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: engine/shader.cpp:151note: expanded from macro 'GLE_INITATTRIBF':9 : warning: 'glDeleteShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIB(name, index, f, float) \ ^ glDeleteShader_(obj); ^ shared/glexts.hshared/glemu.h::12543::2559:: note: note: expanded from macro 'glDeleteShader_'expanded from macro 'GLE_INITATTRIB' #define glDeleteShader_ glDeleteShader ^ static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2923:13: note: 'glDeleteShader' has been explicitly marked deprecated here :extern void glDeleteShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' engine/shader.cppIn file included from engine/shadowmap.cpp GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:2:: 161:13:engine/rendertarget.h::44350 :9warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:: 67: warning: u.loc = glGetUniformLocation_(s.program, u.name); 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ note: expanded from macro 'GLE_INITATTRIB' shared/glexts.h:134:31: glViewport(0, 0, vieww, viewh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755note: expanded from macro 'glGetUniformLocation_': static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ 13: note: #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here ^ 'glViewport' has been explicitly marked deprecated hereextern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ :138:1: note: expanded from here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:358:13: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glScissor(sx, sy, sw, sh); ^ In file included from engine/sound.cpp:1/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: In file included from : engine/engine.h:note: 'glScissor' has been explicitly marked deprecated here5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:engine/shader.cpp :186:38: GLE_INITATTRIBF(color, ATTRIB_COLOR)359:13: warning: warning: ^'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glCreateProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:47 glEnable(GL_SCISSOR_TEST); s.program = s.vsobj && s.psobj ? glCreateProgram_() : 0;:9 : ^ ^ note: expanded from macro 'GLE_INITATTRIBF'shared/glexts.h:121/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ::2472:26 GLE_INITATTRIB(name, index, f, float) \ ^13: : note: expanded from macro 'glCreateProgram_' #define glCreateProgram_ glCreateProgram ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2928:15: note: 'glCreateProgram' has been explicitly marked deprecated here extern GLuint glCreateProgram (void) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glemu.h:45:note: 'glEnable' has been explicitly marked deprecated here75: note: expanded from macro 'GLE_INITATTRIB' extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :engine/shader.cpp141::1901::9 note: : expanded from here warning: glVertexAttrib4f_ ^ shared/glexts.h:171:27'glAttachShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: glAttachShader_(s.program, s.vsobj); ^ shared/glexts.h:130:note: expanded from macro 'glVertexAttrib4f_' 25: note: expanded from macro 'glAttachShader_'#define glVertexAttrib4f_ glVertexAttrib4f In file included from engine/shadowmap.cpp: ^ #define glAttachShader_ glAttachShader /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 ^ :13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here 2/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2929:13: note: : 'glAttachShader' has been explicitly marked deprecated here engine/rendertarget.hextern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);: ^ 368extern void glAttachShader (GLuint program, GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); ^ :9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] SAVECOLORMASK ^ engine/shader.cpp:engine/engine.h:233:63: note: expanded from macro 'SAVECOLORMASK' In file included from engine/sound.cpp:1: In file included from engine/engine.h if(memcmp(colormask, oldcolormask, sizeof(oldcolormask))) glColorMask(COLORMASK, GL_TRUE);191: 9: ^:5 : In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:warning: 'glAttachShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/cube.h:722433:13 glAttachShader_(s.program, s.psobj); ^: : shared/glemu.h shared/glexts.hnote: 'glColorMask' has been explicitly marked deprecated here:56: :5:130: warning: 25:'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glAttachShader_'extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ #define glAttachShader_ glAttachShader ^shared/glemu.h: 48/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2929::4913:: note: note: expanded from macro 'GLE_INITATTRIBF''glAttachShader' has been explicitly marked deprecated here In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:370extern void glAttachShader (GLuint program, GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ ^:26: shared/glexts.h:168:warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]28: note: expanded from macro 'glVertexAttrib3fv_' if(!depthtest()) glDisable(GL_DEPTH_TEST); ^#define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13:13: : note: 'glDisable' has been explicitly marked deprecated herenote: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:374:engine/shader.cpp:19626::13: warning: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]'glBindAttribLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/sound.cpp :1: In file included from engine/engine.h: glBindAttribLocation_(s.program, a.loc, a.name); if(!depthtest()) glEnable(GL_DEPTH_TEST);5 ^: In file included from shared/cube.h: ^ 72: shared/glemu.h:56shared/glexts.h:154/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:::5312472::: 13warning: :'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: note: expanded from macro 'glBindAttribLocation_''glEnable' has been explicitly marked deprecated here GLE_INITATTRIBF(color, ATTRIB_COLOR) ^#define glBindAttribLocation_ glBindAttribLocation extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:376:24: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h if(scissoring) glDisable(GL_SCISSOR_TEST); ^ :49: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h58: ^: 2965:note: expanded from macro 'GLE_INITATTRIBF' 13/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462: :13note: 'glBindAttribLocation' has been explicitly marked deprecated here static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^: note: 'glDisable' has been explicitly marked deprecated hereshared/glexts.h:171extern void glBindAttribLocation (GLuint program, GLuint index, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ :27: note: extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:199:54: warning: 'glBindAttribLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/shadowmap.cpp:2: engine/rendertarget.h:385:9 loopi(gle::MAXATTRIBS) if(!(attribs&(1<::134144::311:: note: note: expanded from macro 'glGetUniformLocation_' expanded from here #define glGetUniformLocation_ glGetUniformLocation ^ glVertexAttrib4Nub_/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^2960: 14:shared/glexts.h: note: 182:'glGetUniformLocation' has been explicitly marked deprecated here 29: note: expanded from macro 'glVertexAttrib4Nub_' extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here engine/shader.cpp:214:27: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ if(loc != -1) glUniform1i_(loc, i); ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' engine/shader.cpp#define glVertexAttrib4Nub_ glVertexAttrib4Nub :219: ^ 25/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here param.loc = glGetUniformLocation_(s.program, param.name); ^ shared/glexts.h:134:31: extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here In file included from engine/sound.cpp:1: extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } In file included from engine/shadowmap.cpp:2 ^ : shared/glexts.h:183:engine/rendertarget.h:45630::9 note: : expanded from macro 'glVertexAttrib4Nubv_' warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ glBindTexture(GL_TEXTURE_2D, rendertex); engine/shader.cpp:222:9/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here : ^ warning: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:'glUseProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14);2386 glUseProgram_(0); ^:13 ^ shared/glexts.h:123:23: note: expanded from macro 'glUseProgram_' :In file included from engine/sound.cpp:1: In file included from engine/engine.h:5#define glUseProgram_ glUseProgram : In file included from shared/cube.h: ^ 72: shared/glemu.h:60:5:note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h'glBindTexture' has been explicitly marked deprecated here warning: :2931'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :13extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); : ^note: 'glUseProgram' has been explicitly marked deprecated here GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ extern void glUseProgram (GLuint program) OPENGL_DEPRECATED(10.0, 10.14); shared/glemu.h:47 ^ :9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' engine/shader.cpp:227:9 static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here: warning: 'glDeleteProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteProgram_(s.program); ^ glVertexAttrib1f_ shared/glexts.h:122:26: note: expanded from macro 'glDeleteProgram_' ^#define glDeleteProgram_ glDeleteProgram ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2932:13: note: 'glDeleteProgram' has been explicitly marked deprecated here shared/glexts.h:159 :27: note: expanded from macro 'glVertexAttrib1f_' extern void glDeleteProgram (GLuint program) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.hengine/shader.cpp:304:15: :warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] int loc = glGetUniformLocation_(s.program, name); ^ 60shared/glexts.h:134::5: warning: 31: note: expanded from macro 'glGetUniformLocation_''glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960shared/glemu.h:14::49 note: :58'glGetUniformLocation' has been explicitly marked deprecated here : note: expanded from macro 'GLE_INITATTRIBF' extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/shader.cpp:324:5: warning: 'glGetProgramiv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) glGetProgramiv_(s.program, GL_ACTIVE_UNIFORMS, &numactive); ^ shared/glexts.h:129:25: note: expanded from macro 'glGetProgramiv_' ^#define glGetProgramiv_ glGetProgramiv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glemu.h:51:502956:: 13:note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ note: shared/glexts.h:172'glGetProgramiv' has been explicitly marked deprecated here :28: note: expanded from macro 'glVertexAttrib4fv_' extern void glGetProgramiv (GLuint program, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from engine/shader.cpp:332:9: shared/cube.h:72: shared/glemu.h:61warning: 'glGetActiveUniform' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetActiveUniform_(s.program, i, sizeof(name)-1, &namelen, &size, &format, name); ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1)shared/glexts.h:155:29 ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' : GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'glGetActiveUniform_' note: expanded from macro 'GLE_INITATTRIB' #define glGetActiveUniform_ glGetActiveUniform ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2961 static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159::113:: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159note: 'glGetActiveUniform' has been explicitly marked deprecated here:27 : note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13extern void glGetActiveUniform (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) OPENGL_DEPRECATED(10.0, 10.14);: note: 'glVertexAttrib1f' has been explicitly marked deprecated here ^ extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:354:13: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX("lmcolor", 1); ^ engine/shader.cpp:347:19: note: In file included from engine/sound.cppexpanded from macro 'UNIFORMTEX' loc = glGetUniformLocation_(program, name); \ :1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1)shared/glexts.h:134 ^:31 : shared/glemu.h:note: expanded from macro 'glGetUniformLocation_'47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^#define glGetUniformLocation_ glGetUniformLocation shared/glemu.h:44 ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960::14: note: 'glGetUniformLocation' has been explicitly marked deprecated here 67extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ : note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ engine/shader.cpp:354:13:165:1:: note: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]expanded from here glVertexAttrib3f_ UNIFORMTEX("lmcolor", 1); ^^ shared/glexts.hengine/shader.cpp:349:167:27:27: : note: expanded from macro 'UNIFORMTEX'note: expanded from macro 'glVertexAttrib3f_' if(loc != -1) glUniform1i_(loc, val); \#define glVertexAttrib3f_ glVertexAttrib3f ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894shared/glexts.h::13143:: 22:note: 'glVertexAttrib3f' has been explicitly marked deprecated here note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hextern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^:2938 :13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/shader.cpp:355engine/engine.h::135: : In file included from shared/cube.hwarning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:72 : shared/glemu.h: UNIFORMTEX("lmdir", 2); ^ 61engine/shader.cpp:347:5:19: : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'UNIFORMTEX' GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ loc = glGetUniformLocation_(program, name); \ ^ shared/glemu.hshared/glexts.h:134:47:31:9: : note: expanded from macro 'glGetUniformLocation_'note: expanded from macro 'GLE_INITATTRIBF' #define glGetUniformLocation_ glGetUniformLocation ^ GLE_INITATTRIB(name, index, f, float) \ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glemu.h:45:2960:75:14: : note: expanded from macro 'GLE_INITATTRIB'note: 'glGetUniformLocation' has been explicitly marked deprecated here static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' engine/shader.cpp:355:#define glVertexAttrib4f_ glVertexAttrib4f 13: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here UNIFORMTEX("lmdir", 2); ^ engine/shader.cpp:349:27: note: expanded from macro 'UNIFORMTEX' extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ if(loc != -1) glUniform1i_(loc, val); \ ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: In file included from engine/sound.cpp:1: note: 'glUniform1i' has been explicitly marked deprecated hereIn file included from engine/engine.h :5: In file included from shared/cube.h:72extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ : shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1)engine/shader.cpp:358:14 ^: shared/glemu.h:48warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:49: note: expanded from macro 'GLE_INITATTRIBF' else UNIFORMTEX("lightmap", 1); ^ engine/shader.cpp:347:19: static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ note: expanded from macro 'UNIFORMTEX' shared/glexts.h:168:28: loc = glGetUniformLocation_(program, name); \ ^ shared/glexts.h:134note: expanded from macro 'glVertexAttrib3fv_':31 : note: expanded from macro 'glGetUniformLocation_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ #define glGetUniformLocation_ glGetUniformLocation ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2895:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:13:2960: note: 14:'glVertexAttrib3fv' has been explicitly marked deprecated here note: 'glGetUniformLocation' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:358:14: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/sound.cpp: else UNIFORMTEX("lightmap", 1); ^ 1engine/shader.cpp:349: In file included from :27:engine/engine.h: note: 5: expanded from macro 'UNIFORMTEX' In file included from shared/cube.h:72: if(loc != -1) glUniform1i_(loc, val); \ shared/glemu.h: ^ 61:shared/glexts.h:5:143: warning: 22:'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glUniform1i_' GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) #define glUniform1i_ glUniform1i ^ ^shared/glemu.h: 49:58/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2938:note: expanded from macro 'GLE_INITATTRIBF'13: note: 'glUniform1i' has been explicitly marked deprecated here static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here engine/shader.cpp:359:34: extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ if(type & SHADER_ENVMAP) UNIFORMTEX("envmap", tmu++); ^ engine/shader.cpp:347:19: note: expanded from macro 'UNIFORMTEX' loc = glGetUniformLocation_(program, name); \ In file included from engine/sound.cpp:1 ^ : In file included from shared/glexts.h:engine/engine.h:134:5: 31:In file included from shared/cube.h note: :72expanded from macro 'glGetUniformLocation_' : shared/glemu.h:61:#define glGetUniformLocation_ glGetUniformLocation ^ 5/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960: :14warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: note: 'glGetUniformLocation' has been explicitly marked deprecated here GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); 50: ^ note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' engine/shader.cpp:359#define glVertexAttrib2fv_ glVertexAttrib2fv :34: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here if(type & SHADER_ENVMAP) UNIFORMTEX("envmap", tmu++); ^ engine/shader.cpp:349:27:extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'UNIFORMTEX' if(loc != -1) glUniform1i_(loc, val); \ ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' In file included from #define glUniform1i_ glUniform1i engine/sound.cpp:1 ^ : /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938In file included from engine/engine.h:13: :5note: 'glUniform1i' has been explicitly marked deprecated here: In file included from shared/cube.h :72: shared/glemu.h:61:extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51engine/shader.cpp:360:50:9:: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_INITATTRIBF' UNIFORMTEX("shadowmap", 7); ^ engine/shader.cpp:347:19: static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^note: expanded from macro 'UNIFORMTEX' shared/glexts.h:172 loc = glGetUniformLocation_(program, name); \ ^ :shared/glexts.h:134:28:31: note: expanded from macro 'glVertexAttrib4fv_'note: expanded from macro 'glGetUniformLocation_' #define glGetUniformLocation_ glGetUniformLocation#define glVertexAttrib4fv_ glVertexAttrib4fv ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::142909:: 13:note: 'glGetUniformLocation' has been explicitly marked deprecated here note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:360:9: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/sound.cpp:1: In file included from engine/engine.h UNIFORMTEX("shadowmap", 7); :5 ^ : engine/shader.cpp:349In file included from shared/cube.h:27:72: : shared/glemu.hnote: expanded from macro 'UNIFORMTEX':62 :60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(loc != -1) glUniform1i_(loc, val); \ ^ shared/glexts.h:143:22: static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' note: expanded from macro 'glUniform1i_' #define glVertexAttrib4f_ glVertexAttrib4f ^ #define glUniform1i_ glUniform1i /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2908/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ :13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:367:35: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/sound.cpp:1: In file included from case TEX_DIFFUSE: UNIFORMTEX("diffusemap", 0); break; ^ engine/shader.cpp:347:engine/engine.h19: note: expanded from macro 'UNIFORMTEX' : loc = glGetUniformLocation_(program, name); \ ^ 5shared/glexts.h:134: In file included from :31shared/cube.h:: 72: note: expanded from macro 'glGetUniformLocation_'shared/glemu.h:63: 47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:note: 'glGetUniformLocation' has been explicitly marked deprecated here171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here engine/shader.cppextern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); :367 ^ :35: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case TEX_DIFFUSE: UNIFORMTEX("diffusemap", 0); break; ^ engine/shader.cpp:349:27: note: expanded from macro 'UNIFORMTEX' In file included from if(loc != -1) glUniform1i_(loc, val); \ engine/sound.cpp:1 ^ : In file included from shared/glexts.h:engine/engine.h:143:5: 22:In file included from shared/cube.h note: :72expanded from macro 'glUniform1i_' : shared/glemu.h:64:#define glUniform1i_ glUniform1i 77: ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:13 : note: 'glUniform1i' has been explicitly marked deprecated here engine/shadowmap.cppextern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:120engine/shader.cpp:368::171:9: :27warning: 34: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: : expanded from macro 'glVertexAttrib4f_' warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearColor(0, 0, 0, 0); ^ #define glVertexAttrib4f_ glVertexAttrib4f case TEX_NORMAL: UNIFORMTEX("normalmap", tmu++); break; /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2396:13engine/shader.cpp:347: :19: ^ note: note: expanded from macro 'UNIFORMTEX' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908'glClearColor' has been explicitly marked deprecated here loc = glGetUniformLocation_(program, name); \:13: note: ^ 'glVertexAttrib4f' has been explicitly marked deprecated here shared/glexts.h:134:31:extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); note: ^ expanded from macro 'glGetUniformLocation_' extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here engine/shadowmap.cpp:121:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); In file included from ^ engine/sound.cpp:1 glClear(GL_DEPTH_BUFFER_BIT | GL_COLOR_BUFFER_BIT); ^: In file included from engine/engine.h/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:5:13: In file included from : shared/cube.h:note: 'glClear' has been explicitly marked deprecated here72: shared/glemu.h:65:64:extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]engine/shader.cpp:368 ^ : 34: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ case TEX_NORMAL: UNIFORMTEX("normalmap", tmu++); break; ^shared/glexts.h: 171:engine/shader.cpp:27:349: note: 27:expanded from macro 'glVertexAttrib4f_' note: expanded from macro 'UNIFORMTEX' #define glVertexAttrib4f_ glVertexAttrib4f ^ if(loc != -1) glUniform1i_(loc, val); \ ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908 :13shared/glexts.h:: 143:note: 'glVertexAttrib4f' has been explicitly marked deprecated here22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14);/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^2938: 13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:engine/sound.cpp:369:321: : In file included from engine/engine.h:warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]5: In file included from shared/cube.h:72: shared/glemu.h case TEX_GLOW: UNIFORMTEX("glowmap", tmu++); break; ^:66 :49engine/shader.cpp:: 347:warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]19: note: expanded from macro 'UNIFORMTEX' static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ loc = glGetUniformLocation_(program, name); \shared/glexts.h: ^172: 28:shared/glexts.h: note: 134:expanded from macro 'glVertexAttrib4fv_' 31: note: expanded from macro 'glGetUniformLocation_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ #define glGetUniformLocation_ glGetUniformLocation ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2909:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:13:2960: note: 14:'glVertexAttrib4fv' has been explicitly marked deprecated here note: 'glGetUniformLocation' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:369:32: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from case TEX_GLOW: UNIFORMTEX("glowmap", tmu++); break; shared/cube.h: ^ 72engine/shader.cpp:349: shared/glemu.h:27:76: :61note: expanded from macro 'UNIFORMTEX': warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(loc != -1) glUniform1i_(loc, val); \ ^ shared/glexts.h:143: static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } 22: ^ note: shared/glexts.h:expanded from macro 'glUniform1i_' 156:36:#define glUniform1i_ glUniform1i note: ^ expanded from macro 'glEnableVertexAttribArray_' /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ : note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:'glUniform1i' has been explicitly marked deprecated here 2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:370:33: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/sound.cpp case TEX_DECAL: UNIFORMTEX("decal", tmu++); break; :1 ^ : In file included from engine/engine.hengine/shader.cpp::5347:: In file included from 19:shared/cube.h: note: 72: expanded from macro 'UNIFORMTEX' shared/glemu.h:77:51: loc = glGetUniformLocation_(program, name); \ warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ shared/glexts.h:134:31: note: expanded from macro 'glGetUniformLocation_' static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:#define glGetUniformLocation_ glGetUniformLocation ^ 157/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::372960:: 14:note: expanded from macro 'glDisableVertexAttribArray_' note: 'glGetUniformLocation' has been explicitly marked deprecated here #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^2918: 13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:370:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case TEX_DECAL: UNIFORMTEX("decal", tmu++); break; ^ engine/shader.cpp:349:27: note: In file included from engine/sound.cpp:1expanded from macro 'UNIFORMTEX' : In file included from engine/engine.h:5 if(loc != -1) glUniform1i_(loc, val); \ ^ : shared/glexts.h:143In file included from shared/cube.h:22:72: : shared/glemu.hnote: expanded from macro 'glUniform1i_':78 :5: #define glUniform1i_ glUniform1i ^warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^'glUniform1i' has been explicitly marked deprecated here shared/glemu.h:69:54:extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' engine/shader.cpp:371:49: warning: #define glEnableVertexAttribArray_ glEnableVertexAttribArray 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: case TEX_SPEC: if(t.combined<0) UNIFORMTEX("specmap", tmu++); break; ^ note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here engine/shader.cpp:347:19: note: expanded from macro 'UNIFORMTEX' extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ loc = glGetUniformLocation_(program, name); \ ^ shared/glexts.h:134:31: note: expanded from macro 'glGetUniformLocation_' In file included from #define glGetUniformLocation_ glGetUniformLocation engine/sound.cpp: ^ 1/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2960:14: note: 'glGetUniformLocation' has been explicitly marked deprecated here: In file included from engine/engine.h:5 : In file included from shared/cube.h:72: shared/glemu.h:78extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ :5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:engine/shader.cpp:70:371:4946:: note: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] expanded from macro 'GLE_ATTRIBPOINTER' case TEX_SPEC: if(t.combined<0) UNIFORMTEX("specmap", tmu++); break; ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ engine/shader.cpp:349 ^ :shared/glexts.h:15727::37 note: : expanded from macro 'UNIFORMTEX' note: expanded from macro 'glDisableVertexAttribArray_' if(loc != -1) glUniform1i_(loc, val); \ ^ #define glDisableVertexAttribArray_ glDisableVertexAttribArrayshared/glexts.h ^:143 :22/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2918:note: expanded from macro 'glUniform1i_'13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13:extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); note: ^ 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:372:50:In file included from engine/sound.cpp warning: :1: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/engine.h:5: In file included from shared/cube.h:72: case TEX_DEPTH: if(t.combined<0) UNIFORMTEX("depthmap", tmu++); break; shared/glemu.h: ^ 78engine/shader.cpp:347:5:19: : warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]note: expanded from macro 'UNIFORMTEX' loc = glGetUniformLocation_(program, name); \ GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ ^ shared/glemu.h:73shared/glexts.h::13134:: 31:note: expanded from macro 'GLE_ATTRIBPOINTER' note: expanded from macro 'glGetUniformLocation_' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ #define glGetUniformLocation_ glGetUniformLocation ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hengine/shadowmap.cpp ^ :shared/glexts.h::2960169186:::3228: 14:warning: : note: note: expanded from macro 'glVertexAttribPointer_''glGetUniformLocation' has been explicitly marked deprecated here 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glVertexAttribPointer_ glVertexAttribPointer ^ extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14);/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2916:13 if(scissoring) glScissor(sx, sy, sw, sh); : ^ note: 'glVertexAttribPointer' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14);engine/shader.cpp: ^372: 50: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case TEX_DEPTH: if(t.combined<0) UNIFORMTEX("depthmap", tmu++); break; ^ engine/shader.cpp:349:27In file included from engine/sound.cpp:: 1: In file included from note: expanded from macro 'UNIFORMTEX'engine/engine.h:5 : In file included from shared/cube.h:72: if(loc != -1) glUniform1i_(loc, val); \ shared/glemu.h: ^ 79shared/glexts.h::5143:: 22:warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69: ^ 54: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:note: expanded from macro 'GLE_ATTRIBPOINTER'2938: 13: note: engine/shadowmap.cpp:'glUniform1i' has been explicitly marked deprecated here static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^184: 17extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14);shared/glexts.h : ^ warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :156:36: note: expanded from macro 'glEnableVertexAttribArray_' glColorMask(GL_TRUE, GL_FALSE, GL_FALSE, GL_FALSE); ^ #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2433/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917::1313: : note: 'glEnableVertexAttribArray' has been explicitly marked deprecated herenote: 'glColorMask' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:376:21: warning: 'glGetUniformLocation' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] UNIFORMTEX(sname, tmu++); ^ engine/shader.cpp:347:19In file included from engine/sound.cpp:: 1: note: expanded from macro 'UNIFORMTEX' In file included from engine/shadowmap.cpp:189engine/engine.h:5 loc = glGetUniformLocation_(program, name); \: 17 ^ : shared/glexts.hIn file included from shared/cube.h:134:::72: shared/glemu.h warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]:31 79:5: note: glColorMask(GL_FALSE, GL_FALSE, GL_TRUE, GL_FALSE);expanded from macro 'glGetUniformLocation_' : warning: ^ #define glGetUniformLocation_ glGetUniformLocation/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h ^'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:29602433:14:13: GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ): ^ shared/glemu.hnote: :'glGetUniformLocation' has been explicitly marked deprecated herenote: 'glColorMask' has been explicitly marked deprecated here 70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' extern GLint glGetUniformLocation (GLuint program, const GLchar *name) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated hereengine/shader.cppengine/shadowmap.cpp ::192:13376:: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]21extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); : ^ glColorMask(COLORMASK, GL_TRUE); warning: ^ 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: UNIFORMTEX(sname, tmu++); note: ^ 'glColorMask' has been explicitly marked deprecated hereengine/shader.cpp:349 :27: note: expanded from macro 'UNIFORMTEX' extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); if(loc != -1) glUniform1i_(loc, val); \ ^ ^ shared/glexts.hIn file included from engine/sound.cpp:1:143:22:: In file included from note: engine/engine.h:expanded from macro 'glUniform1i_' 5: In file included from shared/cube.h:#define glUniform1i_ glUniform1i ^72: shared/glemu.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:79:2938:5:13: warning: note: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glUniform1i' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:445:29: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(l.loc, 1, val); break; ^ In file included from engine/sound.cpp:1shared/glexts.h:139:23: In file included from : engine/engine.h:note: expanded from macro 'glUniform1fv_' 5: In file included from shared/cube.h:72#define glUniform1fv_ glUniform1fv : shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here engine/shadowmap.cpp:288:5: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ glActiveTexture_(GL_TEXTURE7); ^ 2942:shared/glexts.h :54:26: note: expanded from macro 'glActiveTexture_' 13: #define glActiveTexture_ glActiveTexturenote: 'glUniform1fv' has been explicitly marked deprecated here ^ In file included from engine/sound.cpp/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::1extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14);2772:: ^ In file included from engine/engine.h:13: note: 'glActiveTexture' has been explicitly marked deprecated here 5: In file included from shared/cube.h:72: shared/glemu.hextern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ :84:engine/shader.cpp:447:29:5 warning: : 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/shadowmap.cpp: case GL_FLOAT_VEC2: glUniform2fv_(l.loc, 1, val); break;289 ^:5 GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ): warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glexts.h ^ glBindTexture(GL_TEXTURE_2D, shadowmaptex.rendertex); :shared/glemu.h 140 ^: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:1369: :23:: note: expanded from macro 'glUniform2fv_'note: 'glBindTexture' has been explicitly marked deprecated here 54: note: extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); expanded from macro 'GLE_ATTRIBPOINTER' ^ static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glUniform2fv_ glUniform2fv ^ #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: 2917:'glUniform2fv' has been explicitly marked deprecated here 13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:449:29: warning: In file included from engine/sound.cpp:'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 1: engine/shadowmap.cpp:In file included from case GL_FLOAT_VEC3: glUniform3fv_(l.loc, 1, val); break;engine/engine.h295:5: In file included from :5: shared/cube.h:72: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glemu.h: 84:5 ^ glActiveTexture_(GL_TEXTURE0);: shared/glexts.h:141 warning: ^ 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :shared/glexts.h23: : GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^note: 54 expanded from macro 'glUniform3fv_':shared/glemu.h26: :note: expanded from macro 'glActiveTexture_'70#define glUniform3fv_ glUniform3fv ^ : 46:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: note: 2944#define glActiveTexture_ glActiveTextureexpanded from macro 'GLE_ATTRIBPOINTER': 13 ^ : note: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:'glUniform3fv' has been explicitly marked deprecated here2772 static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ :13: shared/glexts.h:extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); 157note: ^:'glActiveTexture' has been explicitly marked deprecated here 37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13 engine/shader.cpp:: note: 451:29extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14);'glDisableVertexAttribArray' has been explicitly marked deprecated here: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] ^ extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_FLOAT_VEC4: glUniform4fv_(l.loc, 1, val); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^In file included from engine/sound.cpp: 1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/shader.cpp:452:27: warning: GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:73: case GL_INT: glUniform1i_(l.loc, int(val[0])); break; ^ 13shared/glexts.h:143: note: expanded from macro 'GLE_ATTRIBPOINTER' : glVertexAttribPointer_(index, size, type, normalized, stride, data); \22: note: expanded from macro 'glUniform1i_' ^#define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13engine/shader.cpp:453::27: note: 'glVertexAttribPointer' has been explicitly marked deprecated here warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(l.loc, int(val[0]), int(val[1])); break; ^ extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:#define glUniform2i_ glUniform2i72: shared/glemu.h ^ :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 85'glUniform2i' has been explicitly marked deprecated here: 5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' engine/shader.cpp:454 static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ :27:shared/glexts.h: warning: 156:'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 36: note: expanded from macro 'glEnableVertexAttribArray_' case GL_INT_VEC3: glUniform3i_(l.loc, int(val[0]), int(val[1]), int(val[2])); break; ^ shared/glexts.h#define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here :extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h145::7222:: shared/glemu.h:85:5 : warning: note: expanded from macro 'glUniform3i_''glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, )extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37engine/shader.cpp:: 455:note: expanded from macro 'glDisableVertexAttribArray_'27: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918: case GL_INT_VEC4: glUniform4i_(l.loc, int(val[0]), int(val[1]), int(val[2]), int(val[3])); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ 13/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here:13 : note: 'glUniform4i' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:507:5: warning: 'glUseProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUseProgram_(program); ^ shared/glexts.h:123:23: note: expanded from macro 'glUseProgram_' #define glUseProgram_ glUseProgram ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2931:13: note: 'glUseProgram' has been explicitly marked deprecated here extern void glUseProgram (GLuint program) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:525:30: warning: 'glDeleteShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(vsobj) { if(!reusevs) glDeleteShader_(vsobj); vsobj = 0; } ^ shared/glexts.h:125:25: note: expanded from macro 'glDeleteShader_' #define glDeleteShader_ glDeleteShader ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2923:13: note: 'glDeleteShader' has been explicitly marked deprecated here extern void glDeleteShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:526:30: warning: 'glDeleteShader' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(psobj) { if(!reuseps) glDeleteShader_(psobj); psobj = 0; } ^ shared/glexts.h:125:25: note: expanded from macro 'glDeleteShader_' #define glDeleteShader_ glDeleteShader ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2923:13: note: 'glDeleteShader' has been explicitly marked deprecated here extern void glDeleteShader (GLuint shader) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:527:19: warning: 'glDeleteProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(program) { glDeleteProgram_(program); program = 0; } ^ shared/glexts.h:122:26: note: expanded from macro 'glDeleteProgram_' #define glDeleteProgram_ glDeleteProgram ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2932:13: note: 'glDeleteProgram' has been explicitly marked deprecated here extern void glDeleteProgram (GLuint program) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:582:9: warning: 'glUseProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUseProgram_(0); ^ shared/glexts.h:123:23: note: expanded from macro 'glUseProgram_' #define glUseProgram_ glUseProgram ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2931:13: note: 'glUseProgram' has been explicitly marked deprecated here extern void glUseProgram (GLuint program) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:633:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_VERTEX_UNIFORM_COMPONENTS, &val); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:635:5: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &val); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:639:9: warning: 'glGetIntegerv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetIntegerv(GL_MAX_VARYING_COMPONENTS, &val); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2513:13: note: 'glGetIntegerv' has been explicitly marked deprecated here extern void glGetIntegerv (GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shadowmap.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:1299:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &t.id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:1312:23: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopv(postfxtexs) glDeleteTextures(1, &postfxtexs[i].id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:1336:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, postfxtexs[binds[0]].id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:1337:5: warning: 'glCopyTexSubImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, screenw, screenh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2454:13: note: 'glCopyTexSubImage2D' has been explicitly marked deprecated here extern void glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:1364:9: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, w, h); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:1375:18: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glActiveTexture_(GL_TEXTURE0 + tmu); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:1376:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, postfxtexs[binds[j]].id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:1379:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(tmu) glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here engine/shader.cpp:1454:5: warning: extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glUseProgram' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glUseProgram_(0); ^ shared/glexts.h:123:23: note: expanded from macro 'glUseProgram_' #define glUseProgram_ glUseProgram ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2931:13In file included from engine/sound.cpp:: note: 1: 'glUseProgram' has been explicitly marked deprecated here In file included from engine/engine.h:92: engine/texture.h:389extern void glUseProgram (GLuint program) OPENGL_DEPRECATED(10.0, 10.14); ^:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/shader.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/shader.cpp:434:22: warning: unused function 'findslotparam' [-Wunused-function] static inline float *findslotparam(VSlot &s, const char *name, float *noval) ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/sound.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/sound.cpp:774:19: warning: unused function 'mumblevec' [-Wunused-function] static inline vec mumblevec(const vec &v, bool pos = false) ^ 142 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/texture.o engine/texture.cpp 110 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/ui.o engine/ui.cpp 185 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/water.o engine/water.cpp In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' engine/texture.cpp:589:5: #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ warning: 'glHint' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917: glHint(GL_TEXTURE_COMPRESSION_HINT, hint); ^ 13:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2541: note: 13: 'glEnableVertexAttribArray' has been explicitly marked deprecated here note: 'glHint' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ extern void glHint (GLenum target, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:688:31: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(align != srcalign) glPixelStorei(GL_UNPACK_ALIGNMENT, align = srcalign); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:689:21: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(row > 0) glPixelStorei(GL_UNPACK_ROW_LENGTH, row); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:690:35: warning: 'glTexImage1D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(target==GL_TEXTURE_1D) glTexImage1D(target, level, internal, tw, 0, format, type, src); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2718:13: note: 'glTexImage1D' has been explicitly marked deprecated here extern void glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:691:14: warning: 'glTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glTexImage2D(target, level, internal, tw, th, 0, format, type, src); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2719:13: note: 'glTexImage2D' has been explicitly marked deprecated here extern void glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:692:21: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(row > 0) glPixelStorei(GL_UNPACK_ROW_LENGTH, row = 0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:713:42: warning: 'glCompressedTexImage1D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(subtarget==GL_TEXTURE_1D) glCompressedTexImage1D_(target, level, format, w, 0, size, data); ^ shared/glexts.h:65:33: note: expanded from macro 'glCompressedTexImage1D_' #define glCompressedTexImage1D_ glCompressedTexImage1D ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2766:13: note: 'glCompressedTexImage1D' has been explicitly marked deprecated here extern void glCompressedTexImage1D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:714:18: warning: 'glCompressedTexImage2D' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] else glCompressedTexImage2D_(subtarget, level, format, w, h, 0, size, data); ^ shared/glexts.h:64:33: note: expanded from macro 'glCompressedTexImage2D_' #define glCompressedTexImage2D_ glCompressedTexImage2D ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2765:13: note: 'glCompressedTexImage2D' has been explicitly marked deprecated here extern void glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:784:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(target, tnum); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:785:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(target, GL_TEXTURE_WRAP_S, clamp&1 ? GL_CLAMP_TO_EDGE : (clamp&0x100 ? GL_MIRRORED_REPEAT : GL_REPEAT)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:786:31: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(target!=GL_TEXTURE_1D) glTexParameteri(target, GL_TEXTURE_WRAP_T, clamp&2 ? GL_CLAMP_TO_EDGE : (clamp&0x200 ? GL_MIRRORED_REPEAT : GL_REPEAT)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:787:94: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(target==GL_TEXTURE_2D && hasAF && min(anisotropy, hwmaxanisotropy) > 0 && filter > 1) glTexParameteri(target, GL_TEXTURE_MAX_ANISOTROPY_EXT, min(anisotropy, hwmaxanisotropy)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:788:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(target, GL_TEXTURE_MAG_FILTER, filter && bilinear ? GL_LINEAR : GL_NEAREST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:789:5: warning: 'glTexParameteri' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glTexParameteri(target, GL_TEXTURE_MIN_FILTER, ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2723:13: note: 'glTexParameteri' has been explicitly marked deprecated here extern void glTexParameteri (GLenum target, GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:798:18: warning: 'glTexParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(mask) glTexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, mask); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2724:13: note: 'glTexParameteriv' has been explicitly marked deprecated here extern void glTexParameteriv (GLenum target, GLenum pname, const GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:1045:9: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &t->frames[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:1075:13: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &t->frames[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:1520:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44 glBindTexture(GL_TEXTURE_2D, textureload(name, clamp, true, false)->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' :13:#define glUniform2fv_ glUniform2fv ^ note: 'glBindTexture' has been explicitly marked deprecated here /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:2341:9: warning: variable 'texmask' set but not used [-Wunused-but-set-variable] int texmask = 0; ^ engine/texture.cpp:2560:24: warning: 'glIsEnabled' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLenum depthtest = glIsEnabled(GL_DEPTH_TEST), blend = glIsEnabled(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2557:18: note: 'glIsEnabled' has been explicitly marked deprecated here extern GLboolean glIsEnabled (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:2560:60: warning: 'glIsEnabled' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLenum depthtest = glIsEnabled(GL_DEPTH_TEST), blend = glIsEnabled(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2557:18: note: 'glIsEnabled' has been explicitly marked deprecated here extern GLboolean glIsEnabled (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:2561:19: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(depthtest) glDisable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:2562:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:2563:16: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!blend) glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:2564:5: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:2576:16: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!blend) glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:2577:19: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(depthtest) glEnable(GL_DEPTH_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:2676:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &t->frames[0]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:2737:20: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopv(envmaps) glDeleteTextures(1, &envmaps[i].tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:2751:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:2752:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, rendersize, rendersize); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:2755:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, texalign(pixels, rendersize, 3)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:2774:9: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFrontFace((side.flipx==side.flipy)!=side.swapxy ? GL_CW : GL_CCW); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:2777:9: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(0, 0, rendersize, rendersize, GL_RGB, GL_UNSIGNED_BYTE, src); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:2790:5: warning: 'glFrontFace' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFrontFace(GL_CW); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2495:13: note: 'glFrontFace' has been explicitly marked deprecated here extern void glFrontFace (GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:2792:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, screenw, screenh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:2887:13: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteTextures(1, &t->frames[k]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:2948:43: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] loopv(t->frames) if(t->frames[i]) glDeleteTextures(1, &t->frames[i]); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:473:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:478:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3254:5: warning: engine/ui.cpp:479:13:'glHint' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glHint(GL_TEXTURE_COMPRESSION_HINT, GL_NICEST); ^ glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2541/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h::132472:: 13:note: 'glHint' has been explicitly marked deprecated here note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14);extern void glHint (GLenum target, GLenum mode) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ engine/texture.cpp:3263:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] engine/ui.cpp:484 glBindTexture(GL_TEXTURE_2D, t->frames[0]); ^ :17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here glBindTexture(GL_TEXTURE_2D, overlaytex->id); ^ extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3265:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_COMPRESSED, &compressed); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3266:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &format); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3267:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_WIDTH, &width); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3268:5: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_HEIGHT, &height); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:511:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3304:9: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D, level++, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:527:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:528:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:533:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, overlaytex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3327:9: warning: 'glGetTexLevelParameteriv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetTexLevelParameteriv(GL_TEXTURE_2D, d.dwMipMapCount, GL_TEXTURE_COMPRESSED_IMAGE_SIZE, &size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2538:13: note: 'glGetTexLevelParameteriv' has been explicitly marked deprecated here extern void glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/texture.cpp:3328:9: warning: 'glGetCompressedTexImage' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGetCompressedTexImage_(GL_TEXTURE_2D, d.dwMipMapCount++, dst); ^ shared/glexts.h:69:34: note: expanded from macro 'glGetCompressedTexImage_' #define glGetCompressedTexImage_ glGetCompressedTexImage ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2770:13: note: 'glGetCompressedTexImage' has been explicitly marked deprecated here extern void glGetCompressedTexImage (GLenum target, GLint lod, GLvoid *img) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:560:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:565:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:566:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:571:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, overlaytex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:903:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, hovertex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:912:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, textureid); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:922:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, o->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:935:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, overlaytex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:987:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:996:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:997:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, glowtex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:1007:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:1011:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, layertex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:1026:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, overlaytex->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:1036:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, t->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/texture.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:1430:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:1431:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/ui.cpp:1436:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/ui.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:318:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:326:17: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:327:17: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:332:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:333:13: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:334:13: warning: 'glBlendFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBlendFunc(GL_ONE, GL_SRC_ALPHA); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2391:13: note: 'glBlendFunc' has been explicitly marked deprecated here extern void glBlendFunc (GLenum sfactor, GLenum dfactor) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:405:50: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(waterreflect || !waterenvmap) glBindTexture(GL_TEXTURE_2D, waterreflect ? ref.tex : ref.refracttex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:411:17: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE3); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:412:17: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, ref.refracttex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:422:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE1); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:423:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, mslot.sts.inrange(2) ? mslot.sts[2].t->id : notexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:424:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE2); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:425:9: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, mslot.sts.inrange(3) ? mslot.sts[3].t->id : notexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:426:9: warning: 'glActiveTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glActiveTexture_(GL_TEXTURE0); ^ shared/glexts.h:54:26: note: expanded from macro 'glActiveTexture_' #define glActiveTexture_ glActiveTexture ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2772:13: note: 'glActiveTexture' has been explicitly marked deprecated here extern void glActiveTexture (GLenum texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:429:13: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_CUBE_MAP, lookupenvmap(mslot)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:472:27: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(waterfade) glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:476:13: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:477:13: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_BLEND); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:481:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:486:5: warning: 'glBindTexture' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glBindTexture(GL_TEXTURE_2D, waterfallrefraction.refracttex ? waterfallrefraction.refracttex : notexture->id); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2386:13: note: 'glBindTexture' has been explicitly marked deprecated here extern void glBindTexture (GLenum target, GLuint texture) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:499:9: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteTextures(1, &ref.tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:504:9: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteTextures(1, &ref.refracttex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:542:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:678:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:679:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:680:9: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:769:9: warning: 'glDepthMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthMask(GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2460:13: note: 'glDepthMask' has been explicitly marked deprecated here extern void glDepthMask (GLboolean flag) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:770:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(COLORMASK, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:771:9: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:774:5: warning: 'glFlush' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glFlush(); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2490:13: note: 'glFlush' has been explicitly marked deprecated here extern void glFlush (void) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:792:19: warning: 'glClearColor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(clear) glClearColor(color.r, color.g, color.b, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2396:13: note: 'glClearColor' has been explicitly marked deprecated here extern void glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:793:9: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_DEPTH_BUFFER_BIT | (clear ? GL_COLOR_BUFFER_BIT : 0)); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:796:5: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearDepth(0); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:797:5: warning: 'glClear' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClear(GL_DEPTH_BUFFER_BIT); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2394:13: note: 'glClear' has been explicitly marked deprecated here extern void glClear (GLbitfield mask) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:798:5: warning: 'glClearDepth' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glClearDepth(1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2397:13: note: 'glClearDepth' has been explicitly marked deprecated here extern void glClearDepth (GLclampd depth) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:799:5: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthRange(1, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:800:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_ALWAYS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:801:5: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDisable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:810:9: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:819:16: warning: 'glColorMask' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(!clear) glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2433:13: note: 'glColorMask' has been explicitly marked deprecated here extern void glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:820:5: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glEnable(GL_CULL_FACE); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:821:5: warning: 'glDepthFunc' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthFunc(GL_LESS); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2459:13: note: 'glDepthFunc' has been explicitly marked deprecated here extern void glDepthFunc (GLenum func) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:822:5: warning: 'glDepthRange' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDepthRange(0, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2461:13: note: 'glDepthRange' has been explicitly marked deprecated here extern void glDepthRange (GLclampd zNear, GLclampd zFar) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:925:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, size, size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:935:21: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glScissor(sx, sy, sw, sh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:948:25: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:954:25: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:960:25: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:969:25: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:990:13: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, size, size); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:999:21: warning: 'glScissor' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glScissor(sx, sy, sw, sh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2668:13: note: 'glScissor' has been explicitly marked deprecated here extern void glScissor (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:1007:21: warning: 'glEnable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glEnable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2472:13: note: 'glEnable' has been explicitly marked deprecated here extern void glEnable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:1013:21: warning: 'glDisable' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] if(scissor) glDisable(GL_SCISSOR_TEST); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2462:13: note: 'glDisable' has been explicitly marked deprecated here extern void glDisable (GLenum cap) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/water.cpp:1018:5: warning: 'glViewport' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glViewport(0, 0, screenw, screenh); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2755:13: note: 'glViewport' has been explicitly marked deprecated here extern void glViewport (GLint x, GLint y, GLsizei width, GLsizei height) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/water.cpp:1: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 163 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/world.o engine/world.cpp 135 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -I. -Ishared -Iengine -Igame -Ienet/include -Isupport -I/usr/X11R6/include `sdl2-config --cflags` -DPNG_NO_ASSEMBLER_CODE -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -c -o engine/worldio.o engine/worldio.cpp In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :120:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :123:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :126:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :129:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :132:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :135:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :141:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:shared/glemu.h:42:3351:: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] note: expanded from macro 'GLE_INITATTRIB' case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22 static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^: note: expanded from macro 'glUniform1f_' :#define glUniform1f_ glUniform1f ^ 120:1:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: note: 'glUniform1f' has been explicitly marked deprecated here expanded from here glVertexAttrib1f_ ^extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882136::13:22: note: note: expanded from macro 'glUniform2f_' 'glVertexAttrib1f' has been explicitly marked deprecated here #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^2935: 13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5In file included from engine/world.cpp:: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:473: :9In file included from engine/engine.h:92: note: expanded from macro 'GLE_INITATTRIBF': engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: GLE_INITATTRIB(name, index, f, float) \expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here shared/glemu.hextern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ :In file included from engine/world.cpp:3: 43:59: In file included from engine/engine.hnote: expanded from macro 'GLE_INITATTRIB' :92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; :123: ^ 1: shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ In file included from /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13engine/world.cpp:: 3: note: 'glVertexAttrib2f' has been explicitly marked deprecated here In file included from extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^engine/engine.h: 92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143In file included from engine/worldio.cpp:22:3: In file included from engine/engine.h:5: :In file included from note: expanded from macro 'glUniform1i_' shared/cube.h:72: shared/glemu.h:55:5: warning: #define glUniform1i_ glUniform1i ^ 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938 :13: GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.hnote: 'glUniform1i' has been explicitly marked deprecated here:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.hextern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ :44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \In file included from engine/world.cpp:3 ^ : In file included from engine/engine.h::92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here 126:1: note: expanded from here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f In file included from engine/world.cpp ^ :3: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:In file included from engine/engine.h13::92 note: : engine/texture.h'glVertexAttrib3f' has been explicitly marked deprecated here :396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: In file included from engine/worldio.cpp'glUniform3i' has been explicitly marked deprecated here :3: In file included from engine/engine.h:5: In file included from shared/cube.hextern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ :72: shared/glemu.h:55:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397: ^33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] shared/glemu.h:47:9: case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146note: expanded from macro 'GLE_INITATTRIBF':22 : note: expanded from macro 'glUniform4i_' GLE_INITATTRIB(name, index, f, float) \ ^ #define glUniform4i_ glUniform4ishared/glemu.h:45 ^:75 :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941 note: :13expanded from macro 'GLE_INITATTRIB' : note: 'glUniform4i' has been explicitly marked deprecated here static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^:129 :1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3In file included from engine/worldio.cpp:: In file included from 3: engine/engine.h:In file included from engine/engine.h:92: 5: engine/texture.h:In file included from shared/cube.h404::7285:: shared/glemu.h warning: :55'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] :5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ ^ shared/glemu.hshared/glexts.h::48139::4923:: note: note: expanded from macro 'GLE_INITATTRIBF'expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942 static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ :13 ^ :shared/glexts.h: note: 168:'glUniform1fv' has been explicitly marked deprecated here 28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/worldio.cpp:3: In file included from engine/engine.h: void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } 5: In file included from shared/cube.h: ^ 72shared/glexts.h:141: shared/glemu.h:23:55: note: :5expanded from macro 'glUniform3fv_' : warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] #define glUniform3fv_ glUniform3fv ^ GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: 2944:shared/glemu.h:13:49: note: 58:'glUniform3fv' has been explicitly marked deprecated here note: expanded from macro 'GLE_INITATTRIBF' extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.hextern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ :406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:In file included from engine/worldio.cpp140::323:: In file included from note: engine/engine.h:expanded from macro 'glUniform2fv_' 5: In file included from shared/cube.h:#define glUniform2fv_ glUniform2fv ^72: shared/glemu.h:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:55:2943:5:13: warning: note: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] 'glUniform2fv' has been explicitly marked deprecated here GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ shared/glemu.h:50extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); :50 ^ : note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' In file included from #define glVertexAttrib2fv_ glVertexAttrib2fv engine/world.cpp: ^ 3/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:: In file included from 13:engine/engine.h: note: 92: 'glVertexAttrib2fv' has been explicitly marked deprecated here engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ In file included from engine/worldio.cpp:/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:133: : In file included from engine/engine.h:note: 'glUniform4fv' has been explicitly marked deprecated here5: In file included from shared/cube.h:72: shared/glemu.h:55:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); GLE_INITATTRIBF(vertex, ATTRIB_VERTEX) ^ ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here In file included from extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23:In file included from note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ 72: shared/glemu.h:56:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/world.cpp:3: In file included from engine/engine.h GLE_INITATTRIBF(color, ATTRIB_COLOR) :92: ^ engine/texture.h:shared/glemu.h:47409::9:87: note: warning: expanded from macro 'GLE_INITATTRIBF' 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51 void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^: note: expanded from macro 'GLE_INITATTRIB'shared/glexts.h: 151:29: note: expanded from macro 'glUniformMatrix2fv_' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ #define glUniformMatrix2fv_ glUniformMatrix2fv ^:132 :/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:1:2950: note: expanded from here13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated hereglVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: In file included from engine/worldio.cpp:3: expanded from macro 'glUniformMatrix3fv_' In file included from engine/engine.h:5#define glUniformMatrix3fv_ glUniformMatrix3fv ^: In file included from shared/cube.h :72: /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:shared/glemu.h:2951:56:13:5: note: warning: 'glUniformMatrix3fv' has been explicitly marked deprecated here 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); 9: ^ note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' In file included from engine/world.cpp:3 static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ : In file included from engine/engine.h::92135:: engine/texture.h1::411 note: :87expanded from here : warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ #define glVertexAttrib2f_ glVertexAttrib2fshared/glexts.h: ^153: 29/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:: 2888:13note: expanded from macro 'glUniformMatrix4fv_': note: 'glVertexAttrib2f' has been explicitly marked deprecated here #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13:extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); note: ^ 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :138:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } In file included from engine/world.cpp:3 ^ : In file included from engine/engine.h:141:1: :92note: expanded from here: engine/texture.h:440 :83:glVertexAttrib4f_ ^ warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); }/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908: ^ 13:shared/glexts.h:147 note: :23'glVertexAttrib4f' has been explicitly marked deprecated here : note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h: ^ 2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/world.cpp GLE_INITATTRIBF(color, ATTRIB_COLOR) :3: ^ In file included from shared/glemu.h:48:engine/engine.h:49:92: note: engine/texture.h:expanded from macro 'GLE_INITATTRIBF' 441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.hshared/glexts.h:149:2895:23::13 note: : expanded from macro 'glUniform3iv_' note: 'glVertexAttrib3fv' has been explicitly marked deprecated here #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); 2948: ^ 13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] In file included from engine/world.cpp:3: GLE_INITATTRIBF(color, ATTRIB_COLOR) In file included from engine/engine.h ^ :shared/glemu.h:4992: :58engine/texture.h:: 442:note: expanded from macro 'GLE_INITATTRIBF' 85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27 void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } : ^ note: shared/glexts.h:148expanded from macro 'glVertexAttrib4f_' :23: note: expanded from macro 'glUniform2iv_'#define glVertexAttrib4f_ glVertexAttrib4f ^ #define glUniform2iv_ glUniform2iv /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); : ^ note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443 :85: GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations]shared/glemu.h: 50:50: note: expanded from macro 'GLE_INITATTRIBF' void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h::150:23: note: expanded from macro 'glUniform4iv_' 164#define glUniform4iv_ glUniform4iv ^ :28/Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:: note: 13:expanded from macro 'glVertexAttrib2fv_' note: 'glUniform4iv' has been explicitly marked deprecated here #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13:extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); note: ^ 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:56:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(color, ATTRIB_COLOR) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:57:5: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBN(color, ATTRIB_COLOR, ub, uchar, 255) ^ shared/glemu.h:53:86: note: expanded from macro 'GLE_INITATTRIBN' static inline void name##suffix(type x, type y, type z, type w = defaultw) { glVertexAttrib4N##suffix##_(index, x, y, z, w); } ^ :144:1: note: expanded from here glVertexAttrib4Nub_ ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:58:66: warning: 'glVertexAttrib4Nub' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec &v, uchar alpha = 255) { glVertexAttrib4Nub_(ATTRIB_COLOR, v.x, v.y, v.z, alpha); } ^ shared/glexts.h:182:29: note: expanded from macro 'glVertexAttrib4Nub_' #define glVertexAttrib4Nub_ glVertexAttrib4Nub ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2901:13: note: 'glVertexAttrib4Nub' has been explicitly marked deprecated here extern void glVertexAttrib4Nub (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:59:48: warning: 'glVertexAttrib4Nubv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void color(const bvec4 &v) { glVertexAttrib4Nubv_(ATTRIB_COLOR, v.v); } ^ shared/glexts.h:183:30: note: expanded from macro 'glVertexAttrib4Nubv_' #define glVertexAttrib4Nubv_ glVertexAttrib4Nubv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2902:13: note: 'glVertexAttrib4Nubv' has been explicitly marked deprecated here extern void glVertexAttrib4Nubv (GLuint index, const GLubyte *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :147:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :150:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :153:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :156:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:60:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord0, ATTRIB_TEXCOORD0) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:42:51: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x) { glVertexAttrib1##suffix##_(index, x); } \ ^ :159:1: note: expanded from here glVertexAttrib1f_ ^ shared/glexts.h:159:27: note: expanded from macro 'glVertexAttrib1f_' #define glVertexAttrib1f_ glVertexAttrib1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2882:13: note: 'glVertexAttrib1f' has been explicitly marked deprecated here extern void glVertexAttrib1f (GLuint index, GLfloat x) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:43:59: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y) { glVertexAttrib2##suffix##_(index, x, y); } \ ^ :162:1: note: expanded from here glVertexAttrib2f_ ^ shared/glexts.h:163:27: note: expanded from macro 'glVertexAttrib2f_' #define glVertexAttrib2f_ glVertexAttrib2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2888:13: note: 'glVertexAttrib2f' has been explicitly marked deprecated here extern void glVertexAttrib2f (GLuint index, GLfloat x, GLfloat y) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:44:67: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z) { glVertexAttrib3##suffix##_(index, x, y, z); } \ ^ :165:1: note: expanded from here glVertexAttrib3f_ ^ shared/glexts.h:167:27: note: expanded from macro 'glVertexAttrib3f_' #define glVertexAttrib3f_ glVertexAttrib3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2894:13: note: 'glVertexAttrib3f' has been explicitly marked deprecated here extern void glVertexAttrib3f (GLuint index, GLfloat x, GLfloat y, GLfloat z) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:47:9: note: expanded from macro 'GLE_INITATTRIBF' GLE_INITATTRIB(name, index, f, float) \ ^ shared/glemu.h:45:75: note: expanded from macro 'GLE_INITATTRIB' static inline void name##suffix(type x, type y, type z, type w) { glVertexAttrib4##suffix##_(index, x, y, z, w); } ^ :168:1: note: expanded from here glVertexAttrib4f_ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:48:49: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v) { glVertexAttrib3fv_(index, v.v); } \ ^ shared/glexts.h:168:28: note: expanded from macro 'glVertexAttrib3fv_' #define glVertexAttrib3fv_ glVertexAttrib3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2895:13: note: 'glVertexAttrib3fv' has been explicitly marked deprecated here extern void glVertexAttrib3fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:49:58: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec &v, float w) { glVertexAttrib4f_(index, v.x, v.y, v.z, w); } \ ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:50:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec2 &v) { glVertexAttrib2fv_(index, v.v); } \ ^ shared/glexts.h:164:28: note: expanded from macro 'glVertexAttrib2fv_' #define glVertexAttrib2fv_ glVertexAttrib2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2889:13: note: 'glVertexAttrib2fv' has been explicitly marked deprecated here extern void glVertexAttrib2fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:61:5: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_INITATTRIBF(texcoord1, ATTRIB_TEXCOORD1) ^ shared/glemu.h:51:50: note: expanded from macro 'GLE_INITATTRIBF' static inline void name(const vec4 &v) { glVertexAttrib4fv_(index, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:62:60: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(float x, float y, float z) { glVertexAttrib4f_(ATTRIB_NORMAL, x, y, z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:63:47: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void normal(const vec &v) { glVertexAttrib4f_(ATTRIB_NORMAL, v.x, v.y, v.z, 0.0f); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:64:77: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(float x, float y, float z, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, x, y, z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:65:64: warning: 'glVertexAttrib4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec &v, float w = 1.0f) { glVertexAttrib4f_(ATTRIB_TANGENT, v.x, v.y, v.z, w); } ^ shared/glexts.h:171:27: note: expanded from macro 'glVertexAttrib4f_' #define glVertexAttrib4f_ glVertexAttrib4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2908:13: note: 'glVertexAttrib4f' has been explicitly marked deprecated here extern void glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:66:49: warning: 'glVertexAttrib4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void tangent(const vec4 &v) { glVertexAttrib4fv_(ATTRIB_TANGENT, v.v); } ^ shared/glexts.h:172:28: note: expanded from macro 'glVertexAttrib4fv_' #define glVertexAttrib4fv_ glVertexAttrib4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2909:13: note: 'glVertexAttrib4fv' has been explicitly marked deprecated here extern void glVertexAttrib4fv (GLuint index, const GLfloat *v) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:76:61: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void enableattrib(int index) { disable(); glEnableVertexAttribArray_(index); } ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:77:51: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void disableattrib(int index) { glDisableVertexAttribArray_(index); } ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:78:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(vertex, ATTRIB_VERTEX, GL_FALSE, 3, GL_FLOAT, disable()) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:79:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(color, ATTRIB_COLOR, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:80:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord0, ATTRIB_TEXCOORD0, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:81:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(texcoord1, ATTRIB_TEXCOORD1, GL_FALSE, 2, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:82:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(normal, ATTRIB_NORMAL, GL_TRUE, 3, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:83:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(tangent, ATTRIB_TANGENT, GL_TRUE, 4, GL_FLOAT, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:84:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneweight, ATTRIB_BONEWEIGHT, GL_TRUE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glEnableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:69:54: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void enable##name() { prepare; glEnableVertexAttribArray_(index); } \ ^ shared/glexts.h:156:36: note: expanded from macro 'glEnableVertexAttribArray_' #define glEnableVertexAttribArray_ glEnableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2917:13: note: 'glEnableVertexAttribArray' has been explicitly marked deprecated here extern void glEnableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glDisableVertexAttribArray' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:70:46: note: expanded from macro 'GLE_ATTRIBPOINTER' static inline void disable##name() { glDisableVertexAttribArray_(index); } \ ^ shared/glexts.h:157:37: note: expanded from macro 'glDisableVertexAttribArray_' #define glDisableVertexAttribArray_ glDisableVertexAttribArray ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2918:13: note: 'glDisableVertexAttribArray' has been explicitly marked deprecated here extern void glDisableVertexAttribArray (GLuint index) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:85:5: warning: 'glVertexAttribPointer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] GLE_ATTRIBPOINTER(boneindex, ATTRIB_BONEINDEX, GL_FALSE, 4, GL_UNSIGNED_BYTE, ) ^ shared/glemu.h:73:13: note: expanded from macro 'GLE_ATTRIBPOINTER' glVertexAttribPointer_(index, size, type, normalized, stride, data); \ ^ shared/glexts.h:186:32: note: expanded from macro 'glVertexAttribPointer_' #define glVertexAttribPointer_ glVertexAttribPointer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2916:13: note: 'glVertexAttribPointer' has been explicitly marked deprecated here extern void glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:87:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindebo(GLuint ebo) { disable(); glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, ebo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:88:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearebo() { glBindBuffer_(GL_ELEMENT_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:89:57: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void bindvbo(GLuint vbo) { disable(); glBindBuffer_(GL_ARRAY_BUFFER, vbo); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:5: In file included from shared/cube.h:72: shared/glemu.h:90:37: warning: 'glBindBuffer' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] static inline void clearvbo() { glBindBuffer_(GL_ARRAY_BUFFER, 0); } ^ shared/glexts.h:105:23: note: expanded from macro 'glBindBuffer_' #define glBindBuffer_ glBindBuffer ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2867:13: note: 'glBindBuffer' has been explicitly marked deprecated here extern void glBindBuffer (GLenum target, GLuint buffer) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:42:33: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1fv_(loc, size, param->fval); break; ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:44:33: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2fv_(loc, size, param->fval); break; ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:46:33: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3fv_(loc, size, param->fval); break; ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:48:33: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4fv_(loc, size, param->fval); break; ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:49:33: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1iv_(loc, size, param->ival); break; ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:50:33: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2iv_(loc, size, param->ival); break; ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:51:33: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3iv_(loc, size, param->ival); break; ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:52:33: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4iv_(loc, size, param->ival); break; ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:53:33: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT2: glUniformMatrix2fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:54:33: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT3: glUniformMatrix3fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:55:33: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_MAT4: glUniformMatrix4fv_(loc, 1, GL_FALSE, param->fval); break; ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:387:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:389:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:391:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:393:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:394:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, int(x)); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:395:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, int(x), int(y)); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:396:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, int(x), int(y), int(z)); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:397:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, int(x), int(y), int(z), int(w)); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:404:85: warning: 'glUniform1fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const float *f, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1fv_(b->loc, n, f); } ^ shared/glexts.h:139:23: note: expanded from macro 'glUniform1fv_' #define glUniform1fv_ glUniform1fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2942:13: note: 'glUniform1fv' has been explicitly marked deprecated here extern void glUniform1fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:405:83: warning: 'glUniform3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3fv_(b->loc, n, v->v); } ^ shared/glexts.h:141:23: note: expanded from macro 'glUniform3fv_' #define glUniform3fv_ glUniform3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2944:13: note: 'glUniform3fv' has been explicitly marked deprecated here extern void glUniform3fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:406:84: warning: 'glUniform2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2fv_(b->loc, n, v->v); } ^ shared/glexts.h:140:23: note: expanded from macro 'glUniform2fv_' #define glUniform2fv_ glUniform2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2943:13: note: 'glUniform2fv' has been explicitly marked deprecated here extern void glUniform2fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:407:84: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const vec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, v->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:408:85: warning: 'glUniform4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const plane *p, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4fv_(b->loc, n, p->v); } ^ shared/glexts.h:142:23: note: expanded from macro 'glUniform4fv_' #define glUniform4fv_ glUniform4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2945:13: note: 'glUniform4fv' has been explicitly marked deprecated here extern void glUniform4fv (GLint location, GLsizei count, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:409:87: warning: 'glUniformMatrix2fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix2 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix2fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:151:29: note: expanded from macro 'glUniformMatrix2fv_' #define glUniformMatrix2fv_ glUniformMatrix2fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2950:13: note: 'glUniformMatrix2fv' has been explicitly marked deprecated here extern void glUniformMatrix2fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:410:87: warning: 'glUniformMatrix3fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix3 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix3fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:152:29: note: expanded from macro 'glUniformMatrix3fv_' #define glUniformMatrix3fv_ glUniformMatrix3fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2951:13: note: 'glUniformMatrix3fv' has been explicitly marked deprecated here extern void glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:411:87: warning: 'glUniformMatrix4fv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const matrix4 *m, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniformMatrix4fv_(b->loc, n, GL_FALSE, m->a.v); } ^ shared/glexts.h:153:29: note: expanded from macro 'glUniformMatrix4fv_' #define glUniformMatrix4fv_ glUniformMatrix4fv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2952:13: note: 'glUniformMatrix4fv' has been explicitly marked deprecated here extern void glUniformMatrix4fv (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:440:83: warning: 'glUniform1iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const int *i, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform1iv_(b->loc, n, i); } ^ shared/glexts.h:147:23: note: expanded from macro 'glUniform1iv_' #define glUniform1iv_ glUniform1iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2946:13: note: 'glUniform1iv' has been explicitly marked deprecated here extern void glUniform1iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:441:84: warning: 'glUniform3iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform3iv_(b->loc, n, v->v); } ^ shared/glexts.h:149:23: note: expanded from macro 'glUniform3iv_' #define glUniform3iv_ glUniform3iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2948:13: note: 'glUniform3iv' has been explicitly marked deprecated here extern void glUniform3iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:442:85: warning: 'glUniform2iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec2 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform2iv_(b->loc, n, v->v); } ^ shared/glexts.h:148:23: note: expanded from macro 'glUniform2iv_' #define glUniform2iv_ glUniform2iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2947:13: note: 'glUniform2iv' has been explicitly marked deprecated here extern void glUniform2iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:443:85: warning: 'glUniform4iv' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] void setv(const ivec4 *v, int n = 1) { ShaderParamBinding *b = resolve(); if(b) glUniform4iv_(b->loc, n, v->v); } ^ shared/glexts.h:150:23: note: expanded from macro 'glUniform4iv_' #define glUniform4iv_ glUniform4iv ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2949:13: note: 'glUniform4iv' has been explicitly marked deprecated here extern void glUniform4iv (GLint location, GLsizei count, const GLint *value) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/world.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/worldio.cpp:934:5: warning: 'glGenTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glGenTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2498:13: note: 'glGenTextures' has been explicitly marked deprecated here extern void glGenTextures (GLsizei n, GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/worldio.cpp:935:5: warning: 'glPixelStorei' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glPixelStorei(GL_PACK_ALIGNMENT, 1); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2610:13: note: 'glPixelStorei' has been explicitly marked deprecated here extern void glPixelStorei (GLenum pname, GLint param) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/worldio.cpp:939:5: warning: 'glReadPixels' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glReadPixels(0, 0, screenw, screenh, GL_RGB, GL_UNSIGNED_BYTE, image.data); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2652:13: note: 'glReadPixels' has been explicitly marked deprecated here extern void glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) OPENGL_DEPRECATED(10.0, 10.14); ^ engine/worldio.cpp:957:5: warning: 'glDeleteTextures' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] glDeleteTextures(1, &tex); ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2458:13: note: 'glDeleteTextures' has been explicitly marked deprecated here extern void glDeleteTextures (GLsizei n, const GLuint *textures) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:422:33: warning: 'glUniform1f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT: glUniform1f_(b->loc, x); break; ^ shared/glexts.h:135:22: note: expanded from macro 'glUniform1f_' #define glUniform1f_ glUniform1f ^ engine/texture.h:436:61: note: in instantiation of function template specialization 'LocalShaderParam::sett' requested here void seti(int x = 0, int y = 0, int z = 0, int w = 0) { sett(x, y, z, w); } ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2934:13: note: 'glUniform1f' has been explicitly marked deprecated here extern void glUniform1f (GLint location, GLfloat v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:423:33: warning: 'glUniform2f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC2: glUniform2f_(b->loc, x, y); break; ^ shared/glexts.h:136:22: note: expanded from macro 'glUniform2f_' #define glUniform2f_ glUniform2f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2935:13: note: 'glUniform2f' has been explicitly marked deprecated here extern void glUniform2f (GLint location, GLfloat v0, GLfloat v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:424:33: warning: 'glUniform3f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC3: glUniform3f_(b->loc, x, y, z); break; ^ shared/glexts.h:137:22: note: expanded from macro 'glUniform3f_' #define glUniform3f_ glUniform3f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2936:13: note: 'glUniform3f' has been explicitly marked deprecated here extern void glUniform3f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:425:33: warning: 'glUniform4f' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_FLOAT_VEC4: glUniform4f_(b->loc, x, y, z, w); break; ^ shared/glexts.h:138:22: note: expanded from macro 'glUniform4f_' #define glUniform4f_ glUniform4f ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2937:13: note: 'glUniform4f' has been explicitly marked deprecated here extern void glUniform4f (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:427:33: warning: 'glUniform1i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT: glUniform1i_(b->loc, x); break; ^ shared/glexts.h:143:22: note: expanded from macro 'glUniform1i_' #define glUniform1i_ glUniform1i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2938:13: note: 'glUniform1i' has been explicitly marked deprecated here extern void glUniform1i (GLint location, GLint v0) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:429:33: warning: 'glUniform2i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC2: glUniform2i_(b->loc, x, y); break; ^ shared/glexts.h:144:22: note: expanded from macro 'glUniform2i_' #define glUniform2i_ glUniform2i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2939:13: note: 'glUniform2i' has been explicitly marked deprecated here extern void glUniform2i (GLint location, GLint v0, GLint v1) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:431:33: warning: 'glUniform3i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC3: glUniform3i_(b->loc, x, y, z); break; ^ shared/glexts.h:145:22: note: expanded from macro 'glUniform3i_' #define glUniform3i_ glUniform3i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2940:13: note: 'glUniform3i' has been explicitly marked deprecated here extern void glUniform3i (GLint location, GLint v0, GLint v1, GLint v2) OPENGL_DEPRECATED(10.0, 10.14); ^ In file included from engine/worldio.cpp:3: In file included from engine/engine.h:92: engine/texture.h:433:33: warning: 'glUniform4i' is deprecated: first deprecated in macOS 10.14 - OpenGL API deprecated. (Define GL_SILENCE_DEPRECATION to silence these warnings) [-Wdeprecated-declarations] case GL_INT_VEC4: glUniform4i_(b->loc, x, y, z, w); break; ^ shared/glexts.h:146:22: note: expanded from macro 'glUniform4i_' #define glUniform4i_ glUniform4i ^ /Library/Developer/CommandLineTools/SDKs/MacOSX11.3.sdk/System/Library/Frameworks/OpenGL.framework/Headers/gl.h:2941:13: note: 'glUniform4i' has been explicitly marked deprecated here extern void glUniform4i (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) OPENGL_DEPRECATED(10.0, 10.14); ^ 156 warnings generated. clang++ -pipe -Os -I/opt/pkg/include/SDL2 -I/opt/pkg/include -I/opt/pkg/include/freetype2 -Wall -fsigned-char -fno-exceptions -fno-rtti -L/opt/pkg/lib -o redeclipse16_server_native shared/crypto-standalone.o shared/geom-standalone.o shared/stream-standalone.o shared/tools-standalone.o shared/zip-standalone.o support/sqlite3.o engine/command-standalone.o engine/irc-standalone.o engine/master-standalone.o engine/server-standalone.o game/server-standalone.o -Lenet -lenet -lz Undefined symbols for architecture arm64: "mac_personaldir()", referenced from: setlocations(bool) in server-standalone.o "mac_sauerbratendir()", referenced from: trytofindocta(bool) in server-standalone.o ld: symbol(s) not found for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation) gmake: *** [Makefile:230: redeclipse16_server_native] Error 1 gmake: *** Waiting for unfinished jobs.... 109 warnings generated. 113 warnings generated. *** Error code 2 Stop. bmake[1]: stopped in /Volumes/data/jenkins/workspace/pkgsrc-macos11-trunk-arm64/games/redeclipse16 *** Error code 1 Stop. bmake: stopped in /Volumes/data/jenkins/workspace/pkgsrc-macos11-trunk-arm64/games/redeclipse16